Hier sind alle Personen aufgelistet die an dem Spiel "New Super Mario Bros." beteiligt waren.
General Producer[]
- Takashi Tezuka
Producer[]
- Hiroyuki Kimura
Director[]
- Shigeyuki Asuke
Assistant Directors[]
- Masahiro Imaizumi
- Taku Matoba
Map & Level Design[]
- Masataka Takemoto
- Yasuhisa Yamamura
- Kosono Okina
- Haruka Kakinuma
- Shinya Hiratake
Design Director[]
- Masanao Arimoto
Character Design[]
- Daisuke Kageyama
- Akiko Hirono
- Hirohito Shinoda
- Ryuji Kobayashi
Field Design[]
- Yasuyo Iwawaki
- Miki Watanabe
World Map Design[]
- Taeko Sugawara
- Hirotake Otsubo
UI Design[]
- Hidekazu Ota
- Takahiro Hamaguchi
Effects Design[]
- Keijiro Inoue
- Motoaki Fukuda
- Sayaka Yano
Design Assistance[]
- Mariko Sanefuji
- Mitsuko Okada
- Masaaki Ishikawa
Programming Director[]
- Toshihiko Nakago
Main Programming[]
- Nobuhiko Sadamoto
- Eiji Noto
Player Programming[]
- Satoru Takahata
Field Programming[]
- Kiyoshi Koda
Enemy Programming[]
- Tatsuo Nishiyama
- Hisashi Okada
- Yasunari Soejima
- Kenichi Nishiyama
- Keiji Takahashi
Programming[]
- Masaru Nii
- Atsushi Nishiwaki
- Masaro Sakakibara
- Hiromichi Miyake
- Gentaro Takaki
- Norihisa Ashida
- Takafumi Noma
System Programming[]
- Kenzo Hayakawa
- Yoshitaka Takeshita
- Yuichi Yamamoto
- Yukari Suzuki
Sound Director[]
- Koji Kondo
Music[]
- Asuka Ohta
- Hajime Wakai
Sound Programming[]
- Taiju Suzuki
Voice[]
- Charles Martinet
Demo Scene Director[]
- Shigefumi Hino
Graphic Support[]
- Yo Ohnishi
- Kanae Kobata
- Aya Oyama
- Tsuyoshi Watanabe
Progress Management[]
- Keizo Kato
Technical Support[]
- Hironobu Kakui
- Yoshito Yasuda
Debug[]
- Kimiharu Hyodo
- NOA Product Testing Department
- SUPER MARIO CLUB
Localization Management[]
- Jeff Miller
- Leslie Swan
- Bill Trinen
- Nate Bihldorff
North American Localization[]
- Rich Amtower
- Tim O'Leary
Special Thanks[]
- SRD
- Emi Tomita
- Takako Ishii
Supervisor[]
- Shigeru Miyamoto
Executive Producer[]
- Satoru Iwata