Obstruct is a Staff that debuts in Fire Emblem Engage.
Weapon Stats[]
Fire Emblem Engage[]
Name | Type | ||||||
---|---|---|---|---|---|---|---|
Rank | Uses | Mt | Hit | Crt | Wt | Rng | Worth |
D | 10 | - | 100% | - | - | 1-8 | 500 |
Effect | |||||||
A staff that conjures a mass of ice that makes one space impassable for 1 turn. |
Fire Emblem Heroes[]
Name | Activation | SP |
---|---|---|
Ice Lock | Select an ally 2 spaces away | 300 |
Effects | This skill is treated as a Rally Assist skill.
Restores 6 HP to target ally, grants Def/Res+4 to target ally for 1 turn, and also, if there is no【Divine Vein (Ice)】currently applied by unit or allies, applies【Divine Vein (Ice)】to spaces 2 spaces away from target for 1 turn (excludes spaces occupied by a foe, destructible terrain other than【Divine Vein (Ice)】, and warp spaces in Rival Domains; using this skill has no effect on Special cooldown charge and unit does not gain EXP or SP). | |
Users | - | |
Notes | - |
Name | Activation | SP |
---|---|---|
Ice Lock+ | Select an ally 2 spaces away | 400 |
Effects | This skill is treated as a Rally Assist skill.
Restores HP = 40% of unit's Atk (min: 6 HP) to target ally and grants Def/Res+6 to target ally for 1 turn, and also, if there is no 【Divine Vein (Ice)】currently applied by unit or allies, applies【Divine Vein (Ice)】to spaces 2 spaces away from target for 1 turn (excludes spaces occupied by a foe, destructible terrain other than【Divine Vein (Ice)】, and warp spaces in Rival Domains). If used on turn 2 onward, also grants another action to unit and inflicts "restricts movement to 1 space" on unit and Pair Up cohort through their next action. (Effects that can trigger on turn 2 onward will not trigger again for 2 turns after triggering; using this skill has no effect on Special cooldown charge and unit does not gain EXP or SP.) | |
Users | - | |
Notes | - |