A legendary "frontier" corner of the Forgotten Realms, the Border Kingdoms are where adventurers come to carve out their own kingdom, flee retribution, hide treasure - or find someone else's treasure.
It is a hodgepodge of tiny realms ruled by kings, grand viziers, imperial overdukes, and all manner of cabals, councils, and self-titled nobles. It's full of ruins, folk who want to stay hidden, long-slumbering secrets and adventures waiting to happen.
The Border Kingdoms is a valuable resource for Dungeon Masters and players alike. In addition to describing the people and places of the Border Kingdoms, this book contains adventurer hooks enough to lure and keep busy any adventuring party for years.
For use with the fifth edition Player's Handbook, Monster Manual, and Dungeon Master's Guide, this book provides the setting, overarching adventure plots, and character backgrounds needed to participate in a D&D game anywhere in the Border Kingdoms.
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Notes[]
- ↑ Canon material does not provide a precise year for the events described in Border Kingdoms. In the sourcebook, the latest date cited is 1477 DR, and 1471 DR is considered as being "in recent years". Since this inconsistency has not been cleared up, this wiki will use "circa 1477 DR" for events related to this sourcebook.