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For the rune path, see Sorcery.
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This article or section may contain obsolete information, but exists here for historical purposes.


Ferocity Tree
Fury: Grants 0.8 / 1.6 / 2.4 / 3.2 / 4 % Attack Speed.Sorcery: Increases Ability and Spell damage by 0.4 / 0.8 / 1.2 / 1.6 / 2 %.Fresh Blood: Your first basic attack against a champion deals an additional 10 + (1 × level) damage.Feast: Killing a unit restores 20 health. 30 second cooldown.Expose Weakness: Your damaging abilities debuff enemies for 3 seconds, increasing the damage they take from allied champions by 3%.Vampirism: Grants 0.4 / 0.8 / 1.2 / 1.6 / 2 % life steal and spell vamp.Natural Talent: Grants 0.4 / 0.8 / 1.2 / 1.6 / 2 + 0.09 / 0.18 / 0.27 / 0.36 / 0.44 per level attack damage and 0.6 / 1.2 / 1.8 / 2.4 / 3 + 0.13 / 0.27 / 0.4 / 0.53 / 0.67 ability power, for a total of 2 / 4 / 6 / 8 / 10 attack damage and 3 / 6 / 9 / 12 / 15 ability power at level 18.Bounty Hunter: Killing an enemy champion permanently increases your damage by 1%. You can only claim this once per enemy champion.Double-Edged Sword: You deal 3% increased damage from all sources, but take 1.5% increased damage from all sources.Battle Trance: Grants up to 3% increased damage over 3 seconds when in combat with enemy champions.Battering Blows: Grants 1.4 / 2.8 / 4.2 / 5.6 / 7 % Armor Penetration.Piercing Thoughts: Grants 1.4 / 2.8 / 4.2 / 5.6 / 7 % Magic Penetration.Warlord's Bloodlust: Moving or attacking makes an attack Energized. Energized attacks heal for 5% - 40% (based on level) AD (increased by critical strike) and grant 30% movement speed for 0.75 seconds.Fervor of Battle: You gain 2 stacks of Fervor for 8 seconds with each basic attacks on-hit against an enemy champion, stacking up to 8 stacks. Ranged champions only gain one stack per basic attack. Each stack of Fervor grants 1 - 8 (based on level) AD.Deathfire Touch: Dealing ability damage to enemy champions applies a bleed that deals 1 (+5.625% bonus AD)(+ 3.125% AP) bonus magic damage every half second for 4 seconds on single target damage; 2 seconds on AOE damage and 1 second on DOTs.Season 7 Ferocity
Other Mastery Trees:
Fully Stacked Mejai's profileicon Cunning • Spike Shield profileicon Resolve
Sorcery is a tier 1 Ferocity mastery with 5 ranks. [1]

Notes[]

  • Sorcery's damage amplification applies to all active abilities, including the bonus damage from enhanced basic attacks and abilities that apply on-hit effects.
    • On-hit effects will not have their damage amplified unless applied through an active ability (such as Gangplank's Gangplank's Parrrley Parrrley) This means that effects like Sheen's Sheen's Spellblade will only have amplified damage when applied by an enhanced basic attack or an ability that applies on-hit effects.


Patch History[]

V7.22
  • Removed due to Season 2018.
V5.22
  • Added
  • Tier 1 Ferocity mastery with 5 ranks.
  • Increases ability and spell damage by 0.4 / 0.8 / 1.2 / 1.6 / 2%.


References[]

  1. ↑ Masteries on leagueoflegends.com

Offense Mastery Tree
(2014)
Double-Edged Sword (Melee:) Increases damage dealt by 2% and damage received by 1%. (Ranged:) Increases damage dealt and received by 1.5%.Fury: Grants 1.25 / 2.5 / 3.75 / 5 % attack speed.Sorcery: Grants 1.25 / 2.5 / 3.75 / 5 % cooldown reduction.Butcher: Basic attacks and single target, non-periodic abilities deal 2 bonus true damage to minions and monsters.Expose Weakness: Your damaging abilities debuff enemies for 3 seconds, increasing the damage they take from allied champions by 1%.Brute Force: Grants 3.96 / 7.02 / 9.9 AD at level 18 (0.22 / 0.39 / 0.55 AD per level).Mental Force: Grants 5.94 / 10.98 / 16.02 AP at level 18 (0.33 / 0.61 / 0.89 AP per level).Feast: You restore 3 health and 1 mana on unit kill.Spell Weaving: Damaging an enemy champion with a basic attack increases the damage dealt by your abilities by 1%, stacking up to 3 times.Martial Mastery: Grants 4 attack damage.Arcane Mastery: Grants 6 ability power.Executioner: Increases damage dealt by 5% to enemy champions below 20 / 35 / 50% health.Blade Weaving: If your damaging abilities damage at least one champion, the damage dealt by your basic attacks is increased by 1% (stacking up to 3 times). This cannot trigger more than once per second.Warlord: Increases your bonus attack damage by 2 / 3.5 / 5%.Archmage: Increases your ability power by 2 / 3.5 / 5%.Dangerous Game: Champion kills and assists restore 5% of your missing health and mana.Frenzy: Grants 5% attack speed for 3 seconds after landing a critical strike. This stacks up to 3 times.Devastating Strikes: Grants 2 / 4 / 6 % armor and magic penetration.Arcane Blade: Your basic attacks deal bonus magic damage equal to 5% of your ability power.Havoc: Increases damage dealt by 3%.Season 4 Offense
Other Mastery Trees:
Spike Shield profileicon Defense • Fully Stacked Mejai's profileicon Utility
Sorcery mastery 2014

Sorcery was a tier 1 Offense mastery with 4 ranks.


