Golden Sun Universe
Golden Sun Universe
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The Mariner class series is the default class series available to the Mercury Adept Piers. Piers becomes this class series when he either has only Mercury Djinn set or no Djinn at all. This class series is unique to Piers; Mia, the other Mercury Adept, is a healer rather than a warrior and has her own default class series, the Water Seer class series.

The class series, when at its highest stage of Admiral and compared to the other series at their highest respective stages, has high HP and average Attack, but lower Defense and low PP and Agility. This series' luck rating is high. Noteworthy Psynergy from an endgame perspective includes Diamond Berg, Pure Ply, Cure Poison, Break, and Avoid, and the heaviest area-of-effect Psynergy it has is Megacool. Average stats from an endgame perspective are 140% (144% if you don't factor in Luck).

Statistical Influence[]

Mariner class series
Class Name Djinn HP PP ATK DEF AGI LCK
Mariner 0-1 Star mercury 110% 90% 100% 100% 90% 120%
Privateer 2-3 Star mercury 130% 100% 110% 110% 100% 120%
Commander 4-5 Star mercury 150% 110% 120% 120% 110% 120%
Captain 6-7 Star mercury 170% 120% 130% 130% 120% 120%
Admiral 8-9 Star mercury 190% 130% 140% 140% 130% 120%

Psynergy Setup[]

Psynergy
Lvl Psynergy PP Range Power
1 Star mercury Frost 5 Range 3 20
2 Star mercury Ply 4 Range 1 —
4 Star mercury Cool 6 Range 3 35
5 Star mercury Cure Poison 2 Range 1 —
6 Star mercury Avoid 5 Range 1 —
Class must be Privateer or higher.
8 Star mercury Tundra 8 Range 3 45
12 Star mercury Diamond Dust 6 Range 1 ATK+34
→Diamond Berg at Captain class 17 Range 1 gr ATK+92
13 Star mercury Restore 3 Range 1 —
17 Star mercury Ply Well 8 Range 1 —
21 Star mercury Supercool 14 Range 5 80
24 Star mercury Glacier 15 Range 3 100
30 Star mercury Break 5 Range all —
35 Star mercury Pure Ply 12 Range 1 —
48 Star mercury Megacool 33 Range 7 180

Analysis[]

Psynergy wise, the Mariner is a fair class: the Cool series is powerful, and Diamond Dust/Berg are quite powerful (and visually nifty), but they lose their shine when faced against monsters that aren't weak against Mercury based attacks, and the Ply series is always a nice bonus.

Statistically wise, the class is painfully lacking. The average attack is augmented by Piers' ability to wield longswords, but the PP pool is dismal, and Megacool and Diamond Berg will quickly strain it, and the agility is nothing to brag about. The good HP pool can easily be undermined by the sub-par defense stat however (although Piers' ability to wear armor will mitigate this somewhat).

On a side note, the class does have the Break Psynergy which is a plus.

Mono-elemental:
Aqua Squire • Beasting • Flame User • Guard • Mariner • Miko • Pirate • Squire • Water Seer • Wind Seer
Dual-elemental:
.
Apprentice • Brute • Hermit • Page • Pilgrim (Jupiter) • Pilgrim (Mercury) •
Seer (Jupiter) • Seer (Mercury) • Swordsman (Mars) • Swordsman (Venus)
Tri-Elemental:
Dragoon • Medium • Ninja • Ranger • Samurai • White Mage
Item-Dependent:
Dark Mage • Pierrot • Tamer
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