World 8-4 is the final level of World 8.
Layout[]
The player begins on couple of stairs. To bounce the pool of lava, the player be obliged to fall onto the floor under and do the running jump. Then the player be obliged to get over a hall along with the Fire Bars on the ceiling, then go and bounce the next pool of lava, wielding the block on the floor as a stair and stay away from the Hidden Block along with a Poison Mushroom, the Podoboo bouncing up, and the Fire Bar on the other end. Then the player be obliged to bounce off of an Koopa Paratroopa to land up the first Warp Pipe along with a Piranha Plant, which leads to the next part. If the player continues bouncing to the other side of the pipes in this room, it will loop around to the hall with the Fire Bars.
The next area is underwater, with Bloopers and Fire Bars. Simply joining the Warp Pipe on the other way will take the player to the next part.
In the next area, the player can be existent with a power-up in a Hidden Block against the wall to the left. To join the next part, the player be obliged to bounce onto the platform on the right and bounce around it to the land on the Warp Pipe below and stay away the Piranha Plants.
The next area has three of these Piranha Plants, two Koopa Paratroopas, and a Blooper. A Poison Mushroom can crop up in one of the ? Blocks as well as in a Hidden Block later to the second pipe. Taking the player going down to the third Warp Pipe will take the player back to the underwater room. To go on, the player has to take the lower path of these stone platforms. The player must dash, no bounce, over the small delay. (If Mario or Luigi takes the wrong path or bounce over the delay, the room will loop will start all over again.) Mario or Luigi will stay away from the long Fire Bar as they bounce up to the platform. After they going through a long hall, the player then must bounce off of the Koopa Paratroopas to come to the Warp Pipe to the next stage, which has a hidden power-up directly over it.
In the final stage, the second Warp Pipe will guide the player make a fresh start of the level, and Hidden Blocks check the player from bounce vacant the pit the pipe is inside. After the pipes is Bowser's Brother, who will puff fire and send Hammers. After a long-lasting hall with a falling platform, a hanging Piranha Plant, and a Buzzy Beetle, the player will face Bowser, who also puff fire and send hammers, as well as facing a Fire Bar above him. Beating Bowser and/or moving the axe will allow the player to come into the chamber with Princess Peach.
If the player manages to go through all the levels without any Warp Zones, a secret level will be granted to him.
Enemies[]
Name | Count |
---|---|
Firebar | 8 |
Podoboo | 1 |
Red Koopa Paratroopa | 2 |
Piranha Plant | 13 |
Bloober | 3 |
Green Koopa Paratroopa | 3 |
Bowser's Brother | 1 |
Buzzy Beetle | 1 |
Bowser, King of the Koopa | Final Boss |