Effect per Rank[]


Patch History[]

V5.22
  • Removed due to Season 2016.
V3.14
  • Added
  • Tier 1 Offense mastery with 4 ranks.
  • Increases cooldown reduction by 1.25 / 2.5 / 3.75 / 5%.

Offense Mastery Tree
(2013)
Summoner's Wrath: Exhaust lowers target's MR/Armor by 10; Ignite gives +5 AD/AP when on cooldown; Ghost now grants 35% movement speed; Garrison now grants 50% splash damage to allied towers.Fury: Grants 1 / 2 / 3 / 4 % attack speed.Sorcery: Grants 1 / 2 / 3 / 4 % cooldown reduction.Butcher: Basic attacks deal 2 / 4 bonus damage to minions and monsters.Deadliness: Grants 3 / 6 / 9 / 12 AD at level 18 (.17 AD per rank per level)Blast: Grants 4.5 / 9 / 13.5 / 18 AP at level 18 (.25 AP per rank per level)Destruction: Increases damage to turrets by 5 %.Havoc: Increases damage by 0.67 / 1.33 / 2 %.Weapon Expertise: Grants 8% armor pen.Arcane Knowledge: Grants 8% magic pen.Lethality: Grants 2.5 / 5 % critical strike damage (doubled on melee champions).Brute Force: Grants 1.5 / 3 attack damage.Mental Force: Grants 2 / 4 / 6 ability power.Spellsword: Your basic attacks deal bonus magic damage equal to 5% of your ability power.Frenzy: Grants 10% attack speed for 2 seconds after landing a critical strike.Sunder: Grants 2 / 3.5 / 5 armor pen.Archmage: Grants 1.25 / 2.5 / 3.75 / 5% increased ability power.Executioner: Increases damage by 5% against targets below 50% health (excluding true damage).Season 3 Offense
Other Mastery Trees:
Spike Shield profileicon Defense • Fully Stacked Mejai's profileicon Utility
Sorcery mastery 2013

Sorcery was a tier 1 Offense mastery with 4 ranks.


Effect per Rank[]


Patch History[]

V3.14
  • Removed due to Season 2014.
V1.0.0.152

Offense Mastery Tree
(2012)
Summoner's Wrath (Season 2012 Mastery)Brute Force (Season 2012 Mastery)Mental Force (Season 2012 Mastery)Butcher (Season 2012 Mastery)Alacrity (Season 2012 Mastery)Sorcery (Season 2012 Mastery)Demolitionist (Season 2012 Mastery)Deadliness (Season 2012 Mastery)Weapon Expertise (Season 2012 Mastery)Arcane Knowledge (Season 2012 Mastery)Havoc (Season 2012 Mastery)Lethality (Season 2012 Mastery)Vampirism (Season 2012 Mastery)Blast (Season 2012 Mastery)Sunder (Season 2012 Mastery)Archmage (Season 2012 Mastery)Executioner (Season 2012 Mastery)Season 2 Offense
Other Mastery Trees:
Spike Shield profileicon Defense • Fully Stacked Mejai's profileicon Utility
Sorcery mastery 2012

Sorcery was a tier 2 Offense mastery with 4 ranks.


Effect per Rank[]

Requirements[]

  • Requires 4 points in Offense.

Strategy[]


Patch History[]

V1.0.0.152
  • Removed due to Season 2013.
V1.0.0.129
  • Added
  • Tier 2 Offense mastery with 4 ranks.
  • Increases cooldown reduction by 1 / 2 / 3 / 4%.

Offense Mastery Tree
(2011)
DeadlinessCripplePlentiful BountyArchmage's SavvySorceryAlacrityBurning EmbersArchaic KnowledgeSunderOffensive MasteryBrute ForceDemolisherLethalityImproved RallyHavocSeason 1 Offense
Other Mastery Trees:
Spike Shield profileicon Defense • Fully Stacked Mejai's profileicon Utility
Sorcery mastery 2011

Sorcery was a tier 2 Offense mastery with 4 ranks.


Effect per Rank[]

Requirements[]

  • Requires 4 points in Offense.


Patch History[]

V1.0.0.129
  • Removed due to Season 2012.
June 26, 2009 Patch
  • Added
  • Tier 2 Defense mastery with 4 ranks.
  • Grants 0.75 / 1.5 / 2.25 / 3% cooldown reduction.

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