In the arcade version of Dissidia Final Fantasy, right after entering the multiplayer mode, a screen allows players to choose the summon they prefer, and then the summon with more votes is the chosen.
Like the previous Dissidia Final Fantasy games, each player can summon once in battle; however, the summon mechanics are different this time, because the player is invoking the actual summon into the battlefield rather than an artwork. This summon will act like a party member during a few seconds, and will support the party with "summon effect". Each of the summons attacks depletes the bravery gauge to zero, so it's easy to afflict the Break status to the enemy team.
To invoke a summon, each party must fill the summon gauge by attacking the enemies (which fills the gauge slowly) or by destroying one Summon Core (which fills half of the gauge) and then at least one party member has to charge the gauge manually. This process lasts 8 seconds if only one player is doing it, 4 seconds if two party members are doing it, or is automatic if all the party members charge the gauge at the same time.
List of summons[]
Ifrit[]
Strong of both limb and will, swathed in flames and possessed of keen fangs, this beast rampages about, invigorating its masters while enhancing bravery attacks.
In-game description
Ifrit, the Hell's Fire, is a beast-like summon which can control fire. This summon can be quite aggresive and prefers to attack the powerful enemies in the battlefield. He is one of the five summons that was available by default when the game was launched.
Abilities[]
Skill name | Type | Effects |
---|---|---|
Warcry | Pre-Summoning effect | Reduces foes' guard stamina by 2x. |
Meteor Strike | Post-Summoning effect | Reduces guard stamina by 2x and raises bravery attack power by 1.3x. |
Rush | Summon attack | A high-speed fire element attack that makes Ifrit while moving on a straight line. Power: 1040 |
Drop Attack | Summon attack | Ifrit falls directly from the sky to the position of one enemy, then causes an explosion by punching the ground. Power: 160 (fall) + 960 (explosion) |
Hellfire | Summon attack | A giant fireball consumes everything in the area surrounding Ifrit. Power: 1920 |
Gallery[]
Shiva[]
This bewitching ice queen dances lithely about, freezing everyone in her path. Her gelid breath influences the bravery of her overlords.
In-game description
Shiva, the Icy Queen, is a human-like summon which can control ice. This summon can attract the attention of the fighters and help the bravest of them all. She is one of the five summons that was available by default when the game was launched.
Abilities[]
Skill name | Type | Effects |
---|---|---|
Chilling Grace | Pre-Summoning effect | Boosts unique EX skill gauge gain by 2.5x upon hit. |
Frozen Flurry | Post-Summoning effect | Boosts unique EX skill gauge gain by 2.5x upon hit and skill duration by 1.3x. |
Ice Dance | Summon attack | Shiva flies on the air making a straight line of ice pillars which then transform into a floor-type trap that stuns everyone who steps on it. Power: 1040 |
Cloister of Frost | Summon attack | A huge pillar of ice is generated in the position of one enemy, then it transforms into a floor-type trap which freezes anyone who steps on it. Power: 1040 |
Diamond Dust | Summon attack | A series of glowing ice circles track the enemy, causing damage if touched; and after 8 seconds a giant pillar of ice surges from it. Power: 160 (circles of ice) + 1760 (pillar of ice) |
Gallery[]
Ramuh[]
Ramuh has an uncanny intellect, a pointed glare, and a shroud of lightning. His gift governs the use of all-buffing EX skills.
In-game description
Abilities[]
Skill name | Type | Effects |
---|---|---|
High Voltage | Pre-Summining effect | Boosts generic buff gauge gain by 2x upon hit. |
Catalyzing Spark | Post-Summoning effect | Boosts generic buff gauge gain by 1.2x and skill gauge gain by 2x. |
Thunderstorm | Summon attack | Rains thunderbolts on one or multiple enemies Power: 1040 |
Judgment Bolt | Summon attack | Three lightning bolts encircle each individual enemy until closing in on them in a huge explosion Power: 160+1760 |
Gallery[]
Odin[]
Though prideful, this knight has the skill to back up his claims and cleave his detractors. Odin's blessing imparts speed equal to his sword swings.
In-game description
Abilities[]
Skill name | Type | Effects |
---|---|---|
Greased Lightning | Pre-Summoning effect | Boosts dash gauge max value by 1.1x. |
Bladeglint | Post-Summoning effect | Boosts dash gauge max value by 1.1x and move speed by 1.0625x. |
Hofudo | Summon attack | Odin rushes in a straight line, slashing all enemies in his path Power: 1040 |
Gungnir | Summon attack | Glowing purple markers appear on the ground then shortly after lances of dark energy fall from above Power: 1040 |
Zantetsuken | Summon attack | A field of dark energy surrounds Odin before he slashes in every direction Power: 1920 |
Gallery[]
Leviathan[]
Born of the vast ocean depths, this monstrosity can douse foes with aqueous orbs. Its ill humors makes for more powerful debuff EX skills.
In-game description
Abilities[]
Skill name | Type | Effects |
---|---|---|
Tidal Roar | Pre-Summoning effect | Boosts generic debuff gauge gain by 2x upon hit. |
Sheer Misery | Post-Summoning effect | Boosts generic debuff duration by 1.3x and skill gauge gain by 2x. |
Bubble Orb | Summon attack | Spawns a cluster of water orbs around one or multiple enemies that slowly home in Power: 752 |
Tsunami | Summon attack | Leviathan circles around an area creating a twister of water that then explodes Power: 1920 |
Gallery[]
Alexander[]
He is a walking fortress of light that purifies a wide swath of land almost instantly. His sacred powers, however, also shores up your defenses.
In-game description
Abilities[]
Skill name | Type | Effects |
---|---|---|
Providence | Pre-Summoning effect | Boosts default bravery recovery by 1.5x. |
Divine Bulwark | Post-Summoning effect | Boosts default bravery recovery by 1.5x and max HP by 200. |
Normal Attack 1 | Summon attack | Magic runes on the ground appear before multiple enemies that then explodes into pillars of light that slowly stalks their target Power: 1040 |
Normal Attack 2 | Summon attack | A huge magic rune appears in the sky above an enemy which then bombards then with multiple missiles Power: 1040 |
Divine Judgment | Summon attack | Several rows of magic runes appear all over the battlefield, these quickly explode upward into tall pillars of light Power: 1920 |
Gallery[]
Bahamut[]
This prodigious dragon's shrewd mind is almost as impressive as the searing fire he breathes. That and how his presence enhances allies' unique Ex skills.
In-game description
Abilities[]
Skill name | Type | Effects |
---|---|---|
Frenzied Bellow | Pre-Summoning effect | Boosts bravery brake bonus by 200. |
Drakenscourge | Post-Summoning effect | Boosts bravery brake bonus by 200 and default bravery by 400. |
Megaflare | Summon attack | Bahamut shoots several beams of energy at multiple targets that slowly stalk them before creating a huge explosion Power: 1920 |
Gallery[]