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'Arcade is a 1995 Star Trek: Deep Space Nine novel by Diana G. Gallagher. It is the fifth novel in the DS9 novel series for young adults.

Description[]

MIND GAMES
There's a new player on the Promenade: a Ferengi shop-owner named Bokat. His Games Bazaar specializes in hard-to-find virtual reality computer games. He approaches Jake Sisko and Nog with a tempting offer to play a hot new game called the Zhodran Crystal Quest. No non-Zhodran player has ever won this game, but then Jake and Nog have the best scores on all the other games at the Games Bazaar. And Bokat is willing to bet on their ability to win the game, and -- as a result -- win Bokat a lucrative business deal with the Zhodrans.
But soon, kids all over the station are falling into comas, their minds trapped in an ever-changing game. Suddenly, it's up to Jake to go into the game and rescue them. If he wins, so does the Federation. If he loses, he'll be trapped forever in a deadly game with a very real Borg!

References[]

Characters[]

Julian Bashir • Bokat • Jadzia Dax • Gaynor • Nog • Keiko O'Brien • Miles O'Brien • Odo • Rom • Rotor • Benjamin Sisko • Jake Sisko • Talarn • Tena Lin • Tommy Watson
Referenced only
Richard Daystrom • Dhraako • Quark • Richard I of England • Saladin • Jennifer Sisko • Storil

Locations[]

Deep Space 9 • Games Bazaar • habitat ring • Infirmary • Promenade
Referenced only
Adirondack Mountains • Bajoran wormhole • Celestial Temple • Earth • Galactic Adventures • Gamma Quadrant • Grand Canyon • Jerusalem • Mars • Mediterranean Sea • Parliament • Temple of Light • Utopia Planitia Yards • Wolf 359 • Zhodran

Starships and vehicles[]

atmospheric fighter
Referenced only
Borg cube • USS Enterprise-D • Erlan • USS Saratoga

Races and cultures[]

Antican • Bajoran • Borg • Cardassian • Changeling • Ferengi • Human • Jorsian • Klingon • Nork • Selay • Trill • Zhodran
Referenced only
Andorian • Orion • Tholian • Vulcan

States and organizations[]

Bajoran Militia • Starfleet • United Federation of Planets
Referenced only
Starfleet Academy

Science and classification[]

biobed • biodetector • duotronic • holodeck • orb • shapeshifter • Tholian web • turbolift • turboshaft • virtual reality • weapon detector

Occupations and titles[]

captain • king • rank

Other references[]

1192 • 2243 • Andorian rock slug • credit • crossover bridge • Crown of Ultimate Wisdom • Crusades • Da-hahn crystal • dartboard • European • Ferengest • Ferengi Rules of Acquisition • First Crusade • gold-pressed latinum • Occupation of Bajor • pinball • Second Crusade • Third Crusade • titanium • Zhodran crystal quest

Appendices[]

Related media[]

Background[]

  • Diana G. Gallagher commented: "On my agent's advice, I contacted Lisa Clancy, the editor, and offered a couple of ideas over the phone. I loved Trek and didn't want to pass up a chance to be part of it. I wanted to write something that would appeal to today's kids. A twentieth-century quest-type game seemed ideal. I simply expanded on the basic concept by having the 'players' mentally captured by the game. The entire writing and publishing process for Arcade was fun and basically glitchless for everyone concerned". (Voyages of Imagination, p. 691)
  • Gallagher remains fond of Arcade: "because I'm a longtime fan of all the ST series and it launched my career as a media writer". [1]

Images[]

Connections[]

Timeline[]

published order
Previous novel:
The Pet
DS9 books Next novel:
Field Trip
chronological order
Previous Adventure:
A Christmas Qarol
Memory Beta Chronology Next Adventure:
The Pegasus
Previous Adventure:
Rivals
Pocket Next Adventure:
The Pegasus


Translations[]
1997
German : Arcade. (Heyne)

External link[]

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