Cooked salmon is a food item obtained by cooking raw salmon.
Obtaining[]
Mob loot[]
Salmon[]
Salmon always drops 1 raw salmon when killed, unaffected by Looting.[1] If it is killed while on fire, it drops 1 cooked salmon instead.
Guardians and elder guardians[]
Guardians and elder guardians have a 2.5% chance to drop a random fish, with 25% of them being raw salmon, which drops as cooked if the guardian was on fire. The chance of getting the fish drop is increased by 1% per level with Looting (for a maximum of 5.5% with Looting III), but the type of fish is not affected.
Polar bears[]
Polar bears have a 25% chance of dropping 0–2 raw salmon when killed. The maximum amount can be increased by 1 per level of Looting, for a maximum of 0-5 with Looting III. If killed while on fire, they drop cooked salmon instead.
Cooking[]
Cooked salmon can be obtained by cooking raw salmon in a furnace, smoker, or on a campfire. Each piece of cooked salmon removed from a furnace output slot gives 0.35 experience (22.4 experience per stack).
Ingredients | Smelting recipe |
---|---|
Raw Salmon + Any fuel |
Chest loot[]
Item | Structure | Container | Quantity | Chance |
---|---|---|---|---|
Java Edition | ||||
Cooked Salmon | Buried treasure | Chest | 2–4 | 75% |
Trading[]
Apprentice-level fishermen villagers have a 50%[Bedrock Edition only] or 2⁄3[Java Edition only] chance to sell 6 cooked salmon for 6 raw salmon and an emerald.
Usage[]
Food[]
To eat cooked salmon, press and hold use while it is selected in the hotbar. Eating one restores 6 () and 9.6 saturation, the same as cooked mutton.
Wolves[]
In Bedrock Edition, cooked salmon can be fed to wolves only if they are not at full health, healing them by 6. Cooked salmon does not accelerate the growth of baby wolves and cannot be used to breed them.
Sounds[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Eating | Players | While a player is eating something | entity | subtitles | varies [sound 1] | 0.8-1.2 | 16 | |
Eating | Friendly Creatures | When a player finishes eating something | entity | subtitles | 1.0 | 0.6-1.4 | 16 | |
Burp | Players | When a player finishes eating something | entity | subtitles | 0.5 | 0.9-1.0 | 16 |
- ↑ Can be 0.5, 1.0, or 1.5
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Players | While a player is eating something | random | 0.5-1.1 | 0.8-1.2 | |
Players | When a player finishes eating something | random | 0.5 | 0.9-1.0 |
Data values[]
ID[]
Name | Identifier | Form | Item tags | Translation key |
---|---|---|---|---|
Cooked Salmon | cooked_salmon | Item | fishes | item.minecraft.cooked_salmon |
Name | Identifier | Numeric ID | Form | Translation key |
---|---|---|---|---|
Cooked Salmon | cooked_salmon | 269 | Item | item.cooked_salmon.name |
Achievements[]
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
---|---|---|---|---|---|---|
PS4 | Other | |||||
Lion Hunter | Gain the trust of an Ocelot. | — | 15G | Bronze |
Advancements[]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
---|---|---|---|---|---|
Husbandry | The world is full of friends and food | — | Consume anything that can be consumed. | husbandry/root
| |
Fishy Business | Catch a fish | Husbandry | Use a fishing rod to catch any of these fishes: | husbandry/fishy_business
| |
A Balanced Diet | Eat everything that is edible, even if it's not good for you | A Seedy Place | Eat each of these 40 foods:
| husbandry/balanced_diet
|
Video[]
History[]
Java Edition | |||||
---|---|---|---|---|---|
1.7.2 | 13w36a | Added cooked salmon. | |||
1.8 | 14w02a | Cooked salmon can no longer be traded by villagers. | |||
1.13 | 17w47a | The different data values for the cooked_fish IDs have been split up into their own IDs.
| |||
Prior to The Flattening, these items' numeral IDs were 349 and 250. | |||||
18w08b | Salmon has been added as a mob, which drops raw salmon when killed (cooked while on fire). | ||||
The texture of cooked salmon has been changed. | |||||
18w10a | Cooked salmon now generates in buried treasure chests. | ||||
19w11a | Fisherman villagers can now convert raw salmon to cooked salmon, if paid with emeralds. | ||||
Pocket Edition Alpha | |||||
v0.11.0 | build 1 | Added cooked salmon. | |||
v0.12.1 | build 1 | Salmon now restores hunger instead of health. | |||
v0.16.0 | build 1 | Salmon is now dropped by guardians and elder guardians. | |||
Bedrock Edition | |||||
1.4.0 | beta 1.2.14.2 | Salmon has been added as a mob, which drops raw salmon when killed (cooked while on fire). | |||
The texture of cooked salmon has been changed. | |||||
1.11.0 | beta 1.11.0.4 | Cooked salmon can now be obtained from trading with fishermen villagers. | |||
1.16.100 | beta 1.16.100.52 | Salmon now drops cooked salmon when killed on fire. | |||
Legacy Console Edition | |||||
TU31 | CU19 | 1.22 | Patch 3 | Added cooked salmon. | |
TU69 | 1.76 | Patch 38 | The texture of cooked salmon has been changed. | ||
New Nintendo 3DS Edition | |||||
0.1.0 | Added cooked salmon. |
Issues[]
Issues relating to "Cooked Salmon" are maintained on the bug tracker. Report issues there.