A magocracy was a form of government where only those with ability in magic could wield executive power. Magocracies were commonly also oligarchies or feudal systems, or else democracies or bureaucracies.[1]
“
One thing I have noticed while traveling across the multiverse: a magocracy, a government led by magi, is rarely a good idea.
Wizards, despite our superior intellectual acumen, are not the best at governing large numbers of people. We wizards can be good administrators, excellent bookkeepers, and advisers par excellence, and we pay exceptional attention to detail (at least the details that interest us). But we have proven time and time again not to be the most compassionate or nurturing when it comes to caring for the masses.
Wizards, despite our superior intellectual acumen, are not the best at governing large numbers of people. We wizards can be good administrators, excellent bookkeepers, and advisers par excellence, and we pay exceptional attention to detail (at least the details that interest us). But we have proven time and time again not to be the most compassionate or nurturing when it comes to caring for the masses.
”
Notable Magocracies[]
- Aglarond
- Glantri, a powerful magocracy on the world of Mystara.[3]
- Halruaa
- Nesmé
- Netheril
- Rashemen
- Sshamath
- Thay[1]
- Thultanthar
Appendix[]
External Links[]
References[]
- ↑ 1.0 1.1 Jeremy Crawford, Christopher Perkins, James Wyatt (December 2014). Dungeon Master's Guide 5th edition. Edited by Scott Fitzgerald Gray, et al. (Wizards of the Coast), p. 18. ISBN 978-0-7869-6562-5.
- ↑ Adam Lee (October 29 2024). Worlds & Realms. (Ten Speed Press), p. 76. ISBN 978-0593835500.
- ↑ Adam Lee (October 29 2024). Worlds & Realms. (Ten Speed Press), pp. 72, 77. ISBN 978-0593835500.