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Leadership was a divine alteration and enchantment spell from the war sphere that boosted the target's command radius on the field of battle.[1]

Effects[]

Any target within the caster's line of sight could be used for this spell. The spell could also be used within a temple dedicated to the caster's deity if an elaborate ritual was performed. This version of the spell lasted much longer.[1]

The reverse of this spell, doubt, had the opposite effect and reduced the command radius of the target.[1]

Components[]

In addition to verbal and somatic components, this spell required as a material component a pinch of steel dust to cast.[1]

History[]

Divine minions, magical servitors of the gods of the Mulhorandi pantheon, were immune to the effects of the doubt spell.[2]

Appendix[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 Jon Pickens et al. (1999). Priest's Spell Compendium Volume Three. (TSR, Inc), p. 773. ISBN 9780786913596.
  2. Eric L. Boyd (September 1997). Powers & Pantheons. Edited by Julia Martin. (TSR, Inc.), p. 187. ISBN 978-0786906574.
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