In Dissidia 012 Final Fantasy, new inventory appears in the shop when the player reaches certain points in the storyline, or when the player obtains new equipment pieces or trade accessories, the new inventory requiring the new equipment or trade accessories to be traded for. There is also the Moogle Shop that uses KP (kupo points) as currency, operated by moogles.
List of wares[]
Weapons[]
Main article: Shop (Dissidia 012)/Weapons
Armor[]
Main article: Shop (Dissidia 012)/Armor
Accessories[]
Main article: Shop (Dissidia 012)/Accessories
ETC[]
- Note: ETC items will only be applied to the character the player is currently playing while shopping. After purchase, you can equip the ability in the extra section of the basic abilities menu.
Name | Effects | Cost/Trade |
---|---|---|
Extra Slot | Adds 1 accessory slot | 100 gil, Rosetta Stone |
Level Up | Adds 1 level | 1000 gil, Chocobo Cologne |
Peltast's Gear | Enables sword, dagger, greatsword, katana use | 1 gil, Knight Lore |
Hoplite's Gear | Enables spear, axe, grappling weapon use | 1 gil, Marksman Lore |
Mage's Gear | Enables rod, staff, pole use | 1 gil, Sage Lore |
Ranger's Gear | Enables thrown weapon, instrument, gun use | 1 gil, Gunner Lore |
Knight's Gear | Enables shield, large shield use | 1 gil, Knight Lore |
Thief's Gear | Enables bangle, gauntlet, parrying weapon use | 1 gil, Samurai Lore |
Infantry Gear | Enables helm, hat use | 1 gil, Samurai Lore |
Bard's Gear | Enables hairpin, headband use | 1 gil, Gunner Lore |
Cavalier's Gear | Enables light armor, heavy armor, chestplate use | 1 gil, Marksman Lore |
Evoker's Gear | Enables clothing, robe use | 1 gil, Sage Lore |
Dancer's Garb | Enables ribbon use | 1 gil, Dancer Lore |
Use Machines | Enables machine use | 1 gil, Chemist Lore |