The Jewelers' Congress was a guildhall in Daggerford that was shared by the local Jeweler's Guild and the Whitesmiths' Guild.[1]
Location[]
The guildhall was located at the junction of the Farmer's Road and Duke's Way in central Daggerford.[2]
Structure[]
The building resembled something of a massive vault, akin to this that could be found within the walls of a bank. Each of the building's entryways were heavily reinforced and it well-guarded by both the local constables as well as the Daggerford militia.[1]
Activities[]
In addition to being a meeting place for two guilds, the Jewelers' Congress served as a holding area for gems and precious metals.[1]
Guild members could store their valuables within the guildhall, for a small fee based on the inherent value of what was being safeguarded.[1]
Appendix[]
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 slade, et al. (April 1996). “Daggerford”. In James Butler ed. The North: Guide to the Savage Frontier (TSR, Inc.), p. 20. ISBN 0-7869-0391-0.
- ↑ ProFantasy Software Ltd. (1999). Forgotten Realms Interactive Atlas. TSR, Inc.