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Attack/Speed Finish

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Attack⁄Speed Finish

Is feh atk spd finish 1.png
Icon of the Atk/Spd Finish 1 skill in Heroes.

Type(s)

Passive (Type A)

First game

Heroes

Attack/Speed Finish (Japanese: 攻撃速さの秘奥 Attack/Speed mystery) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Atk/Spd Finish 1, Atk/Spd Finish 2, Atk/Spd Finish 3, and Atk/Spd Finish 4 in order from lowest to highest. When its user is near allies, Atk/Spd Finish boosts its user's attack and speed, and boosts their damage when their special skill activates; the stats boosts increase with the skill's tier and the damage boost increases with the first three tiers, with the fourth tier also slightly healing the user after combat if they damaged their foe.

Data

Game Icon Type Effect SP cost Prerequisites Usable by Inheritable Other effects and notes
Heroes
(Atk/Spd Finish 1)
Is feh atk spd finish 1.png A If user is within 3 spaces of an ally, grants +2 each to user's attack and speed during combat, and if user's special is ready to trigger or triggered before or during combat, user deals +1 damage (except with area-of-effect specials). 60 -- Infantry --
Heroes
(Atk/Spd Finish 2)
Is feh atk spd finish 2.png A If user is within 3 spaces of an ally, grants +4 each to user's attack and speed during combat, and if user's special is ready to trigger or triggered before or during combat, user deals +3 damage (except with area-of-effect specials). 120 Atk/Spd Finish 1 Infantry --
Heroes
(Atk/Spd Finish 3)
Is feh atk spd finish 3.png A If user is within 3 spaces of an ally, grants +6 each to user's attack and speed during combat, and if user's special is ready to trigger or triggered before or during combat, user deals +5 damage (except with area-of-effect specials). 240 Atk/Spd Finish 2 Infantry --
Heroes
(Atk/Spd Finish 4)
Is feh atk spd finish 4.png A If user is within 3 spaces of an ally, grants +7 each to user's attack and speed during combat, and if user's special is ready to trigger or triggered before or during combat, user deals +5 damage (except with area-of-effect specials) and if user deals damage (including 0 damage), restores 7 HP to user. 300 Atk/Spd Finish 3 Infantry --

Availability

Heroes

Method Data
Atk/Spd Finish 1 Atk/Spd Finish 2 Atk/Spd Finish 3 Atk/Spd Finish 4
Unit (★★★★) Clanne: Summer FanRebecca: Breezy Scamp Clanne: Summer FanRebecca: Breezy Scamp Clanne: Summer Fan
Unit (★★★★★) Alear: Awoken DivinityByleth: The Fódlan LightCorrin: Starry SeerFelix: Lone-Wolf BladeFir: SwordmaidenFjorm: Seaside ThawGoldmary: Coy Beach DivasLeila: Superb ShadowLyn: Of BlazingMarth: Of BeginningsNino: Spirited SorcererRobin: Exalt's DelivererRobin: Exalt's Right HandSevera: Secret DreamerShez: Dual Sword MasterSothe: Dawning Zephyr Alear: Awoken DivinityByleth: The Fódlan LightCorrin: Starry SeerFelix: Lone-Wolf BladeFir: SwordmaidenFjorm: Seaside ThawGoldmary: Coy Beach DivasLeila: Superb ShadowLyn: Of BlazingMarth: Of BeginningsNino: Spirited SorcererRobin: Exalt's DelivererRobin: Exalt's Right HandSevera: Secret DreamerShez: Dual Sword MasterSothe: Dawning Zephyr Alear: Awoken DivinityByleth: The Fódlan LightCorrin: Starry SeerFelix: Lone-Wolf BladeFir: SwordmaidenFjorm: Seaside ThawGoldmary: Coy Beach DivasLeila: Superb ShadowLyn: Of BlazingMarth: Of BeginningsNino: Spirited SorcererRebecca: Breezy ScampRobin: Exalt's DelivererRobin: Exalt's Right HandSevera: Secret DreamerShez: Dual Sword MasterSothe: Dawning Zephyr Alear: Awoken DivinityByleth: The Fódlan LightCorrin: Starry SeerFelix: Lone-Wolf BladeFir: SwordmaidenFjorm: Seaside ThawGoldmary: Coy Beach DivasLeila: Superb ShadowLyn: Of BlazingMarth: Of BeginningsNino: Spirited SorcererRobin: Exalt's DelivererRobin: Exalt's Right HandSevera: Secret DreamerShez: Dual Sword MasterSothe: Dawning Zephyr

