The Throne of Bloodstone is a 1st-edition Advanced Dungeons & Dragons adventure that was set in the Forgotten Realms.
As the rulers of Bloodstone Pass, it is up to you to find and destroy the source of Vaasa's power. All you have to do is journey to the Abyss, confront the mightiest demon of all, steal the Wand of Orcus, and take it to the Seven Heavens to be destroyed.
The Throne of Bloodstone is the fourth and final installment in a series of modules specially designed for high-level characters. While it is not necessary to have played any of the three previous modules, The Throne of Bloodstone is the climax of an epic struggle for a kingdom against the forces of darkest evil. Recommended for characters of levels 18-100, The Throne of Bloodstone is the highest-level adventure ever published by TSR!Description[]
The Throne of Bloodstone was written by Douglas Niles and Michael Dobson, with a cover by Keith Parkinson and interior art was by Graham Nolan, and was published by TSR in 1988 as a 96-page book.
This module is part four of four, though it is not required to have played the previous three modules. While this is the fourth adventure in the Bloodstone pass saga, and the second that sets the saga in the Forgotten Realms, it is the first publication that bears the official Forgotten Realms logo.
At 96 pages the module is larger than was common at the time of publication and is the longest in the Bloodstone Saga. It comes in a loose cardboard cover; the maps are not printed on the inside but in the book itself, and on a foldout poster.
This module is recommended for characters between levels 18 and 100. The wide range of levels the module is for is dealt with in several ways as well as the general principles described above for dealing with 100th level characters. For some encounters either the number and/or type of opponents vary or the NPC's reaction to the characters vary depending on the total level of the party. Some areas in the module like the city of liches or the city of 100,000 demons, are really too difficult for any party to overcome directly and require approaches other than brute force.
The Throne of Bloodstone includes two sets of pre-generated characters. The first set is the same seven characters that have run through the Bloodstone Saga, most of which are now 19th level. The second set are based on great characters of mythology and all have at least one class at 100th level. These characters, who are much more powerful than the versions appearing in the Legends & Lore are Perseus, Circe, Hermes and Artemis.
Summary[]
In The Throne of Bloodstone, the player characters go to the Abyss to steal the powerful wand from Orcus. They play the rulers of Bloodstone Pass. A war against the Witch-King of Vaasa has come to a standstill. The players venture into the Abyss, destroy a mighty demon, steal the Wand of Orcus and take it to the Seven Heavens to be destroyed.
The battle between the mighty undead army of the Witch-King of Vaasa and the forces of Bloodstone has come to a standstill. As long as the source of the Witch-King's power is at work, his evil forces will never be defeated! This module requires the player characters, as the rulers of Bloodstone Pass if following the series, to find the true power behind the Witch-King and defeat it.
The module requires the players to journey to the Abyss, confront Orcus, one of its greatest demons, steal the Wand of Orcus, and destroy it.
Contents[]
- Introduction
- Running 100th-Level Characters
- Prologue
- Chapter 1: Citadel of the Witch-King
- Chapter 2: Into the Abyss
- Chapter 3: Realm of the Undead
- Chapter 4: The Abyssian Fortress
- Chapter 5: Into the Seven Heavens
- Epilogue: Return to Bloodstone Pass
- People of Bloodstone Pass
- Pregenerated Player Characters
- Pregenerated 100th-Level Characters
- Mazes
- Cover Maps for the Palace of Orcus
- City Maze of Orcusgate
- Battle Arena
Index[]
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Characters[]
Referenced only
Ahrimanes • Aseroth • Dagon • Eblis • Grandfather of Assassins • Lothchas
Creatures[]
Referenced only
aquatic ogre • assassin bug • brain mole • coffer corpse • dinosaur • dragon turtle • duergar • eye of the deep • faerie dragon • falcon • fire elemental • fire giant • galeb duhr • giant pike • giant squid • guardian daemon • kampfult • kapoacinth • kraken • lacedon • lava children • marine troll • morkoth • piscodaemon • sea dragon • tenebrous worm • throat leech • water naga • zygom
Locations[]
Desertspire Mountains
Magic[]
Referenced only
ring of fire resistance
Referenced only
bag of holding • broom of flying • carpet of flying
Referenced only
disintegrate • find traps • Leomund's secret chest • water walk
Religions[]
Lu Yueh • Tou Mu
Miscellaneous[]
Gallery[]
Credits[]
- Design: Douglas Niles, Michael Dobson
- Editing: Mike Breault
- Cover Art: Keith Parkinson
- Interior Art: Graham Nolan
- Cartography: David C. Sutherland III, Stephen Sullivan, Dennis Kauth
- Typography: Betty Elmore
- Keylining: Stephanie Tabat
Appendix[]
See Also[]
External links[]
Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.
References[]
- ↑ Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 144. ISBN 978-0-7869-4731-7.