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The Royal Capital Grand Trad

The Royal Capital Grand Trad (王都グラン・トラド, Outo Guran Torado)? is the capital of both the Kingdom of Euchronia and the larger United Kingdom of Euchronia. It is also known as the Royal Capital due to the presence of the Royal Palace. It is the largest and most populated city in Euchronia.


Profile[]

Grand Trad is a fortified city surrounded by the Tradia Desert surrounded by thick walls, which were originally its most recognizable feature. However, it was indicated that the area around the capital used to be a lush grassland instead of a desert prior to the public's anxieties literally desolating it. Only in Grand Trad can members of all tribes be seen, but the clemar and roussainte are still a majority.[1] While it has an equally large paripus population, they are treated as vagrants and face severe persecution on a routine basis. It is the main setting for the first and final arc of the game.

Its former landmark is the Royal Palace, which acts as the headquarters of King Hythlodaeus V. After Sanctifex Forden of the Sanctist Church ordered a pogrom on the prince's home village, the king brought him to the royal capital, and he personally hired Grius, Russell and Hulkenberg as his son's caretakers and bodyguards. The king's son was not the only one moved from the village to the capital, as he also brought another elda living in the prince's village with him. When Forden followed up by trying to assassinate the prince with a proxy killer who effectively put him out of commission despite failing to kill him outright, the prince's three helpers left the capital, with Russell bringing the prince's comatose body alongside him. With the prince seemingly dead and the king falling into a deep depression over the loss of his lover and son, Forden began taking power for himself in earnest using the church's name with the king being too grief-ridden to stop him, and the church constructed the towering Regalith Grand Cathedral using the grounds of the royal cemetery that the king donated to them. It has become the new face of the capital since then, symbolizing the church's superiority over the king.

The city is consisted of three major components:

  • The main street, known as Sunlumeo Street;
  • The streets near the Regalith Grand Cathedral, which also contains a market with some stores only opening at night;
  • The backalley known as Sunshade Row, located under the main street. Down the area are the gallows where public executions are held, while down an alley behind the gallows is the protagonist's main residence for a portion of the game, the Hushed Honeybee Inn. Most of its residents are paripus vagrants.

The protagonist first enters Grand Trad from Tradia Desert to enlist in the army so he could relay an important message to Grius. Despite being merely a lone elda who entered the capital, he was almost immediately met with strange eyes and gossip. In actuality, the army captain during that time, Captain Klinger, was preparing sacrifices for one of Louis' attacks and the fresh meat were intended to be killed by humans summoned by the count, but the protagonist and Strohl survived and thwarted the attack and managed to meet Grius. After escaping an ambush in the Nord Mines, the three return back to the capital by carriage in time for the royal funeral where Grius plans on assassinating Louis. However, the assassination was thwarted by the freshly activated king's magic, which leads to Louis retaliating by fatally slitting Grius' throat, effectively meaning that the king disposed of one of his most loyal men for interfering with his designs. Louis then causes further disruptions by having his gauntlet runner Charadrius bombard the cathedral and drop his right-hand man Zorba to try to obtain the Royal Sceptre for him and prepare an attack known as the "Day of Calamity" where he unleashes hordes of monsters and soldiers from his private army in an attempt to destroy the capital from the inside. This fails, as the king's soul takes the Royal Sceptre back to the royal palace where it is now out of reach while the party thwarts Zorba's attacks by defeating him and a giant human he plans on unleashing onto the capital. With Zorba's attack ending up in failure, the church formulated a counter-plan for them to take power in spite of the obstruction set up by the king by turning it into a rigged official tournament dubbed the Tournament for the Throne.

However, their plans of a systematic power-grab were completely demolished by the actions of Louis and Rella, which also left their core leadership dead or politically ostracized. The tournament is out of their control past this point and it degenerated into a competition between the protagonist and Louis. Louis lures the protagonist back to the Regalith Grand Cathedral for a duel, but it was actually a distraction for Zorba to assassinate the prince and for Louis to make a final shot at intimidating the populace into giving into their anxieties by turning the protagonist into a human and telling them a half-truth, forcing the protagonist and his traveling companions to escape towards the prince's home village. When they return on 9/26, despite they essentially had the actual prince of Euchronia himself leading them, their pleas were completely ignored as most of its citizens were already completely insane and devoid of all reasoning, being no longer able to redirect their anxieties towards the Royal Sceptre. This causes violent incidents to occur sporadically (often visible in-game while wandering around town) inside the royal capital, in addition to similar incidents occurring in other urban settlements across the country. On top of this, humans are slowly approaching the capital, being attracted by the huge amounts of stagnant magla produced by the populace's fear and anger.

