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Galio[]
- Galio has a summon effect, a modified critical strike and an active effect if there are 6 or more Cultists. 9-Cultist Galio is immune to crowd controls for 8 seconds after being summoned.
- Critical Strike: Galio's critical strikes are converted into magic damage and deal AoE damage.
- Summon - Entrance: Galio enters the fight, knocking up for 1.5 / 2 / 2 seconds and dealing 150 / 300 / 500 magic damage to all enemies within 1 / 2 / 4 hexes.
- Active - Provocation Aura: Galio reduces all incoming damage by 50% and taunts all nearby enemies for 3 seconds. At the end of the taunt he sends out a pulse of infernal fire dealing 300 / 600 magic damage.
Notes[]
- Damage taken on shields counts towards summoning Galio.
- Chosen Cultists provide +1 star level to Galio (e.g. 2-Star Chosen gives 3 star levels of power).
- Because of his Cultist-star-level scaling, Galio has at least 1184 / 2548 / 4880 health and 118.4 / 323.4 / 805.2 attack damage.
Counters[]
- and useful in shredding through Galio's colossal health pool.
- As Galio is an extra unit, area of effect abilities work well to damage both him and his team.
Galio[]
- Galio has a summon effect, a modified critical strike and an active effect if there are 6 or more Cultists. 9-Cultist Galio is immune to crowd controls for 8 seconds after being summoned.
- Critical Strike: Galio's critical strikes are converted into magic damage and deal AoE damage.
- Summon - Entrance: Galio enters the fight, knocking up for 1.5 / 2 / 2 seconds and dealing 150 / 300 / 500 magic damage to all enemies within 1 / 2 / 4 hexes.
- Active - Provocation Aura: Galio reduces all incoming damage by 50% and taunts all nearby enemies for 3 seconds. At the end of the taunt he sends out a pulse of infernal fire dealing 300 / 600 magic damage.
Notes[]
- Damage taken on shields counts towards summoning Galio.
- Chosen Cultists provide +1 star level to Galio (e.g. 2-Star Chosen gives 3 star levels of power).
- Because of his Cultist-star-level scaling, Galio has at least 1136 / 2576 / 4520 health and 106.5 / 294.4 / 632.8 attack damage.
Counters[]
- and useful in shredding through Galio's colossal health pool.
- As Galio is an extra unit, area of effect abilities work well to damage both him and his team.
Trivia[]
- League of Legends champion that appears as due to the skin being best suited for a demon that cultists would summon.
- His abilities are based on his League of Legends kit.
- His Critical Strike is based on .
- His Entrance ability is based on .
- His Provocation Aura ability is based on .
- His spawn animation is animation for when he finishes a in League of Legends.
is a - His abilities are based on his League of Legends kit.
- At the beginning of Set 4, Galio's health value when 9 Cultist units are active once was 6666, referencing "666", the Number of the Beast.
Patch History[]
- V11.9 - Disabled
- Disabled due to Set 5.
- Bug Fix: Fixed a bug where Galio would sometimes not land on the largest cluster. This sometimes happened when a target was pulled by . Galio would determine that the target would be pulled into a large cluster and choose to land on that target, but if animation wasn't finished he would pick the target's starting position as his landing spot and not land on the large cluster.
- Galio magic resistance increased to 40 / 40 / 100 from 40 / 40 / 60.
- V11.2 - Returning
- Galio Star level multiplier increased to 16% from 14%.
- Galio health reduced to 800 / 1300 / 2000 (based on the number of Cultists) from 800 / 1400 / 2000.
- Galio attack damage increased to 80 / 165 / 330 (based on the number of Cultists) from 75 / 160 / 280.
- New Effect: 9 Cultist Galio now gains 20 bonus armor and bonus magic resistance.
- New Cultists: , .
- Removed Cultists: , .
- Bug Fix: , & no longer buff Galio.
- Bug Fix: no longer tries to target and fails to hit Galio.
- V10.24 - December 1st Hotfix
- Galio Star level multiplier increased to 14% from 12%.
- Galio health reduced to 800 / 1400 / 2000 (based on the number of Cultists) from 1000 / 1650 / 2250.
- Galio attack damage reduced to 75 / 160 / 280 (based on the number of Cultists) from 85 / 180 / 320.
- New Effect: Chosen Cultists now only provide 1 bonus star for Galio instead of counting as 2 Cultists (e.g. 2-Star Chosen gives 3 star levels of power instead of 4, 3-Star Chosen gives 4 star levels of power instead of 6).
- Galio starting mana increased to 75 from 50.
- Galio health reduced to 1000 / 1650 / 2250 (based on the number of Cultists) from 1000 / 1750 / 2500.
- Galio AD reduced to 80 / 180 / 320 (based on the number of Cultists) from 80 / 180 / 400.
- New Effect: 9-Cultist Galio is now immune to crowd control for 8 seconds after being summoned.
- New Effect: Chosen Cultists now count as 2 Cultists, giving Galio double the stats (e.g. 2-Star Chosen gives 4 star levels of power).
- Galio's base health and AD now increases by 12% per Cultists' total star levels. For example: six 2-star Cultists increase Galio's health and AD by (12% × 6 × 2 =) 144%.
- Galio health reduced to 1000 / 1750 / 2500 (based on the number of Cultists) from 1600 / 3800 / 6666.
- Galio AD reduced to 80 / 180 / 400 (based on the number of Cultists) from 125 / 400 / 1000.
- Galio AD reduced to 125 / 400 / 1000 (based on the number of Cultists) from 150 / 400 / 1000.
- Galio health reduced to 1600 / 3800 / 6666 (based on the number of Cultists) from 1800 / 3800 / 6666.
- V10.19 - Added
- Synergy: Once your team loses 50% of their health, Galio is summoned, slamming into the largest cluster of enemies and knocking them up. The stronger the synergy, the stronger Galio becomes, gaining increased stats and abilities.
- 3 Cultists: Tyrant Galio
- 6 Cultists: Demon Lord Galio
- 9 Cultists: Supreme Overlord Galio
- Champions: , , , , , , , .