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Atk/Spd Finish 1)
If unit is within 3 spaces of an ally, grants
Atk/Spd+2 to unit during combat, and also,
if unit's Special is ready or unit's Special
triggered before or during this combat, deals
+1 damage during combat. (Except when
dealing damage with area-of-effect Specials.)
周囲3マス以内に味方がいる時、
戦闘中、攻撃、速さ+2、かつ
奥義が発動可能な状態の時、または、
この戦闘(戦闘前、戦闘中)で
奥義を発動済みの時、
戦闘中、ダメージ+1(範囲奥義除く)
Heroes
(Atk/Spd Finish 2)
If unit is within 3 spaces of an ally, grants
Atk/Spd+4 to unit during combat, and also,
if unit's Special is ready or unit's Special
triggered before or during this combat, deals
+3 damage during combat. (Except when
dealing damage with area-of-effect Specials.)
周囲3マス以内に味方がいる時、
戦闘中、攻撃、速さ+4、かつ
奥義が発動可能な状態の時、または、
この戦闘(戦闘前、戦闘中)で
奥義を発動済みの時、
戦闘中、ダメージ+3(範囲奥義除く)
Heroes
(Atk/Spd Finish 3)
If unit is within 3 spaces of an ally, grants
Atk/Spd+6 to unit during combat, and also,
if unit's Special is ready or unit's Special
triggered before or during this combat, deals
+5 damage during combat. (Except when
dealing damage with area-of-effect Specials.)
周囲3マス以内に味方がいる時、
戦闘中、攻撃、速さ+6、かつ
奥義が発動可能な状態の時、または、
この戦闘(戦闘前、戦闘中)で
奥義を発動済みの時、
戦闘中、ダメージ+5(範囲奥義除く)
Heroes
(Atk/Spd Finish 4)
If unit is within 3 spaces of an ally, grants
Atk/Spd+7 to unit during combat, and also,
if unit's Special is ready or unit's Special
triggered before or during this combat, deals
+5 damage during combat (except when
dealing damage with area-of-effect Specials),
and when unit deals damage to foe during
combat, restores 7 HP to unit. (Triggers even
if 0 damage is dealt.)
周囲3マス以内に味方がいる時、
戦闘中、攻撃、速さ+7、かつ
奥義が発動可能な状態の時、または、
この戦闘(戦闘前、戦闘中)で
奥義を発動済みの時、
戦闘中、ダメージ+5(範囲奥義除く)、かつ
自分の攻撃でダメージを与えた時、7回復
(与えたダメージが0でも効果は発動)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Attack/Speed Finish

Abbreviated as Atk/Spd Finish.

Japanese

攻撃速さの秘奥

Attack/Speed mystery

Spanish

Final Ataque/Velocidad

Attack/Speed end; abbreviated as Final Ata/Vel in the European localization and as Final Atq./Vel. in the American localization.

French

Finition Attaque/Vitesse

Attack/Speed finishing; abbreviated as Finition Atq/Vit.

German

Angriff/Geschwindigkeit-Anstoß

Attack/Speed Offense; abbreviated as A/G-Anstoß.

Italian

Finale Attacco/Velocità

Attack/Speed finale; abbreviated as Finale Att/Vel.

Portuguese

Final Ataque/Velocidade

Attack/Speed end; abbreviated as Final Atq./Vel.

