A Fierce World | ||||
| ||||
Developer(s) | Poisonshot | |||
Publisher(s) | Poisonshot | |||
Platform(s) | ROBLOX Player | |||
Genre(s) | RPG | |||
Series | Several Nights at Fierce's |
A Fierce World is an RPG game with gameplay and characters inspired by FNAF World, but both elements beign pretty different. It is the successor to Engineer's Creation and part of the Several Nights at Fierce's series. It is the first game in that series to show the updated animatronic designs, the other games probably getting changes soon.
Summary[]
You were just living an happy day, when suddenly, alien purple blobs attacked you! You were forced to run away! Now, you must find teamates and find the source of these aliens. Along the way, you will have to fight diverse enemies and powerful bosses...
Play as a very diverse cast of animatronic characters! Ranging from Bodhi the polite Blob to Breakmind the Fortune Teller, there's a character for everyone!
Story[]
Not much is known about the story, other then there are 7 main areas the player goes to in the story, with few others involved. It also involves purple alien blobs, althrough they are not related at all to Bodhi.
Gameplay[]
Overworld[]
Unlike FNaF World, the overworld is fully 3D and you can change the angle of the camera freely. You are always playing as Michael, even if he isn't on your team. Occasionally, while walking, you will encounter enemies.
Battles[]
The game plays in a very different way then FNaF World. At the start of a turn, you get a view of your characters in the top right corner while the enemies are in the bottom left. You can select the character you use, then the attack you will use. The attacks have cooldowns in order to prevent you from spamming stronger moves.
Once you select the attack, the characters are swapped positions; the enemies are in the top right and your team in the bottom left. You get to see the attack beign performed. If the attack only targets 1 enemy, you can select the enemy you attack. If the attack affects your character team, it simply doesn't swaps the positions.
Enemies can still attack you during your turn, and while they attack mostly at the same rate if not even quicker then FNAF World, the enemies and bosses are much more fair, rarely having moves that one-shot characters. This makes it possible to win the game with any character, unlike FNaF World where you needed a shielder and a "gift-boxer" to beat the last few bosses.
Each character has five moves. They all have Tackle, a basic attack, by default. They then have a "State" move depending on thier state. For example, Michael would get "Party" while Broken Crabby would get "Unscrew". They also have an "Ultimate" or a "Character" move, which is a strong move determined by the character the character you're using represents. So Bodhi and Original Bodhi would have the same "Ultimate", but Drake and Fierce don't.
Characters[]
First move is always Tackle, so it is not included. Fourth move is the "State Move". Fifth move is the "Ultimate/Character Move"
Character | Description | Pre-Battle Dialogue | Moves | Types | Unlocked in: |
---|---|---|---|---|---|
Michael is a "minion". But who's the master?! | Wait, what? I'm a starter character! |
Jumpscare Headbonk Party Charge Shock |
State: Normal Character: Michael |
Starter Character | |
Bodhi is your best blob buddy. | Wait, what? I'm a starter character! |
Puddle Heal Party Liquid Blast |
State: Normal Character: Bodhi |
Starter Character | |
drake is a EPIC fire dragon!!!!11!!1 | Wait, what? I'm a starter character! |
Headbonk Fireball Party Inferno |
State: Normal Character: Drake |
Starter Character | |
Drew is a fabulous aqua dragon! Oooh! | Wait, what? I'm a starter character! |
Water Pulse Heal Party Mermaid Call |
State: Normal
Character: Drew |
Starter Character | |
Drago's so lazy! And he claims to be active... | Wait, what? I'm a starter character! |
Leech Seed Headbonk Party Forest Shield |
State: Normal
Character: Drago |
Starter Character | |
Crabby must've got trapped in a lobster-trap. | Wait, what? I'm a starter character! |
Water Pulse Jumpscare Party Shed Skin |
State: Normal
Character: Crabby |
Starter Character | |
oOooOOooOOOOOo | Wait, what? I'm a starter character! |
Summon Jumpscare Party Spare Suit |
State: Normal
Character: Doll |
Starter Character | |
Comes from an AU where Crabby is genderswapped. | I may be a plush seller, but I'm not a plush! |
Water Pulse Speed Boost Party Shed Skin |
State: Normal
Character: Crabby |
Pebble Plains | |
Gilgamesh is totally the nicest character. | ARGH! I wanted to be a terrifying villain, but instead, I'm this boo-nice goblin!!!!! |
Bash Jumpscare Party Axe Murder |
State: Normal
Character: Gilgamesh |
Pebble Plains | |
He's the one who punishes bad kids! | Oh hoh hoh! You're acting bad! You're getting a punishment! |
Bite Fireball Party Nuclear Bomb |
State: Normal
Character: Richard |
Pebble Plains | |
It's a WISard! | Plants Don't Talk Dummy |
Leech Seed Laser Party Infection |
State: Normal
Character: Wis |
Pebble Plains | |
That's not even a name! | You look ridicoulous. |
Heal Shield Party Guardian's Eye |
State: Normal
Character: Orlockron |
Pebble Plains |
Enemies[]
Enemy | Description | Moves | Found in: |
---|---|---|---|
Ant-Enna |
An ANT-i animatronic ANT with complex ANTennas. Stop it's ANTics! |
Laser Speed Boost |
Pebble Plains |
Blugamesh |
Someone cloned Gilgamesh and turned him blue. What. |
Bash Water Pulse |
Pebble Plains |
Chickake |
A happy hopping chicken cupcake! |
Heal Speed Boost |
Pebble Plains |
Endo-Skeleton |
Spooky scary endoskeletons. |
Jumpscare Headbonk |
Pebble Plains |
Fishfoxy |
Something seems fishy here... |
Bite Water Pulse |
Pebble Plains |
Roboar |
Boar roar. |
Bash Headbonk |
Pebble Plains |
Rupture |
A red raptor robot. You could ride on it if it wasn't your enemy. |
Headbonk Speed Boost |
Pebble Plains |
Bosses[]
Bosses are stronger enemies you usually find at the end of an area. Beating them in main areas is usually needed to progress. Bosses are immune to Gilgamesh's ultimate move, Axe Murder, because else you could easily kill them.
