List of rooms in Metroid Prime
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Frigate Orpheon • Tallon Overworld • Chozo Ruins • Magmoor Caverns • Phendrana Drifts • Phazon Mines • Impact Crater
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Transport to Chozo Ruins North[]
Transport to Chozo Ruins North is a room in the Magmoor Caverns in Metroid Prime. It is a typical elevator room with a large and circular design. Chozo decorations are present on the walls. As with other elevators, a panel to scan exists to activate the hologram and make it possible to use, although Samus may reach this room from the corresponding elevator in the Chozo Ruins, making it unnecessary to make a scan here.
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Burning Trail[]
The Burning Trail is a room in the Magmoor Caverns. It appears in Metroid Prime. It is a very long tunnel, consisting of three parts, with groups of Shriekbats along its length.
Nearest Transport to Chozo Ruins North, there is a tall, narrow section with four moving platforms along the etched walls to allow passage up it. Next, there is a long walkway with many pipes running up the walls and multiple vents emitting what appears to be red steam. The steam is harmless but may impair the visor's vision for a brief moment (especially if Samus is using the Thermal Visor). Beyond that and a door to a Save Station, a wider chamber filled with lava has a large dark rock platform along its length to reach the other side, upon which is a singular roaming Grizby.
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Save Station Magmoor A[]
Save Station Magmoor A is a room in the Magmoor Caverns. It appears in Metroid Prime. It is a fairly large room with a metal framework suspended above the rock below as the floor, containing a Save Station. Several vents release hot steam upwards, and if Samus walks through one it will cause a large amount of condensation to form on her Visor.
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Lake Tunnel[]
The Lake Tunnel is a room within the Magmoor Caverns. It appears in Metroid Prime. It consists of two platforms over a lake of lava, each with a Grizby and an intermittent flame jet a little higher. The tunnel at the far end contains a Burrower. It is also the first room of the Caverns with extreme heat, which will quickly kill Samus if she came here without the Varia Suit.
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Lava Lake[]
The Lava Lake is a room in the Magmoor Caverns. It appears in Metroid Prime. This room has two parts that are similar in appearance, the second smaller than the first. Both are lava-filled areas with a few platforms for passage across, and contain multiple Puffers and a Grapple Point for easier crossing later on. The first room from the Lake Tunnel door contains two Magmoors and a Chozo Artifact inside a rock spire in the centre. The two parts of this room are joined by a small tunnel that Samus can only use via Morph Ball; several sandstone blockages inside need to be destroyed with bombs.
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Pit Tunnel[]
The Pit Tunnel is a room in the Magmoor Caverns. It appears in Metroid Prime. A fence separates the room into two sides to prevent passage until the Space Jump Boots are obtained; four Flame jets make jumping over it possibly harmful. Without the Space Jump Boots, the only way to get through the room to the Door on the other side is to enter Morph Ball form and roll under the metal grate that makes up the floor through a small gap. Triclops inside will try to grab Samus. If Samus is caught by one, it will slowly carry her to the nearest opening and eject her from the grate, dealing a small amount of damage in the process. Once Samus gets the Space Jump Boots, she can jump over the fence, negating the need to pass under it.
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Triclops Pit[]
The Triclops Pit is a room in the Magmoor Caverns. It appears in Metroid Prime. The Triclops Pit is a large cavern with metal grids covering the floor and a pipe that leads below the grids, small enough that the Morph Ball must be used. Underneath, there are multiple Triclops; following the path, there is another pipe leading to Storage Cavern. Above the grids, there are a few rock pillars. Platforms with Puffers around them lead up to the Monitor Tunnel door, some of which descend when Samus stands on them, and near the door to Pit Tunnel there are a few metal crates. Vents of red steam in parts of the room fog up Samus's vision for a short period of time if she steps into them.
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Storage Cavern[]
The Storage Cavern is a room in the Magmoor Caverns. It appears in Metroid Prime. The door opens out to a rock tunnel, which leads to a closed metal structure through which lava can be seen underfoot. A Missile Expansion is obtained at the end of the room.
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Monitor Tunnel[]
The Monitor Tunnel is a room in the Magmoor Caverns. It appears in Metroid Prime. Like much of the area, it is an enclosed cavern of dark rock and opens out into a lava-floored section. Here, Puffers are present, and the way across is over three metal platforms, constantly moving up and down.
