Fire Emblem Wiki
Advertisement
Fire Emblem Wiki
Needs Japanese name!
Fir swordmaster sword This article is in need of an official name in Japanese. Remove this template when a name has been added. If you are unsure whether or not a name is appropriate, please discuss it on the Talk Page. If it's pertaining to Fire Emblem Heroes, it can most likely be found in its respective page on the FE Heroes wiki.

The Giant Fan is an Axe and a weapon skill that appears exclusively in Fire Emblem Heroes.

Overview[]

An inheritable seasonal weapon and the default weapon of Hinata (Samurai Groom), the Huge Fan offers the wielder a boost to their Attack and Defense of +4 as well as an extra point of special cooldown reduction per enemy attack as long as they have a visible buff or positive status effect active on them.

Weapon Stats[]

Name Type

Giant Fan

FEH Axe Axe

Mt Rng SP Rarity
10 1 200 ✯✯✯
Effect

If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)
【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

Name Type

Giant Fan+

FEH Axe Axe

Mt Rng SP Rarity
14 1 300 ✯✯✯✯✯
Effect

If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)
【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

Name Cost

Giant Fan+

350 SP, 500Arena Medal, 50Refining Stone
Type HP Mt Spd Def Res
FEH WUp 1 +5 + 2
FEH WUp 2 +5 + 3
FEH WUp 3 +5 + 4
FEH WUp 4 +5 + 4
Effect
If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

Advertisement