Following Louis' death and the Royal Sceptre's destruction at the hands of the protagonist, the capital has mostly returned to a peaceful state, as the release of all of the Royal Sceptre's burdened magla calmed down the once-irritable populace. This is further helped by the protagonist being a benevolent king whose rule is noted to have a beneficial effect towards the kingdom's well-being.

Activities[]

In Grand Trad, the activities that can be performed include:

  • Speaking to a pagan, increasing the protagonist's Tolerance by 2 coins. Only available before 9/26.
  • Speaking to an old rhoag man to listen to a story about fairies long ago, improving the protagonist's Imagination by 2 coins. Only available before 9/26.
  • Taking a break by sitting next to the view of the Royal Capital will improve the protagonist's Wisdom. Before 9/26, it will reward only with 2 coins, but visiting starting from 9/26 will reward with 8.
  • Speaking to an activist increases the protagonist's Eloquence by 2 coins and he'll receive Fairy Dust. The protagonist first needs to pay 250 reeve as a donation to unlock the activity for the day. It is only available during the daytime and before 9/26.
  • The protagonist can help Fabienne at the Hushed Honeybee Inn. The activity gives either 2 or 3 coins of Tolerance depending on the cooking option the protagonist makes: there are 2 different events, and the protagonist has to either "grate it in and simmer" or "cook it on low heat" to receive 3 coins. It is only available at night and before 9/26.
  • The protagonist can cook Redgrass-Roasted Bidou with Fabienne at the Hushed Honeybee Inn: it requires the ingredients Bidou Meat, Pristine Clearwater and Redgrass. Choosing "let's stick to the recipe" will also reward with 3 coins of Tolerance instead of 2. It is only available at night and before 9/26.
  • The protagonist can rest in the bed at Hushed Honeybee Inn at any time. This does nothing but skip the current time slot.
  • The protagonist might take on a bounty quest for Maneater Manjula. After 9/26, bounty quests for Bandit Chief Cistus and Homo Sondro, Kokamordos and Ordemos are unlocked. Clearing a bounty rewards 4 courage points and a varying amount of reeve.

Shops[]

Spado Smithy[]

Item Type Info Damage ATK HIT Effect Price Limit
Iron Sword Sword A mass-produced sword made of Grand Iron. Slash 102 96 - 2,850 -
Golden Epee Sword An extravagant sword utilised by nobles in duels. Slash 200 96 Strength +3, Magic +3 50,000 1
Kindling Staff Staff Utilising techniques gleaned from igniter production, this staff amplifies the power of fire. Strike 100 96 Increases Fire attack strength. 2,500 -
Iron Greatsword Greatsword A two-handed sword forged from Grand Iron. Slash 110 95 - 3,000 -
Iron Lance Polearm Mass produced lance made of Grand Iron. Pierce 115 97 - 3,120 -
Bronze Knuckles Knuckles Inexpensive but sturdy knuckles made of bronze. Strike 108 98 - 2,950 -
Apprentice's Mace Mace A training mace carried by apprentice monks. Strike 100 96 - 2,660 -

Chelonia Shieldworks[]

Armour[]

Item Type Info DEF EVA Effect Price Limit
Iron Mail Armour Fairly durable armour crafted from Grand Iron. 90 0 Endurance +2 3,450 -
Grand Jacket Soft Armour Durable work clothes woven with Grand Iron thread. 74 3 - 2,200 -
Noble Tuxedo Soft Armour Luxurious formal wear for the privileged classes. 200 5 All stats +1 50,000 1
Apprentice Surcoat Robe A robe worn by Grand Cathedral apprentice monks. 70 0 Magic +2 2,250 -

Gear[]

Item Type Info DEF EVA Effect Price Limit
Apprentice Klobuk Headwear issued to the Grand Cathedral's apprentice monks. 12 0 Magic +2 600 -
Iron Gauntlets Fairly durable gauntlets forged from Grand Iron. 13 0 Strength +2 650 -
Silver Greaves Solidly made greaves forged from Grand Iron. 16 0 Endurance +1, Agility +1 750 -

Gloamhall[]

The Gloamhall is only open for business at night.

