The Jaeger 7 Snow Fox is a sniper rifle in HITMAN™ 2, a unique variant of the Jaeger 7 used by Agent Knight.
This sniper features various upgrades as the player gains mastery with the weapon and is only available for use in the Sniper Assassin mission, Crime and Punishment.
Description[]
- "A custom variant of a modern marksman's rifle. Designed for powerful and precise engagements on all ranges, and in a modular fashion, which allows for extensive customization."― In-game Description
Acquisition[]
- Siberia - Unlocked as Knight's default weapon.
Perks[]
Wall-Piercing Ammo - Wall and body-piercing titanium rounds.
Body-Piercing Ammo - High pressure, body-piercing rounds.
File:Versatile-Scope-Icon-2018.png Versatile Scope - Three levels of zoom.
Variants[]
- Jaeger 7 - Base model.
- Jaeger 7 Mk II - A HITMAN™ 2 variant unlocked by reaching Miami Mastery 5.
- Jaeger 7 Covert - A digital camo print unlocked by completing Who's Sniping the Sniper?.
- Jaeger 7 Lancer - A powerful variant unlocked by reaching Sapienza Mastery 20.
- Jaeger 7 "Tiger" - A striped camouflage variant unlocked by reaching Bangkok Mastery 15.
- Jaeger 7 Tuatara - A powerful silenced variant unlocked by reaching Haven Island Mastery 20.
- Jaeger 7 Green Eye - A variant unlocked by completing The Envy Contention.
- Jaeger 7 Copperhead - A green variant used by Agent Knight in Himmelstein Sniper mission.
- Jaeger 7 Rude Ruby - A Rude Ruby themed variant used by Agent Knight in Hantu Port Sniper mission.
- Jaeger 7 Snow Fox - A white variant used by Agent Knight in Siberia Sniper mission.
Upgrades[]
Padded Stock I | Reduces recoil when shooting. | Mastery Level 2 | |
---|---|---|---|
Steady Scope I | Increases the stability of the rifle when looking through the scope. | Mastery Level 3 | |
Straight Pull Bolt I | Improves the bolt action of the sniper rifle, increasing the fire rate. | Mastery Level 4 | |
Flared Magwell I | Custom magazine well which reduces the reload time. | Mastery Level 5 | |
Extended Magazine I | Extends the body piercing ammunition magazine size by one round. | Mastery Level 6 | |
Wall-Piercing Ammo Pack |
Adds 2 titanium rounds capable of piecing walls and flesh. | Mastery Level 7 | |
Padded Stock II | Further recoil reduction when shooting. | Mastery Level 8 | |
Steady Scope II | Further increases the stability of the rifle when looking through the scope. | Mastery Level 9 | |
Flared Magwell II | Upgrade for the custom magazine well which reduces reload time. | Mastery Level 10 | |
Wall-Piercing Ammo Pack | Adds 2 titanium rounds capable of piecing walls and flesh. | Mastery Level 11 | |
Extended Versatile Scope | Adds a scope with 4 zoom levels. | Mastery Level 12 | |
Extended Magazine II | Extends the body piercing ammunition magazine size by two rounds. | Mastery Level 13 | |
Padded Stock III | Even further recoil reduction when shooting. | Mastery Level 14 | |
Steady Scope III | Further increases the stability of the rifle when looking through the scope. | Mastery Level 15 | |
Wall-Piercing Ammo Pack | Adds 2 titanium rounds capable of piecing walls and flesh. | Mastery Level 16 | |
Straight Pull Bolt II | Further improves the bolt action of the sniper rifle, increasing the fire rate. | Mastery Level 17 | |
Flared Magwell III | Additional upgrade for the custom magazine well which further reduces the reload time. | Mastery Level 18 | |
Padded Stock IV | Maximum recoil reduction when shooting. | Mastery Level 19 | |
Steady Scope IV | Maximum increase of the rifle's stability when looking through the scope. | Mastery Level 20 |