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The far reaching spells were alteration spells used by wizards.[1][2][3]

Effects[]

Far reaching I allowed the caster to amplify the range of any beginner spell. Far reaching II doubled the range for beginner spells and increased the range for intermediate spells by a quarter. Far reaching III performed just like far reaching II but increased the range for intermediate spells by half.[1][2]

Each casting of the far reaching spells would only affect a single spell cast within one minute. If more than a minute passed and the follow-up spell was not cast then the far reaching spell was wasted. These spells had no effect on "touch" spells.[1][2]

Components[]

These spells required only verbal components to cast.[1][2]

Appendix[]

Appearances[]

Organized Play & Licensed Adventures

References[]

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