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A poison was a substance that damaged or affected the abilities of a creature, either instantly or over time. A poison could be administered by contact, inhalation, ingestion, or through a wound.[2][3] The ability to use poison effectively was a skill that had to be learned and a person utilising such substances had a small chance of poisoning themselves.[2][4] The effects of poisons varied widely, but common ones included paralysis, sleep, loss of ability, injury, or death.[5]

Poisoned creatures had a chance to avoid or resist the effects of a poison, and some had natural resistances or immunities to poisons.[5] A poisoned creature could be cured quickly either through an antidote, a magic potion, or by clerical[6] or druidic magic.[7][8] Some poisons wore off after a period of time and had little or no lasting effect, but without help, it could take days to recover.[9]

Poisons were often rare, expensive, and illegal to purchase.[2][4] Crafting a poison from natural ingredients, or harvesting poisonous substances and venoms from creatures was also a risky endeavor that usually required knowledge of nature and some specialized equipment.[4]

Breath of basilisk, sting of scorpion, or medusa's tears? All may be distilled, for a price.
— A poisoner.[10]


List of Poisons[]

Name Type Damage type Base cost
Adder's root[11] Injury Death ?
Arsenic [5] Ingested Constitution drain 120 gp
Assassin's blood[12][13] Ingested Poison damage 150 gp
Bebelith venom[14] Injury Constitution drain 900 gp
Belarris Ingested Fatigue/unconsciousness ?
Benightbite Ingested Numbing/fatigue/sleep/death ?
Bittermint Ingested Dexterity drain 250 gp
Black adder venom[15] Injury Constitution drain 75[15]-120 gp[16]
Black lotus extract[5] Contact Constitution drain 4,500 gp
Bloodroot Injury Constitution drain 100 gp
Blowfish venom[17] Injury Nausea/shortness of breath/death ?
Blue whinnis[18][19] Injury Constitution drain/unconsciousness 120 gp
Burnt othur fumes[12][20] Inhaled Poison damage 500 gp
Calad Ingested Confused hearing/confused vision/internal damage ?
Carrion crawler brain juice[21] Contact Paralysis 200 gp[18]
Cave terror[22] Ingested Confusion/intelligence drain 200 gp
Centipede poison[5][14] Injury Dexterity drain 40-2,900 gp
Chokemist[23] Inhaled Delirium/addiction/death ?
Choldrith toxin[24] Injury Constitution drain 1,200 gp
Darfly-sting essence Injury Sleep ?
Dark naga poison[25] Injury Sleep ?
Deathblade[18][26] Injury Constitution drain 1,800 gp
Deathcap mushroom[27] Ingested Death ?
Dragon bile[28][29] Contact/Ingested/Injury Strength drain 1,500 gp
Dragonbane Contact/Ingested/Injury Suffocation ?
Drow knockout poison[22] Injury Unconsciousness 75 gp
Dwarfbane[30] Injury Death ?
Elixir of the Void[31] Ingested Death ?
Essence of ether[12][32] Inhaled Unconsciousness 300 gp
Fang dragon venom Injury Constitution drain 300 gp
Firethorn[33] Injury ? ?
Foxglove[34] Ingested Confusion/hallucinations/intelligence drain/constitution drain 500 gp
Giant bee venom[35] Contact/Ingested/Injury 370 gp
Giant centipede venom[35] Contact/Ingested/Injury 370 gp
Giant scorpion venom[35] Contact/Ingested/Injury 370 gp
Giant wasp poison Injury Dexterity drain 210 gp
Giant snow adder venom[36] Injury/Injected Paralysis/constitution drain and effects similar to the freezing touch spell ?
Greenblood oil[18][37] Injury Constitution drain 100 gp
Horel[38] Injury Violent convulsions/dexterity drain ?
Imvris Contact/Ingested/Injury Paralysis ?
Jesseret Ingested Death ?
Lockjaw[39] Ingested Silence/constitution drain 250 gp
Lorbralinth Ingested/Injury Chills/fever ?
Malyss root paste[18][19] Contact Dexterity drain 500 gp
Manriki berry[40] Ingested Dizziness/nausea/migraine/blindness ?
Medium spider venom Injury Strength drain 150 gp
Midnight tears[12][41] Ingested Poison damage 1,500 gp
Nightviper venom Ingested/Injury Wisdom drain 600 gp
Numbfish jelly venom Ingested/Contact Dexterity drain/wisdom drain 300 gp
Oil of taggit[12][42] Contact Unconsciousness 400 gp
Pale tincture[4][43] Ingested Poison damage 250 gp
Pauper's poison Ingested Subdual 40 gp
Peranox Contact Death 500 gp
Purple worm poison[4][44] Injury Poison damage 2,000 gp
Saldruth's viper venom Ingested/Injury Constitution drain 300 gp
Sassone leaf residue Contact Constitution drain 300 gp
Scorpion poison[18][14] Injury Strength drain 90-9,000 gp
Serpent venom[4] Injury Poison damage 200 gp
Shadow essence[5][45] Injury Strength drain 250 gp
Sickstone unguent[22] Injury Constitution drain 1500 gp
Sindari[46] Ingested Seizures/death ?
Slarkfish venom Ingested Dexterity drain 100 gp
Sleep-smoke Inhalation Sleep 25 gp
Snow adder venom[47] Injury Constitution drain/paralysis 300 gp
Spider venom[5][14] Injury Strength drain 90-9,000 gp
Srindym[48] Contact/Ingested/Injury Disorientation/dexterity drain/unconsciousness 120 gp
Stingray poison[49][50][51] Ingested/Injury Constitution drain/nausea 600 gp
Striped toadstool[5] Ingested Wisdom drain 180 gp
Stun gas[22] Inhaled Stunning 40 gp
Swiftsleep Injury Sleep ?
Terinav root [5] Contact Dexterity drain 750 gp
Thardynyn[48] Contact Debilitating shakes ?
Torpor[3][32] Ingested Incapacitation 600 gp
Truth serum[3][52] Ingested Can't lie, as if under a zone of truth 150 gp
Tulade Ingested Pain/unconsciousness 250 gp
Udderfish venom Ingested Subdual 400 gp
Ungol dust[5][53] Inhaled Charisma drain 1,000 gp
Venomtail poison Injury 94 cp
Virile madness[22] Ingested Intelligence drain/wisdom drain 1200 gp
Water cat poison[54] Injury Effects similar to ray of enfeeblement/Gradual (month-long) transformation into a mongrelman/Death for rodents ?
Wyvern poison Injury Constitution drain 3,000 gp
Yarberry Ingested Death ?
Yellow urchin extract Inhaled Dexterity drain/wisdom drain 800 gp
Yethgrel[48] Ingested System shock but damage protection ?

Notable Poison Users[]

Appendix[]

See Also[]

Gallery[]

References[]

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  3. 3.0 3.1 3.2 Jeremy Crawford, Christopher Perkins, James Wyatt (December 2014). Dungeon Master's Guide 5th edition. Edited by Scott Fitzgerald Gray, et al. (Wizards of the Coast), p. 257. ISBN 978-0-7869-6562-5.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Jeremy Crawford, Christopher Perkins, James Wyatt (December 2014). Dungeon Master's Guide 5th edition. Edited by Scott Fitzgerald Gray, et al. (Wizards of the Coast), p. 258. ISBN 978-0-7869-6562-5.
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