Use[]

Item Effect Price
Flammabottle Infused with fire magic, it explodes when thrown. Deals 100 Fire damage to one enemy. 270
Ice Chunk A magical stone used for cold storage that repels heat. Deals 100 Ice damage to one enemy. 270
Thunderstone A translucent stone that emits constant currents. Deals 100 Electric damage to one enemy. 270
Pinwheel A magic plaything that perpetually spins up wind. Deals 100 Wind damage to one enemy. 270
Luminous Sphere An orb that emits blinding light upon impact. Deals 100 Light damage to one enemy. 335
Sinister Straw Effigy A doll created with resentful magic. Deals 100 Dark damage to one enemy. 335

Accessories[]

Accessory Description Effect Price Limit
Praetorian Cloth Cloth once carried by a renowned bodyguard. Reduces Turn Icon cost of Guard command by half. Halves the Turn Icon cost of using Guard. 27,500 4
Phantasmal Doll Paper doll that summons shadowy projections. Able to perform two consecutive actions. Actions use Turn Icons as normal. Able to perform two consecutive actions. 49,000 4
Plague Mask Shaped like a bird's beak, this mask is used to prevent the spread of disease. Prevents Poison. 7,350 -
Polarity Magnet A stone that utilises magnetic energy to improve circulation. Prevents Paralysis. 8,400 -
Malice Screen A charm resembling a spider's web that is said to trap evil spirits. Prevents Hex. 9,000 -
Garlic Aromatics A potpourri pouch with an attention-grabbing odour. Prevents Daze. 8,750 -
Forget-Me-Nots A potpourri pouch with a nostalgic fragrance. Prevents Forget. 10,700 -
Mint Charm A potpourri pouch with an invigorating aroma. Prevents Sleep. 11,600 -

Comfort Concoctions[]

Use[]

Item Effect Price
Medicinal Herb The leaf of a plant with medicinal properties. Restores 50 HP to one ally. 50
Medicine A rubbing ointment infused with medicinal herbs. Restores 100 HP to one ally. 125
Expensive Medicine A concoction of rare herbs. Restores 200 HP to one ally. 450
Revival Medicine Calls the mortally wounded back to the shores of the living. Revives one ally from KO at 50% health. 900
Robust Remedy A powerful antitoxin made from the blood of a venomous snake. Cures Poison for one ally. 100
Vitamin Relaxant A new remedy for sudden nerve ailments. Cures Paralysis for one ally. 160
Slapstick Fan A good whack cures Charm for one ally and is hilarious to boot. 390
Ariadne's Thread Essential for exploring precarious regions. Use it to return to the dungeon entrance. 100
Stunning Arrow A blow dart dipped in nerve poison. May inflict Paralysis on one enemy. 220

Key Items[]

  • To return to the Dragon Temple, the protagonist must buy a bottle of Parchwater from Comfort Concoctions and hand it over to Edeni so he could create a Potion of Blight to get rid of a tree blocking the entrance to the temple.
Item Effect Price
Parchwater Mysterious water that induces thirst the more you drink it. A natural desiccant to dry up plants and trees. 500

MAG Broker[]

Weather Exchange Rate
MAG Money
Sunny 1 2
Cloudy 1 2

Lycaon Magic Association[]

This store's is tied to Brigitta Lycaon's follower bond. It is unlocked and more items added as the protagonist progresses the levels of the bond with her.

