Light of Ruin
はめつのひかり Light of Ruin |
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Generation: | VI |
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Battle Data
Type: | |
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Category | |
Power: | 140 |
Accuracy: | 90% |
PP: | 5, max: ? |
Affects: | Anyone adjacent to user |
Secondary Effect: | User takes 1/2 the damage it inflicts in recoil. |
Priority: | 0 |
Contact: | No |
Affected by
Magic Coat: | No |
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Magic Bounce: | No |
Bright Powder: | No |
Protect/Detect: | Yes |
Snatch: | No |
Mirror Move: | Yes |
King's Rock: | Yes |
Contest Data
Contest Spectaculars (ORAS)
Type: | |
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Appeal: | |
Jam: |
Light of Ruin is a Fairy-type move introduced in Generation VI. It is the signature move of the Eternal Flower Floette, an unreleased Event Pokémon.
Description[]
Games | Description |
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XYORAS SMUSUM LA |
Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot. |
BDSP | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |
SV | Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user terribly. |
Effect[]
Light of Ruin deals damage. The user receives recoil damage equal to 1/2 of the damage done to the target as well.
Calculating the recoil damage after it hits:
Where:
- ν (nu) is the damage recoil calculation
- β_current (beta) is the user's current HP
- rand(140) is the randomised damage from Light of Ruin between 1 to 140. However, if STAB (Same-attack Type Bonus) is taken into consideration, then the damage is increased twice to the original, making it between 1 to 280.
Learnset[]
By leveling up[]
Pokémon | Type | Egg groups | Level | ||||
VI | VII | VIII | IX | ||||
Floette | Fairy | Undiscovered | 50 | 50 | |||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
Trivia[]
- Light of Ruin is the only Fairy-type move and Special move with recoil damage.
Gallery[]
- Main games
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Bug-type · Dark-type · Dragon-type · Electric-type · Fairy-type · Fighting-type · Fire-type · Flying-type · Ghost-type · Grass-type · Ground-type · Ice-type · Normal-type · Poison-type · Psychic-type · Rock-type · Steel-type · Water-type | |
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Generation VI |