Traditional Chinese

攻擊速度的奧秘

Attack/Speed mystery

See also

Type A passive skills in Heroes
Aether Raids skills AR-D Atk/DefAR-D Atk/ResAR-D Atk/SpdAR-D Def/ResAR-D Spd/DefAR-D Spd/ResAR-O Atk/DefAR-O Atk/SpdAR-O Spd/Res
Bonus damage skills Ashera's ChosenDragonhideDragonscaleDragonskinDragoon ShieldGrani's ShieldIote's ShieldSvalinn Shield
Counter-attack skills Close CounterClose FoilClose ReversalClose SalvoClose WardDistant CounterDistant DartDistant FerocityDistant FoilDistant PressureDistant ReversalDistant StanceDistant StormDistant WardEmblems' MiracleOstian CounterOstia's HeartRealms United
Proximity skills Ashera's ChosenAtk/Def BondAtk/Def FinishAtk/Def FormAtk/Def ScowlAtk/Def SoloAtk/Def UnityAtk/Res BondAtk/Res FinishAtk/Res FormAtk/Res FortuneAtk/Res ScowlAtk/Res SoloAtk/Res UnityAtk/Spd BondAtk/Spd FinishAtk/Spd FormAtk/Spd FortuneAtk/Spd HexbladeAtk/Spd ScowlAtk/Spd SoloAtk/Spd UnityAtk/Spd WildDef/Res BondDef/Res FinishDef/Res FormDef/Res ScowlDef/Res SoloDef/Res UnityDistant A/S SoloDistant D/R SoloLaws of SacaePower of NihilitySorcery BladeSpd/Def BondSpd/Def FinishSpd/Def FormSpd/Def SoloSpd/Def UnitySpd/Res BondSpd/Res FinishSpd/Res FormSpd/Res HexbladeSpd/Res ScowlSpd/Res SoloSway Atk/Res
Stat-boosting skills Attack +Attack/Def +Atk/Def CatchAtk/Def ClashAtk/Def ExcelAtk/Def IdealAtk/Def PrimeAtk/Def PushAttack/ResAtk/Res CatchAtk/Res IdealAtk/Res PushAtk/SpdAtk/Spd CatchAtk/Spd ClashAtk/Spd ExcelAtk/Spd HexbladeAtk/Spd IdealAtk/Spd MasteryAtk/Spd PrimeAtk/Spd PushBeyond WitcheryB Duel CavalryB Duel FlyingB Duel InfantryBonus DoublerBrazen Atk/DefBrazen Atk/ResBrazen Atk/SpdBrazen Def/ResBrazen Spd/DefBrazen Spd/ResC Bonus DoublerC Duel CavalryC Duel FlyingC Duel InfantryCrystalline WaterDefense +Def/Res CatchDef/Res IdealDef/ResDefiant AtkDefiant DefDefiant ResDefiant SpdDeluge BoostD Bonus DoublerDistant PressureDragoon ShieldDualityEarth BoostEarthfire BoostEarthwind BoostFell WyrmscaleFire BoostFireflood BoostFirestorm BoostFortificationsFortress DefFort. Def/ResFortress ResFuryG Duel CavalryG Duel FlyingG Duel InfantryHP +HP/AtkHP/DefHP/ResHP/SpdKnightly DevotionLife and DeathObsessionObsidian TacticsPart of the PlanPerfect Atk/SpdRare TalentR Duel CavalryR Duel FlyingR Duel InfantryResistance +ScendscaleSelf-ImproverSolid GroundSpeed +Spd/DefSpd/Def CatchSpd/Def ClashSpd/Def IdealSpd/Def PrimeSpd/ResSpd/Res CatchSpd/Res HexbladeSpd/Res IdealStill WaterStrongholdSwift SliceThunder's FistTriangle AdeptVerdict of SacaeVerge of DeathWater BoostWind Boost
Turn-related skills Armored BlowBeyond ReasonBlade SessionBracing BlowBracing StanceClose DefClose FoilClose ReversalClose WardDarting BlowDarting BreathDarting StanceDeath BlowDistant DefDistant FoilDistant WardDragonskinFierce BreathFierce StanceFlared MirrorFlared SparrowFlash SparrowGift of MagicKestrel StanceLaws of SacaeMastermindMirror ImpactMirror StanceMirror StrikeNightmareRemote MirrorRemote SparrowRemote SturdyShield SessionSly MirrorSly Sturdy BlowSly Swift SparrowSteady BlowSteady BreathSteady ImpactSteady PostureSteady StanceSturdy BlowSturdy ImpactSturdy StanceSturdy SurgeSurge SparrowSwift SparrowSwift StanceSwift StrikeWarding BlowWarding BreathWarding Stance
Miscellaneous skills Divine ToxinFlashing BladeGray IllusionHeavy BladeLeaden RegretsMila's TurnwheelOath of OstiaProtectiveSwift IceTrained to Kill