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本页列出所有 munitions 在 辐射. |
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General information[]
A major bug in the Fallout engine (not fixed in the latest patches) prevents any of the ammunition modifiers (Damage modifier, Armor Class modifier, Damage Resistance modifier) from working. This table list the intended values, but Armor Class and Damage Resistance modifiers are actually 0% and Damage modifier is 1/1. As such, only the weapon base damage and Critical Hit modifier are used.
List of Fallout ammunition[]
Image | Name | Type | AC mod | DR mod | Damage mod | Magazine size | Value | Weight | Weapons using this ammo |
---|---|---|---|---|---|---|---|---|---|
.223 FMJ | FMJ | -20% | -20% | 1/1 | 50 | 200 | 2 | ||
.44 Magnum FMJ | FMJ | 0% | -20% | 1/1 | 20 | 50 | 1 | ||
.44 Magnum JHP | JHP | 0% | 20% | 2/1 | 20 | 50 | 1 | ||
10mm AP | AP | 0% | -25% | 1/2 | 24 | 100 | 1 | ||
10mm JHP | JHP | 0% | 25% | 2/1 | 24 | 75 | 1 | ||
12 gauge shotgun shell | shotgun shells | -10% | 0% | 1/1 | 20 | 225 | 1 | ||
14mm AP | AP | 0% | -50% | 1/2 | 30 | 150 | 1 | ||
5mm AP | AP | 0% | -35% | 1/2 | 50 | 120 | 1 | ||
5mm JHP | JHP | 0% | 35% | 2/1 | 50 | 100 | 1 | ||
9mm ball | 9mm | 0% | 0% | 1/1 | 20 | 100 | 2 | ||
BBs | BBs | 0% | 0% | 1/1 | 20 | 20 | 2 | ||
Explosive rocket | Explosive | 0% | -25% | 1/1 | 1 | 200 | 3 | ||
Flamethrower fuel | Flamethrower fuel | -20% | 25% | 1 | 10 | 250 | 10 | ||
Microfusion cell | Energy | 0% | 0% | 1 | 50 | 1000 | 5 | ||
Rocket AP | AP | -15% | -50% | 1/1 | 1 | 400 | 3 | ||
Small energy cell | Energy | 0% | 0% | 1 | 40 | 400 | 3 |
Template:Navbox ammo FO1