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Monitor Station[]
The Monitor Station is a central room in the Magmoor Caverns. It appears in Metroid Prime. The Monitor Station is large platform over a lake of lava, the focus being a central station constructed by the Space Pirates. This station has multiple levels, and ledges around the room lead up, providing access to higher doors. On the walls are several red magma crystals. Closer to the lava, there are several immersion pistons that channel geothermal energy from the lava, which they dip into at regular intervals.
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Transport Tunnel A[]
Transport Tunnel A is a room in the Magmoor Caverns. It appears in Metroid Prime. It contains a Morph Ball navigation puzzle with an an Energy Tank. Destructible metal crates make up the floor in a few places; two bombs will destroy these, making Samus fall to a lower level. Careful timing must be used to navigate through the tunnel over the crates.
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Transport to Phendrana Drifts North[]
Transport to Phendrana Drifts North is a room in the Magmoor Caverns. It appears in Metroid Prime. It is a fairly small room that contains an elevator and only one door. To use the elevator, an Interface Module at either end of its journey must be scanned. A small Morph Ball tunnel surrounds the elevator, but leads to nothing.
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Warrior Shrine[]
The Warrior Shrine is in the Magmoor Caverns. It appears in Metroid Prime. It is a cave with a dark rock floor and a Chozo shrine with a small lava moat around it. The shrine contains a Chozo Statue, in whose hands is located the Artifact of Strength. There is also a Bendezium panel on the floor in front of the statue that can be destroyed for access to a tunnel. This leads to Fiery Shores, landing Samus right next to a Power Bomb Expansion.
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Shore Tunnel[]
The Shore Tunnel is a room in the Magmoor Caverns. It appears in Metroid Prime. Like its name suggests, it is a tunnel, with the middle section providing access over a large lava pit, while the ends are made of rock. The sides of the middle section are made of Bendezium, which can be destroyed using a Power Bomb. The lava pit below contains a small platform below the tunnel, atop which sits the optional Ice Spreader.
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Fiery Shores[]
The Fiery Shores are a room in the Magmoor Caverns. It appears in Metroid Prime. The Fiery Shores are a large cavern with four distinct sections. From the door to Shore Tunnel, the first of these is narrow with a couple of rock platforms over a pit containing lava. Here, flame jets are fired down from the ceiling periodically. Another of the parts of the room is a small compartment above this, which is reached from Warrior Shrine. This contains a Power Bomb Expansion and is connected to the first section by a Morph Ball tunnel.
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Transport Tunnel B[]
Transport Tunnel B is a room in the Magmoor Caverns. It appears in Metroid Prime. The room is filled with lava, and there is only rock to stand on near the two doors. A Morph Ball passage on each side leads to the metal rails that run over the lava pool. A Magmoor resides in the lava at one end of the room.
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Transport to Tallon Overworld West[]
Transport to Tallon Overworld West is a room in the Magmoor Caverns. It appears in Metroid Prime. It is a fairly small elevator room; to take this transport to Tallon Overworld, Samus needs to scan an Interface Module. Unusually for Magmoor Caverns, some rocks higher up are mossy, and Red Starbursts are present; these give an indication of the lift's destination. If Samus approaches either door without the Varia Suit, she will be warned of the extreme heat of those rooms.
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Twin Fires Tunnel[]
The Twin Fires Tunnel is a room in the Magmoor Caverns. It appears in Metroid Prime. It consists of a large pool of lava that Samus must cross using the Spider Ball Track accessible at each end of the room. After acquiring the Gravity Suit, traversing this room becomes much easier, as Samus can walk through the lava (although taking damage) and jump towards the ledges to reach any of the two doors.
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Twin Fires[]
Twin Fires is a room in the Magmoor Caverns. It appears in Metroid Prime. It consists of two large caves, each a lava pool, a Magmoor and a central rock pillar, connected by a very brief tunnel. Horizontal flamethrowers are present in the tunnel and near the door to North Core Tunnel, making either the Ice Beam or the Morph Ball a must. Two Grapple Points hang over each pool, making getting across the magma much easier with the Grapple Beam. Without the Grapple Beam, crossing each pool is a matter of shooting down a stalactite from the ceiling with a Missile to make a ledge to cross. In one case, this rock kills a Magmoor when it falls.