Item Description Effect Price Limit
Blaze Igniter A standard Fire igniter. Enables the multi-target Fire skill Mage Flames when equipped. +Skill Mage Flames 50,000 -
Inferno Igniter An advanced Fire igniter. Enables the multi-target Fire skill Mage Inferno when equipped. +Skill Mage Inferno 100,000 -
Hail Igniter A standard Ice igniter. Enables the multi-target Ice skill Mage Hail when equipped. +Skill Mage Hail 50,000 -
Blizzard Igniter An advanced Ice igniter. Enables the multi-target Ice skill Mage Avalanche when equipped. +Skill Mage Avalanche 100,000 -
Bolt Igniter A standard Electric igniter. Enables the multi-target Electric skill Mage Thundersquall when equipped. +Skill Mage Thundersquall 50,000 -
Storm Igniter An advanced Electric igniter. Enables the multi-target Electric skill Mage Thunderstorm when equipped. +Skill Mage Thunderstorm 100,000 -
Gale Igniter A standard Wind igniter. Enables the multi-target Wind skill Mage Mistral when equipped. +Skill Mage Mistral 50,000 -
Tornado Igniter An advanced Wind igniter. Enables the multi-target Wind skill Mage Tornado when equipped. +Skill Mage Tornado 100,000 -
Shine Igniter A standard Light igniter. Enables the multi-target Light skill Mage Holiness when equipped. +Skill Mage Holiness 55,000 -
Divine Igniter An advanced Light igniter. Enables the multi-target Light skill Mage Divinity when equipped. +Skill Mage Divinity 110,000 -
Penumbra Igniter A standard Dark igniter. Enables the multi-target Dark skill Mage Underworld when equipped. +Skill Mage Underworld 55,000 -
Umbra Igniter An advanced Dark igniter. Enables the multi-target Dark skill Mage Hellscape when equipped. +Skill Mage Hellscape 110,000 -
Cherubic Igniter A standard Almighty igniter. Enables the multi-target Almighty skill Mage Almighty when equipped. +Skill Mage Almighty 130,000 -
Seraphic Igniter An advanced Almighty igniter. Enables the multi-target Almighty skill Mage Omniscience when equipped. +Skill Mage Omniscience 990,000 1
Chevalier Igniter A strength igniter. Enables the multi-target attack-raising skill Mage Group Strength when equipped. +Skill Mage Group Strength 97,500 -
Escorte Igniter A defence igniter. Enables the multi-target defence-raising skill Mage Shield Wave when equipped. +Skill Mage Shield Wave 97,500 -
Courier Igniter A speed igniter. Enables the multi-target hit-and-evasion-raising skill Mage Agility Wave when equipped. +Skill Mage Agility Wave 97,500 -
Soma Igniter An attack-boosting igniter. Enables the physical damage-raising skill Mage Stored Power when equipped. +Skill Mage Store Power 130,000 -
Transcendent Igniter A magic-boosting igniter. Enables the magical damage-raising skill Mage Transcendence when equipped. +Skill Mage Transcendence 130,000 -

St. Fermis Church[]

  • This store is ran by an unnamed sanctor. However, Gideaux will run the store instead on the final month of the game.

Use[]

Item Effect Price Limit
Balm of Life A miraculous incense said to resuscitate the dead. Revives one ally from KO and fully restores their HP. 5,000 -
Ailment Absolution Holy water that exorcises the demons of illness. Cures Malady for one ally. 140 -
Thrilling Tintinnabulator A hand-sized bell that gently rouses consciousness. Cures Sleep for one ally. 180 -
Tranquilliser A spoonful of this liquid medicine can quell the most violent of tempers. Cures Rage for one ally. 90 -
Purified Teacake Blessed by a priest. Cures Hex for one ally. 75 -
Fermis Ointment A specialty of St. Fermis Church. Cures Burn for one ally. 65 -
Breath of Fresh Air Said to cure diseases of the lungs and make breathing easier. Supply is scarce, and it is sold only to Sanctists. 500 1

Key Items[]

Item Effect Price Limit
Rainbow Flower A mysterious flower illuminated by a rainbow aura. It is identical to the real thing in every respect, but is actually a clever replica. 500 1

Masked Shopkeeper[]

Item Effect Price
Soothing Sweetbun A baked snack shaped like a ring that gives one peace of mind. Cures Anxiety for one ally. 650
Mindless Mallet Not lethal, but a tap of this hammer wipes out a random memory. May inflict Forget on one enemy. 85

Entero Water Shop[]

Item Effect Price Limit
Pristine Clearwater Clean water drawn from a well. A cooking ingredient. 50 -
Fruit Cordial A mildly sweet beverage made of water-diluted fruit juice. Restores 30 MP to one ally. 3

Holy Meat[]

Item Effect Price
Bidou Meat Bird meat that has been modified to increase its edible area. A cooking ingredient. 250

Herb-Seller[]

  • The herb-seller will not sell anything to the protagonist until he buys the "Secret of the Redgrass Shop" paper from the Ishkia informant in the Hushed Honeybee Inn (he will only sell the herbs to his trusted regulars). Afterwards, he must speak to the vendor and choose "Do you know Grius?."
Item Effect Price
Redgrass A scarlet spice with an addictive kick. A cooking ingredient. 150
Redgrass x4 A scarlet spice with an addictive kick. A cooking ingredient. 500

Paripus Shopkeep[]

The Paripus Shopkeep only appears in the market at night.

Item Effect Price
Blue Cheese A certain merchant's attempt at a dairy product popular among the gentry. Restores 150 HP to one ally. 95

Ishkia Artist[]

The Ishkia Artist only appears in the market at night. Her inventory will periodically update.

