It takes a combination of knowledge, experience, and instinct to know where to dig. Yet it's ultimately backbreaking labor that yields you your prize.
Adalberta
The Miner is a Disciple of the Land in Final Fantasy XIV.
Overview[]
Miners are responsible for the excavation and handling of Eorzea's mineral wealth, be it ores, fossils, precious stones, or otherwise. To fully master the advanced techniques developed by the great mining nation of Ul'dah, they undertake a wide range of tasks, from the meticulous prospecting of the most minute deposits to large-scale civil engineering. Many miners subscribe to the theory of continental drift, and take for their patron deity Oschon the Wanderer.
Lodestone
Miners specialize in the excavation and handling of the land's abundant mineral resources. Their most eager customers are the realm's blacksmiths and goldsmiths. The Miners' Guild welcomes adventurers with open arms, as adventurers are well traveled, which serves to expand the guild's sphere of activity.
Gameplay[]
Equipment[]
Miners use pickaxes as their primary tool and sledgehammers as their secondary. Their armor is primarily made up of "Gathering" gear that they share with other disciples of the land. Gathering gear provides bonuses to the gathering, perception, and GP attributes. The Gathering and perception attributes, respectively, improve the chance of gathering an item and the chance of receiving a high quality version of said item. GP is the resource they use in place of MP for their abilities.
Lists of miner equipment | |
---|---|
Abilities[]
Class actions[]
Traits[]
Removed actions[]
The following abilities have been removed. Removed abilities will still appear on the hotbar, their icon greyed out icon with a red strikethrough. They will have no effect and must be removed by the player. The given statistics represent their last form before their removal.
Action | Level | GP Cost | Recast |
---|---|---|---|
Stealth |
8 | — | — |
Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level 20 and below.
Removed in patch 5.1. | |||
Preparation |
12 | — | — |
Reveals the conditions for obtaining HQ items while gathering.
Removed in patch 6.0. | |||
Unearth |
15 | 100 | — |
Increases the chance of obtaining HQ items while gathering by 10%. Does not increase chances for items which start at 0%.
Removed in patch 6.0. | |||
Byregot's Ward |
20 | 400 | — |
Increases lightning shard yield by two.
Removed in patch 5.1. | |||
Nald'thal's Ward |
20 | 400 | — |
Increases fire shard yield by two.
Removed in patch 5.1. | |||
Thaliak's Ward |
20 | 400 | — |
Increases water shard yield by two.
Removed in patch 5.1. | |||
Deep Vigor |
25 | — | — |
Increases the chance of obtaining regular or HQ items to 100%. Does not apply to items at 0%. Can only be activated after chain #4.
Removed in patch 6.0. | |||
Unearth II |
35 | 300 | — |
Increases the chance of obtaining HQ items while gathering by 30%. Does not increase chances for items which start at 0%.
Cannot be used with Unearth. Removed in patch 6.0. | |||
Toil of the Mountaineer |
50 | 300 | — |
Renders all out-of-reach items reachable.
Removed in patch 5.1. | |||
Collector's Glove |
50 | — | — |
Utilize your expansive knowledge of mining to uncover collectables amongst regular items.
Removed in patch 5.4. | |||
Methodical Appraisal |
50 | — | — |
Appraise a gathering node for collectables.
Increases item rarity by perception x1. Removed in patch 5.4. | |||
Discerning Eye |
50 | 200 | — |
Improves next item rarity increase by 50%.
Removed in patch 5.4. | |||
Instinctual Appraisal |
51 | — | — |
Appraise a gathering node for collectables.
Increases item rarity by perception x0.8-1.5. Removed in patch 5.4. | |||
Utmost Caution |
51 | 200 | — |
Reduces next item wear increase by 10.
Removed in patch 5.4. | |||
Deep Breath |
52 | 300 | — |
Nullifies item wear increase for one of the next three appraisal attempts.
Removed in patch 4.0. | |||
Impulsive Appraisal |
53 | — | — |
Appraise a gathering node for collectables.
Increases item rarity by perception x0.9.
Uses one gathering attempt. Removed in patch 5.4. | |||
Luck of the Mountaineer |
55 | — | — |
Uncovers a gathering node's hidden items. Can only be executed after HQ chain #2.
Removed in patch 6.0. | |||
Single Mind |
57 | 200 | — |
Execute an appraisal without using a gathering attempt.
Removed in patch 5.4. | |||
Dredge |
58 | 100 | — |
Increases the chance of obtaining an HQ item on your next gathering attempt by 10%. Does not increase chances for items which start at 0%.
Removed in patch 6.0. | |||
Last Ditch |
59 | 50 | — |
Increases the collectability of an item. Can only be executed when item wear is beyond its maximum.
Removed in patch 4.0. | |||
Dredge II |
60 | 200 | — |
Increases the chance of obtaining an HQ item on your next gathering attempt by 20%. Does not increase chances for items which start at 0%.
Removed in patch 6.0. | |||
Impulsive Appraisal II |
61 | — | — |
Appraise a gathering node for collectables.
Increases item rarity by perception x0.9. Increases item wear by 10.
Percentage determined by your perception rating. Removed in patch 5.4. | |||
Unearth III |
63 | 300 | — |
Increases the chance of obtaining HQ items while gathering by 30% - 100%. Increase is determined by your perception rating. Does not increase chances for items which start at 0%.
Cannot be used with Unearth. Removed in patch 6.0. | |||
Nald'thal's Counsel |
67 | 10 | — |
Increases the chance of obtaining an HQ item on your next gathering attempt. Increase is random and is only overwritten if the value is higher than the current one. Does not increase chances for items which start at 0%.
Can be used with any action that increases chance of obtaining an HQ item. Removed in patch 6.0. | |||
Stickler |
71 | — | — |
Appraise a gathering node for collectables.
Increases item rarity by perception x0.5. Removed in patch 5.4. | |||
Pick Clean |
77 | 250 | — |
Reduces the chance of obtaining HQ items to 0% but increases item yield by up to three. Number determined by your perception rating. Does not increase item yield if all gathering node items start at 0%. Removed in patch 6.0. | |||
Mind of the Mountaineer |
78 | 300 | — |
Increases the chance of obtaining items while gathering by 10%, while increasing the chance of obtaining HQ items by 20%. Does not increase chances for items which start at 0%.
Removed in patch 6.0. |
Other appearances[]
Final Fantasy Trading Card Game[]
Miner appears in Final Fantasy Trading Card Game as Earth-elemental Backup cards.
Behind the scenes[]
An NPC in the quests for the Miner's Guild will mistakenly call players by the wrong name at least twice depending on their race. Midlander Hyur will be called "Cloud" and "Tidus". Miqo'te will be called "Quina" and "Aerith". All are characters from previous Final Fantasy games.