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North Core Tunnel[]
The North Core Tunnel is a room in the Magmoor Caverns. It appears in Metroid Prime. It is a hallway with a small pool of magma in the middle. Upon entering the room for the first time, a Magmoor will appear in the center of the pool, directly below a stalactite. If Samus launches a Missile at the stalactite, it will fall, kill the Magmoor, and can then be used as a 'stepping-stone' to cross the pool safely.
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Geothermal Core[]
The Geothermal Core is a room in the Magmoor Caverns. It appears in Metroid Prime. It has three pillars in a large pool of magma which requires power from a Spinner. By using the Spinner, the rotating lift platforms on the pillars rise and release access to a Bomb Slot. Activating this Bomb Slot will cause the pillars to raise the roof and a large and long Spider Ball Track will be revealed that lines the wall in a maze-like pattern. Samus has to roll across tracks, plates and tubes and sometimes even has to drop herself several meters in order to reach the next track. At the end of the track there is a door that leads to the Plasma Processing room, with Bendezium (in PAL and Japanese versions) blocking the door. Later in the game, both Puddle Spores will disappear from the room.
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Plasma Processing[]
Plasma Processing is a room in the Magmoor Caverns. It appears in Metroid Prime. It is relatively large, containing a structure in the middle holding the Plasma Beam, situated over lava. Two lava pumps are also featured on either side of the room.
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South Core Tunnel[]
The South Core Tunnel is a room in the Magmoor Caverns. It appears in Metroid Prime. It is a short hallway which opens out into a pool of magma in the middle. There is a Puddle Spore in the center of the pool, along with two Flame jets on the walls, one on each side of the creature. To cross, Samus can shoot the Puddle Spore when open, causing it to overturn and create a safe ledge in the lava. Following the pool is a cavern with metal crates and Burrowers.
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Magmoor Workstation[]
Magmoor Workstation is a room in the Magmoor Caverns area in Metroid Prime. It is a very large room, open to the sky, with lava cooling equipment and Morph Ball tunnels. Steps are formed out of the rock walls, leading up to two of the doors here, while the third door is reached via constructed metal platforms. The Morph Ball area on the floor is under a metal grate, and channels lead from the centre to three small rooms; these, however, are initially lava-filled.
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Workstation Tunnel[]
The Workstation Tunnel is a passage in the Magmoor Caverns. It appears in Metroid Prime. It is connected to the Magmoor Workstation, hence the name. The main passage is made of a sort of glass, but is blocked by a pile of Bendezium. This prevents Sequence Breaking into the Phazon Mines early unless Samus has obtained a Power Bomb Expansion. The Impact Crater can be seen from this room.
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Transport Tunnel C[]
The tunnel is relatively short with six flame jets on the ceiling in a row. The hallway makes two 90-degree turns, one to the right and one to the left. The flame jets follow a pattern: each jet burst lasts for a second with a one-second break in-between. In the following representation, each individual flame jet is assigned a number. All flame jets of that number are on at the same time, and the rest are off. The pattern is as follows: 122112. All flame jets can be frozen with the Ice Beam to stop their flow.
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Transport to Phendrana Drifts South[]
Transport to Phendrana Drifts South is a room in the Magmoor Caverns. It appears in Metroid Prime It is a round room with an Elevator in the center and lava flowing under the floor. To activate the elevator, Samus must scan an Interface Module.
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Save Station Magmoor B[]
Save Station Magmoor B is a Save Station room in the Magmoor Caverns. It appears in Metroid Prime. It is a small, rocky cave with a few harmless steam vents, lava visible through cracks in the floor and two lava pumps on the left side of the room. Standing in the steam vents will fog up the Combat Visor.
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Transport to Phazon Mines West[]
Transport to Phazon Mines West is a room in the Magmoor Caverns. It appears in Metroid Prime. It is a large room, unusual for an area transport, with a tunnel leading to the elevator. The room also features hard, rocky, red ground beside the elevator and two lava pumps above the elevator. The (north)west side of the Phazon Mines is ironically at the bottom of this elevator, suggesting that all the magma is higher than the deep mines.
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