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Casts black magic.
PSP description
Black Magic (くろまほう, Kuro Mahō?) , also called Black, is a skillset in Final Fantasy IV used by Rydia, Tellah, Palom, Fusoya, and Golbez. Black Magic is the counterpart to White Magic, focusing on damaging the target. The Black Magic command's charge time varies, depending on the spell the player selects to cast. Fusoya and Golbez (only in the 3D versions) know all Black Magic spells, while Tellah eventually learns most of them, except for Quake, Death, and Flare, via a story event.
Abel's Lance and Flare Sledgehammer introduced in the Game Boy Advance version have the ability to randomly cast a specific Black Magic spells that randomly activate when using the Attack command when a party member is equipped with the specific weapon. Abel's Lance randomly casts Tornado while Flare Sledgehammer casts Flare. The Tornado spell from Abel's Lance works on any enemy, including bosses.
In the Easy Type version, casting times for the majority of spells were reduced from their original casting time. In the 3D versions, the Dualcast Augment allows two Black Magic spells to be cast in one turn.
List of Black Magic[]
Black Magic command[]
The following is a list of Black Magic spells that can be learned and used through the Black Magic battle command.
Name | MP Cost | Description | Acquired | Image | |
---|---|---|---|---|---|
2D | 3D | ||||
Fire (Fire1) |
5 | Minor Fire-elemental damage to one or all enemies. Casting time of 1. It has a spell power of 16 in 2D versions, and 20 in 3D versions. | Rydia: Event Palom: Known Flame Rod Flame Sword (3D) Flame Claws (3D) |
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Causes fire damage. | |||||
Fira (Fire2) |
15 | Moderate Fire-elemental damage to one or minor Fire-elemental damage to all enemies. Casting time of 3. It has a spell power of 64 in 2D versions, and 50 in 3D versions. | Rydia: Event Palom (2D): LV 12 Palom (3D): LV 13 Flame Lance |
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Causes fire damage. | |||||
Firaga (Fire3) |
30 | Major Fire-elemental damage to one or moderate Fire-elemental damage to all enemies. Casting time of 4. It has a spell power of 256 in 2D versions and 110 in 3D versions. | Rydia (2D): LV 42 Rydia (3D): LV 40 Palom: 33 |
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Causes fire damage. | |||||
Blizzard (Ice1) (Ice) (Blizrd) |
5 | Minor Ice-elemental damage to one or all enemies. Casting time of 1. It has a spell power of 16 in 2D versions, and 20 in 3D versions. | Rydia (2D): LV 2 Rydia (3D): Known Palom: Known Ice Rod Ice Claws (3D) |
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Causes ice damage. | |||||
Blizzara (Ice2) (Blizd2) |
15 | Moderate Ice-elemental damage to one or minor Ice-elemental damage to all enemies. Casting time of 3. It has a spell power of 64 in 2D versions, and 50 in 3D versions | Rydia: Event Palom (2D): LV 11 Palom (3D): LV 12 Icebrand (3D) |
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Causes ice damage. | |||||
Blizzaga (Ice3) (Blizd3) |
30 | Major Ice-elemental damage to one or moderate Ice-elemental damage to all enemies. Casting time of 4. It has a spell power of 256 in 2D versions, and 110 in 3D versions. | Rydia (2D): LV 39 Rydia (3D): LV 38 Palom: LV 32 |
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Causes ice damage. | |||||
Thunder (Lit1) (Bolt1) (Thund) |
5 | Minor Lightning-elemental damage to one or all enemies. Casting time of 1. It has a spell power of 16 in 2D versions, and 20 in 3D versions. | Rydia (2D): LV 5 Rydia (3D): Known Palom: Known Thunder Rod Lightning Claws (3D) |
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Causes lightning damage. | |||||
Thundara (Lit2) (Bolt2) (Thnd2) |