Accessory Description Effect Price
Vitality Pendant Artisinal Sanctist glasswork said to protect against disease. Prevents Malady. 5,600
Sapper Pendant Artisinal Sanctist glasswork said to protect against fire-related accidents. Prevents Burn. 5,600

Gallery[]

Trivia[]

References[]


Characters
Main Characters Protagonist - Gallica - Leon Strohl da Haliaetus - Arvid Svendel Grius - Eiselin Burchelli Meijal Hulkenberg - Heismay Noctule - Juani Cygnus (Junah) - Euphausia Etoreika (Eupha) - Basilio Lupus Magnus
Followers More - Neueirus Corvus Corax (Neuras) - Maria Alces - Catherina Grann - Alonzo Crotalus - Elphas Maxim Bardon - Brigitta Lycaon
Other True Seeker - Prince - Hythlodaeus V - Sanctist Church Senate
Fabienne Lagopus Vulpes - Rella Melancoryphus Cygnus - Fidelio Aureus Magnus
Albus Procnias Batlin - Russell Albatrus - Gruidae - Agrica - Miscalleneous characters
Louis Guiabern - Aestivum Svafriam Forden - Cercis Klinger - Cirsium Zorba - Matteuccia Morris - Joanna Tarar Calendula - Eldan Queen
Ovis Lydnad Gideaux - Idaeus Glodell - Milo Adriano Narcissus Maurizio - Loveless Muscar O'Shea - Rudolf Humulus Krause - Lina Cetula Kayden - Goddard Cattley Gunnar - Roger Arctium Ward - Jin Cerchine Dulls - Julian Ruta Castiglione - Edeni
Archetypes
Origin Archetypes Seeker - Mage - Warrior - Knight - Thief - Masked Dancer - Summoner - Berserker - Gunner - Healer - Brawler - Commander - Faker - Merchant
Adept Archetypes Magic Seeker - Wizard - Swordmaster - Magic Knight - Assassin - Sniper - Cleric - Pugilist - General
Elite Archetypes Soul Hacker - Elemental Master - Warlock - Samurai - Paladin - Dark Knight - Ninja - Persona Master - Devil Summoner - Destroyer - Dragoon - Saviour - Martial Artist - Warlord - Trickster - Tycoon
Royal Archetypes Prince - Royal Warrior - Royal Knight - Royal Thief - Royal Masked Dancer - Royal Summoner - Royal Berserker
Locations
United Kingdom of Euchronia Kingdom of Euchronia: Royal Capital Grand Trad - Martira, Old Castle Town - Tradia Desert - Northern Border Fort - Nord Mines - Mausoleum - Regalith Grand Cathedral - Belega Corridor - Scoundrel's Hold - Disgraced Ruins - Giant Sandworm's Nest - Giant Sandworm's Belly - Kriegante Castle - Abandoned Tomb - Imp's Den - Man-Eater's Grotto - Skybound Avatar - Tyrant's Star
Principality of Oceana: Port Brilehaven - Skyrunner Charadrius - Gracia Forest - Tomb of Lament - Forsaken Tower - Ancient Eldan Sanctum - Manor of the Ascendant
Principality of Montario: Altabury Heights - Montario Opera House - Everfrost Forest - Tower of Insolence - Mt. Vulkano - Abandoned Path
Malnova Archipelago: Eht Ria, Virga Island - Dragon Temple - Drakongrace Shinjuku - Orbwise Path - Spire of Blind Faith - Land of Ceremony
Other: Akademeia - Villages - Camps - Sights
Music
Albums N/A
Songs N/A
Archives
Terminology Tournament for the Throne - Gauntlet runner - Tribes - Sanctism - Magla - Igniter - Fairies - Dragons - Humans - Mage Academy - Halia - Fantasy Novel - Royal Scepter - Anxiety - World Before
Mechanics Archetype - Skill Inheritance
Difficulty - Party Switch - Synthesis Skills
Follower - Royal Virtues - Calendar - Weather
Travellers' Voices
Purification - Appraisal
Activities Town: Pagan - Activist - Story - Sightseeing - Podium - Coliseum - Bed
Gauntlet Runner: Cooking - Cleaning - Washing Machine - Fishing - Reading - Bathing - Pantry - Gardening
Lists Skills (Synthesis Skills) - Items - Status Changes - Requests - Monsters
Other Memorandum - Trophies - New Game Plus - List of Patches and Updates - List of Steam Profile Items
Other Media
Promotion Daily Journal - Manga
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