This article is written from the Real Life point of view |
“ | Driving creation of entire environments for Nintendo’s next Metroid game. | „ |
—Daniel Gerlitz |
Daniel de Mira Gerlitz is a Canadian video game environment artist. While Gerlitz has worked predominately at Electronic Arts, he worked at Next Level Games in January-August 2015 on levels for Metroid Prime: Federation Force and Blast Ball, and was actively involved in executive discussions with the studio's and Nintendo's management.
Gerlitz is currently working for Electronic Arts as of March 2017, and worked with them before on Fight Night: Champion and Plants vs Zombies: Garden Warfare 2. Other projects include Homeworld: Deserts of Kharak, Gears of War 4