15 | Moderate Lightning-elemental damage to one or minor Lightning-elemental damage to all enemies. Casting time of 3. It has a spell power of 64 in 2D versions, and 50 in 3D versions. | Rydia: Event Palom (2D): LV 13 Palom (3D): LV 14 |
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Causes lightning damage. | |||||
Thundaga (Lit3) (Bolt3) (Thnd3) |
30 | Major Lightning-elemental damage to one or moderate Lightning-elemental damage to all enemies. Casting time of 4. It has a spell power of 256 in 2D versions, and 110 in 3D versions. | Rydia (2D): LV 45 Rydia (3D): LV 41 Palom: LV 34 |
||
Causes lightning damage. | |||||
Sleep | 12 | 15 | Inflicts Sleep. Casting time of 3. It has an accuracy of 50% in 2D versions, and 55% in 3D versions. The spell is more effective the more Agility the caster has. | Rydia: LV 8 Palom: Known Sleep Blade |
|
Causes Sleep. | |||||
Poison (Venom) |
2 | Inflicts Poison on one or all enemies. Casting time of 1. It has a 90% accuracy in 2D versions, and 80% in 3D versions. | Rydia: LV 10 Palom: Known Poison Axe |
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Causes Poison. | |||||
Warp (Dejon) |
4 | 10 | Warp back to previous floor of a dungeon. The spell can also be used in battle to flee (3D versions only). Casting time of 0. | Rydia: LV 12 Palom: LV 29 |
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Warps party back to previous floor. | |||||
Toad | 7 | 10 | Inflicts or cures Toad on one or all enemies. Casting time of 3. It has a 50% accuracy in 2D versions, and 100% in 3D versions. | Rydia: LV 13 Palom: LV 22 |
|
Transforms target to Toad or restores state. | |||||
Stop | 15 | 30 | Inflicts Stop. Casting time of 2. It has an accuracy of 80% in 2D versions, and 70% in 3D versions. Its spell power is equal to 10 turns in 2D versions. | Rydia: LV 15 Palom (2D): LV 14 Rydia (3D): LV 40 |
|
Causes time to stop, halting target's actions. | |||||
Osmose (Psych) (Aspir) |
0 | 5 | Absorbs MP from target to restore own MP. Casting time of 5. The spell has a spell power of 16 in 2D versions (20 in Easy Type), and 10 in 3D versions, and an accuracy of 100%. | Rydia (2D): LV 32 Rydia (3D): LV 33 Palom (2D): LV 40 Palom (3D): LV 23 Lilith Rod |
|
Absorbs MP. | |||||
Drain | 18 | 15 | Absorbs HP from target to restore own HP. Casting time of 3. It has a spell power of 20 in 2D versions (80 in Easy Type), and an accuracy of 100%. In 3D versions, it has an accuracy of 70%. | Rydia (2D): LV 36 Rydia (3D): Event Palom: LV 26 |
|
Absorbs HP. | |||||
Bio (Virus) |
20 | Inflicts moderate non-elemental damage and inflicts Sap. Casting time of 0. It has a spell power of 128 in 2D versions, and 40 in 3D versions. | Rydia: LV 26 Palom: LV 19 |
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Releases a virus that causes damage. | |||||
Tornado (Weak) (Wind) (Tornd) |
25 | 30 | Reduces target's HP to critical level. Casting time of 2. It has an accuracy of 75% in 2D versions, and 70 in 3D versions. | Rydia (2D): LV 51 Rydia (3D): LV 58 Palom: LV 48 |
|
Creates a tornado that causes heavy damage. | |||||
Break (Stone) |
15 | 20 | Inflicts Petrify to one or all enemies. Casting time of 2. It has an accuracy of 30% in 2D versions (40% in Easy Type), and 100% in 3D versions. | Rydia (2D): LV 49 Rydia (3D): LV 43 Palom (2D): LV 36 Palom (3D): 15 Stoneblade (3D) |
|
Causes Petrify. | |||||
Pig (Piggy) |
1 | 10 | Inflicts or cures Pig to one or all enemies. Casting time of 6. It has a 10% accuracy in 2D versions (40% in Easy Type), and 100% in 3D versions. | Rydia: LV 20 Palom: LV 11 |
|
Transforms target to Pig or restores state. | |||||
Quake | 30 | Major non-elemental (2D versions)/Earth-elemental (3D versions) damage to all non-flying enemies. Casting time of 2. It has a spell power of 200 in 2D versions, and 110 in 3D versions. | Rydia (2D): LV 47 Rydia (3D): Event Palom (2D): LV 23 Palom (3D): LV 36 Gaia Hammer |
