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A Z-Move (Japanese: Zワザ, HepburnZ Waza) is a gameplay mechanic introduced in Generation VII. Z-Moves are very strong and powerful attacks that Pokémon can gain access to. However, Z-Moves are used only once for each battle. Z-Moves can be activated only with a special item called a Z-Crystal and a Z-Ring. Ash Ketchum has obtained a Z-Ring in the Sun and Moon anime along with a Normalium Z, Electrium Z, Grassium Z, Rockium Z, Solganium Z, Lycanium Z, Steelium Z, Firium Z, and Pikashunium Z.

Z-Ring setup

There are eighteen Z-Moves based on type, and seventeen Z-Moves exclusive to a species. The base power and category are based on the move of the said type the user is holding. Damaging Z-Moves never miss. A Pokémon cannot fully protect itself from damaging Z-Moves, taking 25% of the usual damage.

If it is a status move, it will use a powered up version of that move, with an additional effect alongside its standard effect. If the user knows two or more moves of the same type, one can choose what move can be used.

An example scenario: A Pokémon holding the Normalium Z knows Hyper Beam, Body Slam, and Screech. You can choose which Z-Move to be used and turned into Breakneck Blitz: Z-Hyper Beam is special and has 200 base power, whereas Z-Body Slam is physical and has 160 base power. Z-Screech is also possible, which will, in addition to lowering the opponent's Defense 2 stages, raise this Pokémon's attack by 1 stage.

Normal power Z-Move power
0-55 100
60-65 120
70-75 140
80-85 160
90-95 175
100 180
110 185
120-125 190
130 195
140+ 200

Certain Pokémon (or in some cases, forms of specific Pokémon) have signature Z-Moves that only they can use, which requires a special Z-Crystal instead of the standard type-based crystals. Unlike normal Z-Moves, they require a specific move, rather than simply a move of the same type as the Z-Crystal.

List of Z-moves[]

Type-based[]

Z-Moves for specific Pokémon[]

Introduced in Sun and Moon[]

Introduced in Ultra Sun and Ultra Moon[]

Anime[]

Main[]

Recurring[]

Minor[]

Trivia[]

  • Z-Moves require the Trainer to perform specific movements to activate it. This is likely a homage to traditional Hawaiian dances.
  • Pikachu's evolution line has the most signature Z-Moves, being three.
  • The Electric type has the most Z-Moves, being 4 with 3 of them belonging to the Pikachu evolutionary line.
  • So far in the anime:
    • It hasn't shown anyone using the Fairy-, Poison- or Psychic-type Z-Moves.
    • It has not shown anyone using three specific Z-Moves for a particular Pokémon. Although one of them was shown in a movie, they haven't shown anyone using the Z-Move in the main anime.

Gallery[]

Games[]

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