In Final Fantasy VII The First Soldier, melee weapons are determined by Style.
Guns[]
Guns can be picked up or retrieved from chests or crates during combat.
Assault Rifles | |||
---|---|---|---|
Name | Image | Description | Ammo Type |
Lethal Gaze | Fully-automatic assault rifle. Each round packs a heavy punch. | Heavy | |
Combat Rifle Mod 2 | Fully-automatic assault rifle. Lacks power due to using light ammo, but is easy to use. | Light | |
Shinra Type B Assault Rifle | 3-round burst assault rifle. Minimal recoil on the first two shots. | Heavy | |
Light Machine Guns | |||
Name | Image | Description | Ammo Type |
Inferno | Fully-automatic light machine gun. Holds a large amount of ammo and has minimal recoil. | Heavy | |
Gryphon | Fully-automatic light machine gun. Fires powerful rounds at a rapid fire. | ||
Submachine Guns | |||
Name | Image | Description | Ammo Type |
MP-60 Type A | Fully-automatic submachine gun. Packs a powerful punch and has a minimal recoil. | Light | |
Dissent's Bane | Full-automatic submachine gun. Has an extremely rapid rate of fire. | Light | |
Sniper Rifles | |||
Name | Image | Description | Ammo Type |
Mark 5 Sniper Rifle | Semi-automatic sniper rifle. Has a rapid rate of fire. | Heavy | |
Executioner Gamma | Bolt-action sniper rifle. Each round packs a heavy punch. | Heavy | |
Cyclops Roar | Has a heavy recoil and a poor rate of fire, but each round packs an extremely heavy punch. | ||
Shotguns | |||
Name | Image | Description | Ammo Type |
Model S-7 | Semi-automatic shotgun. Has a rapid rate of fire. | Shotgun shells | |
Eclipse Eater | Pump-action shotgun. Each shell packs a heavy punch. | Shotgun shells | |
Handguns | |||
Name | Image | Description | Ammo Type |
87-Type Handgun | Fully-automatic handgun. Easy to use. | Light | |
Wrath Revolver | Semi-automatic handgun. Each round packs a heavy punch. | Heavy |
Special Weapons[]
Season 1 | |||
---|---|---|---|
Name | Image | Description | Obtained |
Buzzsaw Launcher | Fires chainsaw shots. The rounds stick to the target and inflict damage when touched. | Defeat a Cutter | |
Bomb Launcher | Uses bombs as rounds. Can be reloaded by weakening bombs and sucking them up. | Defeat a Bomb, special treasure. | |
Polestar | Special shotgun. When the shells hit a special coin, they turn into lasers and fire. | Defeat a Scorpion Sentinel, special treasure. | |
Season 2 | |||
Inferno Cannon | Fires a continuous laser beam. | Defeat Bahamut, special treasure. | |
Flare Thrower | Fires a stream of purple fire. | Defeat Bahamut, special treasure | |
Season 3 | |||
Serpent Launcher | Fires a rocket. | Supply drops | |
Dual Wheeler | Magic rifle that doesn't need to reload. Can be charged with MP to change to a shotgun. Uses Magic Ammo. | Rare spawn | |
Demolition Rocket Launcher | Limited ammo and incredibly powerful, exclusive to Variant Mode. | Periodic spawn | |
Season 4 | |||
Gil Toss Machine Gun | Uses gil to attack, damage increases as gil increases. | TBD | |
Chimeric Vengeance | Magic sniper rifle that doesn't need to reload. Can be charged with MP to fire a laser stream. | TBD |