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Runabout Orinoco

The inside of a runabout pad on Deep Space 9.

A runabout pad (or runabout bay) is a specific type of shuttlebay designed to accommodate runabout-type starships. Many runabout bays are designed to completely enclose a landed craft in some way, so that it can be launched immediately.

On the Nor-class of space stations, there exist at least six landing pads that fit this description. Deep Space 9, when placed under Federation control, had these pads converted to launch runabouts. The pads consisted of an upper door that opened, and an elevator that lifted the runabout to the outer hull's surface. The elevator could then be left raised to accept other incoming traffic. There was a docking airlock that could be attached to the landed craft. (Star Trek: Deep Space Nine)

The Vesta-class is a type of Starfleet vessel with this kind of bay on it's aft section. The runabout landing pad opens up to expose a bay that goes down through two decks, with accommodation for two runabout vehicles. [citation needed]

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Deep Space 9 sections, facilities and establishments (original station)
sections central core (upper core • mid-core • lower core - fusion core) • habitat ring • docking ring • docking pylon • crossover bridge • defense sail Emblem of the United Federation of Planets. Bajoran emblem. Seal of the Federation Starfleet. DS9 insignia.
facilities amphitheatre (01-005) • assay office • Bajoran Consulate (01-501) • Bajoran Customs Office (01-484) • Bajoran temple • Cargo Loading and Transfer (01-106) • chief engineer's office (01-409) • dockmaster's office (01-843) • Federation Consulate (02-375) • geological assay office (02-487) • Klingon Consulate (02-620) • Import Protocol Office (02-583) • infirmary (02-682) • lodging and accommodations (02-294) • Medical D • operations center • promenade • runabout pads (A • B • C • D • E • F) • schoolroom (03-855) • spacecraft resupply (02-992) • security office • station commander's office • station operations (03-658) • station security (03-582) • subspace communications (03-584) • Tourism Office • Vulcan Embassy (03-589) • wardroom
establishments Andorian Fast Food (01-754) • Bal Cabarin • Banzai Institute (01-088) • Berman's Dilithium Supply (01-034) • bowling alley (01-854) • Cavor's Gravity Devices (01-332) • Curry's Martial Arts Training (01-112) • Del Floria's Tailor Shop (01-383) • Diet Smith Corporation (01-892) • Diva Droid Corporation (01-874) • Forbin Project (02-874) • Fredrickson's Squid Vendor (02-587) • Garak's Clothiers (02-485) • Gocke's House of Mirrors (02-875) • Jacobson's Used Photons (02-754) • Jupiter Mining Corporation (02-842) • Milliways (02-984) • Pancho's Happy Bottom Riding Club (02-111) • Quark's (02-854) • Replimat • Replimat Cafe (02-395) • Richarz' Accessories (02-734) • Rush Dilithium Crystals (02-742) • Sirius Cybernetics Corporation (02-643) • Spacely Sprockets (02-023) • Tom Servo's Used Robots (03-585) • Vince's Gym • Yoyodyne Propulsion Systems (03-853) • Chez Zimmerman (03-841) • Celestial Café • Galactic Adventures • Galactic Pets Unlimited • Games Bazaar • Garak's Clothiers • Greengrocers • Kalaw's Klingon Kitchen • Klingon restaurant • Multiplex • Spican Jewelers • Starlight Lounge • T'Pril's • Waverly's Wonderful World of Duotronics • Unnamed Promenade Establishments
Deep Space 9 facilities and establishments (second station)
facilities Hub • Memorial Deck • Nanietta Bacco Park • Observation Gallery • Plaza • Sector General • Stockade complex
establishments Alidosa's Fine Art • Bella's Confections • Café Parisienne • Ibix • Quark's • Replimat • Sports & Recreation Reservation Office • Starlight Gems & Jewelry • Vestel's Deep Space Night Club • Worlds Apart

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