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The Trades Ward was one of the seven wards of the city of Waterdeep. It was the main shopping district of Waterdeep and housed many of the city's guildhalls.[2]

Geography[]

The ward was bounded in the south by the Southern Ward, in the west by Castle Ward, in the north by North Ward and the City of the Dead and in the east by the Trollwall.[2]

History[]

In the late 14th century DR, over the course of a tenday and more, streets across the Trades Ward experienced a number of ghostly sightings that left many citizens, scribes, and members of the City Watch confused. Some speculated if a wizard experimenting with illusions may have been the cause. Others speculated it was a wizard seeking to harm local businesses, drive down local property values, or simply spread fear—though all who put forward these theories admitted to having nothing to backup their claims.[4]

Some interpreted the apparitions as being a message — Sambral the Soothsayer would claim the dead were warning Waterdhavians of impending battles from underground invaders, Sheireera of the Prophecies would claim that it was the dead crying out against immorality and lawlessness in Waterdeep, and priest Thalomaun of the Church of Lathander would make a proclamation on Virgin's Square that it was a sign from the dead for the living of the affected neighborhoods to do away with old businesses and make way for new ones.[4]

Notable Locations[]

Castle WardNorth WardDock WardSouthern WardCity of the DeadUndercliffThe Honorable KnightHigh RoadWay of the DragonAndamaar's StreetLamp StreetIrimar's WalkTheln LaneCoffinmarchSelduth StreetSpindle StreetWinter PathIronpost StreetBurnt Wagon WayWall WayVellarr's LaneStreet of the TusksRevon StreetSleeper's WalkSlipstone StreetNethpranter's StreetWide WayGaustus StreetDeloun AlleySorn StreetSalabar StreetRiver StreetUndercliff WayScroll StreetSnail StreetSoothsayer's WaySimple's StreetBurdag LaneShesstra's StreetBook StreetDrakiir StreetTelshambra's StreetBeacon StreetShoor StreetShoor StreetBlackmul StreetDrover's StreetBuckle StreetWagonraceQuarrel's FlightSahtyra's LaneBelzer's WalkWall StreetDark AlleyZendulth StreetJembril StreetMhaer's AlleySpendthrift AlleyTuckpurse AlleyQuill AlleySpoils AlleyChelor's AlleyCourt of the White BullBrindul AlleyAtkiss AlleyQuaff AlleyVirgin's SquareHunters' AlleyBlackhorn AlleyTsarnen AlleyLathin's CutCaravan CourtUrcandle AlleyWalltower WalkRiver SquareRiver GateRiver GateWatchway TowerTrollwallTrollwallTrollwallGuard TowerMonastery of the SunUnderdarkKhammeral's CoinsInn of the Dripping DaggerRiven Shield ShopSaern's Fine SwordsGondalim'sDunblast Roofing CompanyThentavva's BootsMaelstrom's NotchUnicorn's HornAurora's Realms ShopOrsabbas's Fine ImportsRiautar's WeaponryPatient Fingers FineworkWarehouse of the LeagueBelmonder's MeatsThond Glass and GlazingGolden Horn Gambling HouseGentle RestGentle Rest stablesMeiroth's Fine SilksBowels of the EarthPlinth (former location)Felzoun's FollySurtlan's MetalwaresScirkhel WandsGrey SerpentRejviik's MortuaryHuulfor ManorSinged BoltHendever's Coffins and CoffersCitadel of the ArrowCostumers' HallLeague OfficeHouse of SongHouse of CleanlinessZoarstarOld GuildhallHouse of TextilesHouse of LightHouse of Light StorageStationers' HallGuild PaddockCobblers' & Corvisers' HouseWheel HallMyrmith SplendonMhair's TowerBlackstone HouseZeltabbar IlipharTrades Ward of Waterdeep map-5e

Map of the Trades Ward in the late 15th century DR. Hovering over the map will reveal streets and main features. Clicking will link to the article for that location.

Guildhalls[]

Taverns & Inns[]

Open Areas[]

Religious Centers[]

Residences[]

Shops & Businesses[]

Warehouses[]

Appendix[]

Gallery[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 25. ISBN 0-88038-490-5.
  2. 2.0 2.1 2.2 2.3 Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 105. ISBN 1-56076-335-3.
  3. 3.0 3.1 3.2 3.3 Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 100. ISBN 0-7869-3693-2.
  4. 4.0 4.1 Ed Greenwood (2006-11-08). Ghost Sightings. Waterdeep News. Wizards of the Coast. Archived from the original on 2009-06-02. Retrieved on 2021-11-21.
  5. 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 107. ISBN 1-56076-335-3.
  6. 6.0 6.1 Christopher Perkins, James Haeck, James Introcaso, Adam Lee, Matthew Sernett (September 2018). Waterdeep: Dragon Heist. Edited by Jeremy Crawford. (Wizards of the Coast), p. 178. ISBN 978-0-7869-6625-7.
  7. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 102. ISBN 0-7869-3693-2.
  8. Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 108. ISBN 1-56076-335-3.
  9. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 55. ISBN 0-7869-3693-2.
  10. Claire Hoffman, Keith Hoffman (August 2008). Heirloom (WATE1-1). Living Forgotten Realms (RPGA), p. 4.
  11. 11.0 11.1 Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 125. ISBN 1-56076-335-3.
  12. Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 126. ISBN 1-56076-335-3.
  13. Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 127. ISBN 1-56076-335-3.
  14. 14.0 14.1 Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 128. ISBN 1-56076-335-3.
  15. Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), pp. 111–115. ISBN 1-56076-335-3.
  16. Ed Greenwood and Steven E. Schend (July 1994). “Adventurer's Guide to the City”. City of Splendors (TSR, Inc), p. 11. ISBN 0-5607-6868-1.
  17. Matt Forbeck (2018-08-07). To Catch a Thief. (Candlewick Entertainment), pp. 46–47. ISBN 978-1536200669.
  18. 18.0 18.1 Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 116. ISBN 1-56076-335-3.
  19. Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 135. ISBN 1-56076-335-3.
  20. Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 20. ISBN 0-88038-490-5.
  21. Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), pp. 106, 116. ISBN 1-56076-335-3.
  22. Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 24. ISBN 0-88038-490-5.
  23. Rosemary Jones (June 2009). City of the Dead. (Wizards of the Coast), p. chp.16. ISBN 078695129X.
  24. Ed Greenwood (October 2012). Ed Greenwood Presents Elminster's Forgotten Realms. (Wizards of the Coast), p. 146. ISBN 0786960345.
  25. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 43. ISBN 0-7869-3693-2.
  26. Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 106. ISBN 1-56076-335-3.
  27. Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 118. ISBN 1-56076-335-3.
  28. 28.0 28.1 28.2 Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 120. ISBN 1-56076-335-3.
  29. Eric L. Boyd (September 2005). “Vampires of Waterdeep: Blood of Malar”. Dungeon #126 (Paizo Publishing, LLC) (126)., p. 76.
  30. 30.0 30.1 Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 121. ISBN 1-56076-335-3.
  31. 31.0 31.1 Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 123. ISBN 1-56076-335-3.
  32. Christopher Perkins, James Haeck, James Introcaso, Adam Lee, Matthew Sernett (September 2018). Waterdeep: Dragon Heist. Edited by Jeremy Crawford. (Wizards of the Coast), p. 199. ISBN 978-0-7869-6625-7.

Connections[]

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