Boss | Description | Moves | Boss of: |
---|---|---|---|
Sirbly |
Sir, I'm Sirbly. Sir...uh, sir? Sir, are you sure, sir, that this is, sir, right? |
Leech Seed Heal Shield Defense Boost Forest Shield |
Pebble Plains |
Locations[]
Pebble Plains[]
A simple plains area. This is where you spawn as well. On the walls are "animatronic fossils". Some stones are seen around the map. This area is split in multiple sections, most of which have some kind of quirk.
The first section, the one you spawn in, has a few houses and trees. It is separated in two by a small river. Advancing forward, you will reach the second section. This area can be
The second section needs some platforming to solve. You can climb on a giant fossil to go on top of a tree which is connected by another tree by a vine. From there, you can reach a hole in a wall that leads to the Small Suburb.
Once you're past the Small Suburb, you're in the pebble plains again. The area is not much else then a path surrounded by water.
The last section is a rather small area containing the boss, Sirbly.
In all of those areas, you may encounter some enemies: Ant-Enna, Blugamesh, Chickake, Endo-Skeleton, Fishfoxy, Roboar and Rupture.
After a battle, you may encounter Crabbette, Gilgamesh, Richard, Wis or Orlockron. Beating it will unlock it.
Small Surburb[]
An area containing many houses. Most if not all NPCs are found here. You can instantly teleport here from anywhere in the overworld. Some trees can be seen here too.
Moves[]
Each character has five moves. By default, the first move is Tackle (which has no cooldown):
Tackle | Deals low damage to a single enemy. |
---|
Normal Moves[]
These moves are just normal moves. Each character has two of these.
Move | Description | Cooldown (in seconds) |
---|---|---|
Jumpscare | Stuns a single enemy for a few seconds. | 10 |
Headbonk | Deals average damage to a single enemy. | 5 |
Puddle | Deals low damage to multiple enemies. | 5 |
Heal | Slightly heals the team. | 10 |
Fireball | Deals average damage to a single enemy. | 5 |
Water Pulse | Deals low damage to multiple enemies. | 5 |
Leech Seed | Drains health off an enemy over time. | 10 |
Summon | Summons an endoskeleton to assist the team. | 7.5 |
Speed Boost | Lowers the team's cooldown. | 7.5 |
Bash | Deals high damage to a single enemy. | 10 |
Bite | Deals high damage to a single enemy. | 10 |
Shield | Lowers the damage done by enemies. | 7.5 |
State Moves[]
State moves are different from Normal Moves. Each character has one of these. The move depends on the state of the animatronic. So a Broken animatronic would have Unscrew while a Figurine animatronic would have Restore.
Move | Description | Cooldown (in seconds) |
---|---|---|
Party (Normal) | Gives a slight boost to all of the user's stats. | 7.5 |
Unscrew (Broken) | 20% chance to kill an enemy. 5% for bosses. | 10 |
Dust Cloud (Withered) | Slightly lowers all of an enemy's stats. | 7.5 |
Restore (Figurine) | Heals the user. | 15 |
Haunt (Haunted) | Stuns a single enemy for a few seconds. | 10 |
Short-Circuit (Endo) |
Kills enemies with less then 20% HP. |
20 |
Glitch (Hallucination) | Drains health off an enemy. | 7.5 |
Building Up (Incomplete) | Regenerates HP over time. | 7.5 |
Character Moves[]
Character moves are much stronger then normal moves. However, they have long cooldowns and you need to wait before using them at the start of a round. The character move depends on the "character" an animatronic is; AnimaProto and Gilgamesh are the same character, for example, but Drake and Drew are not.
Move | Description | Cooldown (in seconds) |
---|---|---|
Charge Shock | Deals very high damage to a single enemy. | 30 |
Liquid Blast | Deals high damage to all enemies. | 30 |
Inferno | Deals high damage over time. | 25 |
Mermaid Call | Fully heals the user's team. | 120 |
Forest Shield |
Blocks three enemy attacks. |
30 |
Shed Skin | Gives a boost to all of the user's stats. | 20 |
Spare Suit | 50% chance to kill an enemy. 15% for bosses. | 30 |
Axe Murder | Kills a single enemy. | 120 |
Nuclear Bomb | 10% chance of killing all enemies. | 120 |
Infection | Drains lots of health off an enemy over time. | 45 |
Guardian's Eye | Gives high boosts to the team for a short time. | 60 |
Polls[]
Trivia[]
- This is the first game that shows the characters with eyeballs for eyes instead of the black lines or squares in the previous games.
- This is also the first game where the characters are mostly made of spheres. In the other games, they were mostly made of cubes and cylinders.
- Some characters have strange states. For example, The Doll, who should be Haunted, is considered a Normal animatronic. The theater animatronics and Crabbette should be considered Figurines, but they're considered Normals as well. And so on.
- The bosses are much bigger ingame then they appear to be in this article.
- Strangely, Crabby and Crabbette are the same character, even through other similar characters such as Drake and Drew are not.