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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

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Sivir Concept 01
Sivir
Sivir (Universe)Sivir (Universe)
Sivir (League of Legends)Sivir (League of Legends)
Sivir (Esports)Sivir (Esports)
Sivir (Teamfight Tactics)Sivir (Teamfight Tactics)
Sivir (Legends of Runeterra)Sivir (Legends of Runeterra)
Sivir (Wild Rift)Sivir (Wild Rift)
Sivir (Development)Sivir (Development)
Sivir (Trivia)Sivir (Trivia)

Sivir, the Battle Mistress relaunch available now[]

By Tyler 'Wenceslaus' Eltringham[1]

Sivir Sivir, the Battle Mistress has been relaunched! Featuring improved fidelity and readability in game, Sivir returns to the battlefields wielding her newly re-emphasized Boomerang Blade Boomerang Blade to accompany creative updates as well as a kit rework.

As one of the earliest champions in the game, Sivir's visuals and effects didn't match the look and feel of newer champs. We've designed her silhouette around her weapon while improving fidelity and readability of Sivir in-game, giving her an aesthetic that matches the battle-hardened mercenary personality she's always had. New effects on her abilities emphasize the boomerang-like nature of her weapon, and should make playing Sivir feel like dashing dashing around the fight tossing ricocheting ricocheting blades and whittling enemies down from unexpected angles.

Along with her visuals, we identified a few mysteries we could explore in Sivir's lore. Our goals were to clearly identify her place in the world and deliver on the mercenary fantasy inherent in her story. Generic battle platitudes and lack of deep motivation previously made it difficult to become personally invested in her successes or failures. We've added new voice-over that ties in to her expanded lore and relationships. With more of her backstory and a glimpse into her possible future revealed, players will have more opportunities to learn about Sivir.

Gameplay

From a gameplay perspective, Sivir has a unique feel among ranged marksmen. She's a powerful counter to spell-reliant spell-reliant champs and offers different skills for teamfights than many marksmen with her ultimate ultimate and passive passive. It was extremely important to us to ensure that any changes to her kit preserved her ability to split-push, initiate and counter-initiate while opening up new options for Sivir players. With that in mind, Boomerang Blade Boomerang Blade and Spell Shield Spell Shield still operate the same way. Ricochet Ricochet can bounce to more enemies, although it cannot hit the same target twice. We've also reduced the cooldown of On the Hunt On the Hunt, and redesigned it to deliver a massive movement speed boost and no longer have a cast time.


Abilities

Fleet of Foot
Fleet of Foot
When Sivir hits an enemy champion with her basic attacks or abilities, she gains movement speed for a few seconds.

Boomerang Blade
Boomerang Blade
Sivir hurls her crossblade like a boomerang, which deals Champions killed from outside standard Attack rangephysical damage to the first target hit and reduced damage to each subsequent target.

Ricochet
Ricochet
Sivir's next three basic attacks bounce to nearby targets, dealing Champions killed from outside standard Attack rangephysical damage to the first target and reduced damage to each subsequent target. Only the first target hit procs on-hit effects. Ricochet bounces to nearby targets until there are no targets that haven't already been hit by Ricochet.

Spell Shield
Spell Shield
Sivir creates a magical barrier that blocks the next incoming enemy ability. If an ability is blocked by the shield, Sivir Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangeregains mana. Spell Shield has Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangeno mana cost.

On the Hunt
On the Hunt
  • Passive: Sivir Champions hit with Martial Cadence (P)gains attack speed while Ricochet Ricochet is active.
  • Active: Sivir rallies her teammates for a duration, granting nearby allies an initial movement speed bonus that wears off to a smaller, longer-lasting movement speed buff. On the Hunt has no cast time.

Early-game

As the laning phase begins, Sivir has a number of tools available to determine how she wants to approach the early-game. Sustain-heavy options involve using Spell Shield Spell Shield to regenerate mana and Boomerang Blade Boomerang Blade to harass lane opponents rather than push. Aggressive lanes might opt for heavy use of Ricochet Ricochet to clear minion waves rapidly, forcing opponents up against their own turret.

Midgame

Sivir transitions well into the objective-heavy portions of the game. Because of her enormous contribution to team mobility team mobility, it becomes easy to rotate around the jungle, contesting neutral neutral buffs buffs and larger objectives like dragons dragons or turrets. The reasonably low cooldown of On the Hunt On the Hunt makes it difficult for the enemy team to keep up with a Sivir-led composition.

Late-game

Late-game Sivir acts as a potent split-pusher if the team composition calls for it. Thanks to her built-in movement speed movement speed steroid that can now be cast on the run, Sivir can unleash tons of damage on turrets before escaping when she needs to, blocking incoming abilities with Spell Shield Spell Shield along the way. For more engage-heavy teams, Sivir offers massive area of effect damage through Ricochet Ricochet and maneuverability with On the Hunt On the Hunt. A poke-comp can initiate quick engages with Sivir-aided disengages. Using this strategy takes advantage of the amount of damage Sivir can dish out, while helping to protect more fragile poke-oriented teams.

Sivir Screenshots
Sivir skins Screenshots

Trivia[]

Media[]

Sivir,_the_Battle_Mistress_-_Theme_-_Legends_of_Runeterra_trailer

Sivir, the Battle Mistress - Theme - Legends of Runeterra trailer

Related Music

The_Lone_Warrior_-_Sivir_Champion_Trailer_-_League_of_Legends-_Wild_Rift

The Lone Warrior - Sivir Champion Trailer - League of Legends- Wild Rift

Related Videos

References[]

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