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Tourmaline was a long-crystalled mineral that came in many colors[3][5][6] and was considered a fancy stone.[1][2]

Description[]

Tourmaline could be found in a wide variety of colors, the more common being pale shades of blue, brown, gold, green, pink, red, and silver pearl.[3][5][6] White or colorless tourmaline was called waterstar. If multiple colors occurred in the same crystal, it was known as rainbow tourmaline and was priced in the higher precious stone range.[5][6] Black tourmaline was called ravenar and was considered a gem stone. A typical monochromatic specimen had a base value of 100 gp.[7][2] And a red or pink tourmaline was called a rubellite.[8]

Tourmalines were considered sacred by followers of Deneir—appropriate for sacrifice, or to be consecrated for use, or recognized as boons or omens when found. The rainbow variety of tourmaline was sacred to followers of Mystra.[9]

These stones were mined in the Ten Towns region in northwest Faerûn near the town of Termalaine.[10]

Powers[]

All tourmalines could absorb any spell cast upon it and immediately convert it into three lightning bolts that blasted outward in straight lines from the crystal facets in directions chosen by the caster. This act consumed the gem in the process.[6]

Reputation[]

Tourmaline was a common stone among the drow, a gem worn by drow of average station, albeit they used only those of blue and red color.[11]

Appendix[]

See Also[]

Gallery[]

External links[]

References[]

  1. 1.0 1.1 1.2 Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 136. ISBN 0-8803-8828-5.
  2. 2.0 2.1 2.2 2.3 Ed Greenwood, Eric L. Boyd (1996). Volo's Guide to All Things Magical. (TSR, Inc), p. 127. ISBN 0-7869-0446-1.
  3. 3.0 3.1 3.2 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 300. ISBN 0-7869-1836-5.
  4. Jeremy Crawford, Christopher Perkins, James Wyatt (December 2014). Dungeon Master's Guide 5th edition. Edited by Scott Fitzgerald Gray, et al. (Wizards of the Coast), p. 134. ISBN 978-0-7869-6562-5.
  5. 5.0 5.1 5.2 Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 137. ISBN 0-8803-8828-5.
  6. 6.0 6.1 6.2 6.3 Ed Greenwood, Eric L. Boyd (1996). Volo's Guide to All Things Magical. (TSR, Inc), p. 52. ISBN 0-7869-0446-1.
  7. Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), pp. 136–137. ISBN 0-8803-8828-5.
  8. Holly Ingraham (June 1998). “Crystal Confusion”. In Dave Gross ed. Dragon #248 (TSR, Inc.), p. 48.
  9. Sean K. Reynolds (2002-05-04). Deity Do's and Don'ts (Zipped PDF). Web Enhancement for Faiths and Pantheons. Wizards of the Coast. pp. 11, 13. Archived from the original on 2016-11-01. Retrieved on 2018-09-08.
  10. R.A. Salvatore (March 2005). The Crystal Shard. (Wizards of the Coast), pp. 357–358. ISBN 0-7869-1606-0.
  11. Ed Greenwood (July 1991). The Drow of the Underdark. (TSR, Inc), p. 93. ISBN 1-56076-132-6.
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