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Spawns an earthquake that causes damage. | |||||
Death (Fatal) |
35 | 40 | Inflicts Death to one enemy. Casting time of 5. It has an accuracy of 60% in 2D versions, and 30% in 3D versions. | Rydia (2D): LV 52 Rydia (3D): LV 55 Palom: LV 46 |
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Causes Death. | |||||
Flare (Nuke) |
50 | 55 | Massive non-elemental damage to one enemy. It has a spell power of 400 in 2D versions, and 160 in 3D versions. | Rydia (2D): LV 55 Rydia (3D): LV 60 Palom (2D): LV 52 Palom (3D): LV 55 |
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Causes damage by combustion. | |||||
Meteor (Meteo) |
99 | Extreme Holy-elemental (2D versions)/non-elemental (3D versions) damage to all enemies. Casting time of 10. It has a spell power of 800 in 2D versions, and 250 in 3D versions. | Rydia (2D): LV 60 Rydia (3D): LV 80 Palom: LV 50 |
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Calls forth a meteor that causes damage. |
Item magic[]
In the 3D versions, Magic Arrow and Dancing Dagger were classified into Black Magic spells. Most spells are used via the Black Magic command, but some spells can be used via the Items command. Item magic is cast by using specific weapons from the Item menu during battle. The weapon must be equipped, and unlike magic used via the Black Magic command, item magic spells do not cost MP. All spells can be reflected, except for the Dancing Dagger spell.
The spell names for item magic are hidden, as when the player uses an item, the name used will be that of the name of the item which overrides the spell's name. Item magic can be used even if the user is silenced. In the 3D versions, the power of item magic increases and decreases with the modification of the Intelligence stat.
Name | MP Cost | Description | Acquired | Image | |
---|---|---|---|---|---|
2D | 3D | ||||
Magic Arrow (MgcArrow) (Mage Arrows) (Dummy) |
0 | Deals minor non-elemental damage with a spell power of 28. | Rod | ||
Dancing Dagger (Dummy) |
0 | Deals moderate non-elemental damage with a spell power of 40. | Dancing Dagger |
Twincast[]
In the 3D versions, some of the original and new spells were classified into Black Magic spells.
Name | MP Cost | Description | Acquired | Image | |
---|---|---|---|---|---|
2D | 3D | ||||
Pyroblast (Flare) (Pyro) (ltFlare) |
10 | 30 | Moderate non-elemental (2D versions)/Fire-elemental (3D versions) damage to all enemies. | Palom and Porom, Any two teammates (3D) |
|
Comet (ltMeteo) |
20 | 50 | Moderate non-elemental damage to all enemies. | Palom and Porom, Any two teammates (3D) Stardust Rod |
|
Twin Meteor (W.Meteo) (Double Meteor) |
0 | 20 | Extreme Holy-elemental (2D versions)/non-elemental (3D versions) damage to all enemies. | Fusoya and Golbez, Palom and Porom (Requires the equipped Twin Stars) |
|
Ultima | — | 99 | Extreme non-elemental damage to all enemies. | Cecil and Rosa |
Other appearances[]
Dissidia Final Fantasy Opera Omnia[]
Pictlogica Final Fantasy[]
Final Fantasy Airborne Brigade[]
- Ability Cards
- Legend Cards
Behind the scenes[]
The magic circle effect on the Final Fantasy IV: The Complete Collection has Greek words inside the inner and outer circle areas of the magic circle. It also has three images of the principle elements: Fire, Ice, and Lightning.
Gallery[]
- Super Nintendo
- Game Boy Advance
- Nintendo DS
- PlayStation Portable
Etymology[]
Black magic has traditionally referred to the use of supernatural powers or magic for evil and selfish purposes. With respect to the philosophy of left-hand path and right-hand path, black magic is the malicious counterpart of benevolent white magic.