Greenvises,[2] also known as greenvise vines,[1] were a semi-intelligent and ambulatory species of carnivorous plants that could be found in parts of the Realms.[1][2]
Description[]
These plants were visually similar to a venus flytrap, but far larger and sturdier. They had thick, green, trunk-like stems and four sturdy vine-like tendrils. In addition to these tendrils, greenvises had tendril-like roots that they used to move around. When their jaws were closed they resembled a mundane leafy bush, but once opened they revealed their interior to be a mottled pink and lined with tooth-like thorns.[2]
Abilities[]
Greenvises had an innate ability to sense any object or creature within 60 feet (18 meters) that was in contact with vegetation.[3] Additionally, at a rate of twice per day, if extremely hungry or injured greenvises would release a deathly acidic fog out to 60 ft (18 m) that was so dense it severely limited the vision of other creatures.[2]
Combat[]
Greenvises were largely an opportunistic,[1] ambush predators,[2] due in part to their slow rate of movement.[1] Whenever they recognized that prey was sparse in a particular area, a greenvise would proceed to reposition themselves throughout the day.[2] They fought by using their tendrils to ensnare and pull prey towards the vise-like grip of their maw[1][2] to swallow them whole.[3]
Ecology[]
These plants were generally only active during daylight hours, entering a state of rest during the night.[2]
Habitats[]
Greenvises typically grew around hills, plains, or marshes in areas that had temperate to warm climates.[2]
Relationships[]
Some fey were known to cultivate greenvises and it was not uncommon for stirges to lair near them.[1]
History[]
Around 1372 DR, swamp striders were counted among the many creatures that one could potentially encounter on a rare occasion while traversing the sewers of Waterdeep.[4]
Following the Spellplague, the inhabitants of the city of New Sharandar grew greenvise vines on their defensive wall, the Living Abatis.[5]
Appendix[]
Appearances[]
Novels & Short Stories
Miniatures
Organized Play & Licensed Adventures
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Rob Heinsoo, Stephen Schubert (May 19, 2009). Monster Manual 2 4th edition. (Wizards of the Coast), p. 205. ISBN 0786995101.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, and Steve Winter (September 2002). Monster Manual II 3rd edition. (TSR, Inc), p. 120. ISBN 07-8692-873-5.
- ↑ 3.0 3.1 3.2 Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, and Steve Winter (September 2002). Monster Manual II 3rd edition. (TSR, Inc), p. 121. ISBN 07-8692-873-5.
- ↑ Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 126. ISBN 0-7869-3693-2.
- ↑ Matt Sernett, Erik Scott de Bie, Ari Marmell (August 2011). Neverwinter Campaign Setting. Edited by Tanis O'Connor. (Wizards of the Coast), p. 178. ISBN 0-7869-5814-6.