This is a transcript for dialogue with Justin Ayo. |
DialogueInstitute[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
1 | DialogueInstituteJustinFirstGreetingScene | {Measuring, sizing up the player} So, here you are. | JustinAyo: Justin Ayo, acting director of the Synth Retention Bureau. | A | |
2 | Coursers hunt down and reclaim synths that have escaped the Institute. | A1b | |||
3 | {Punch up "relentless"... there's an almost sinister pride here / SinisterSmile} They are highly self-sufficient, trained in combat, infiltration and tracking. In a word, our Coursers are relentless. | JustinAyo: But I gather you know all of this, since you've encountered one already. | A1c | ||
4 | Player Default: I'm sure it's best for everyone if the synths remain here. | Certainly. We can't allow sophisticated Institute technology to fall into the wrong hands. | A1a | ||
5 | The results could be disastrous. | JustinAyo: Our main instrument is the Courser, a third-generation synth assigned to operate on the surface. | A1b | ||
6 | Player Default: So basically, you're the secret police. | Secret police? If that's a pre-war reference, then I'm afraid it's lost on me. | JustinAyo: Our main instrument is the Courser, a third-generation synth assigned to operate on the surface. | B1a | |
7 | Player Default: If the synths want to be free, you should let them. | Synths do not want. They might look like human beings, but they are machines. | X1a | ||
8 | {A bit cold and dismissive, the player does not deserve to know more} As to why they're escaping, that matter is currently under investigation. | JustinAyo: Our main instrument is the Courser, a third-generation synth assigned to operate on the surface. | X1b | ||
9 | JustinAyo: They are highly self-sufficient, trained in combat, infiltration and tracking. In a word, our Coursers are relentless. | But I gather you know all of this, since you've encountered one already. | A1a | ||
10 | In fact, I'd very much like to know how you defeated it. | Player Default: I'm no stranger to combat. | A1b | ||
11 | Player Default: I'm no stranger to combat. | Even so, a Courser should be more than a match for any single combatant. | JustinAyo: I suppose I'll have to ask Robotics to perform detailed diagnostics on the entire production run. As if we don't have enough problems. | A1a | |
12 | Player Default: I hate to break it to you, but your Courser wasn't all that tough. | Then it's likely the unit was defective. It's rare, but faults can occur from time to time. | JustinAyo: I suppose I'll have to ask Robotics to perform detailed diagnostics on the entire production run. As if we don't have enough problems. | B1a | |
13 | Player Default: I guess I just got lucky. | That's hardly helpful. | JustinAyo: I suppose I'll have to ask Robotics to perform detailed diagnostics on the entire production run. As if we don't have enough problems. | X1a | |
14 | Player Default: Why does it matter? | If there is some defect in Courser combat programming, then it must be identified and corrected. | JustinAyo: I suppose I'll have to ask Robotics to perform detailed diagnostics on the entire production run. As if we don't have enough problems. | Y1a | |
15 | JustinAyo: I suppose I'll have to ask Robotics to perform detailed diagnostics on the entire production run. As if we don't have enough problems. | {A bit impatient} Now, unless you need something else, I'll get back to work. | Player Default: I'd like to know more about the synth reclamation process. | A1a | |
16 | Player Default: No problems here. | {Approving, but also forceful and direct} Good to hear. | JustinAyo: Now, Father has asked that I provide you with a brief overview of the Synth Retention Bureau. | A1a | |
17 | Player Default: Stay out of my way, or you'll regret it. | {Cold, measuring, implying danger} That sounds a bit like a threat. I'm sure I'm just misunderstanding you, though. Threats aren't advisable for someone in your position. | JustinAyo: Now, Father has asked that I provide you with a brief overview of the Synth Retention Bureau. | B1a | |
18 | Player Default: I guess we'll find out. | Indeed. | JustinAyo: Now, Father has asked that I provide you with a brief overview of the Synth Retention Bureau. | X1a | |
19 | Player Default: Why don't you trust me? | I'll be honest, you're an outsider. | Y1a | ||
20 | The first outsider to be allowed access to the Institute in quite a long time, in fact. There's little precedent for this situation, so it's only natural to take extra precautions. | Y1b | |||
21 | It's nothing personal, I assure you. | JustinAyo: Now, Father has asked that I provide you with a brief overview of the Synth Retention Bureau. | Y1c | ||
22 | Player Default: Why don't you trust me? | {Cold} Oh, it's nothing personal. I don't trust anyone. | JustinAyo: Now, Father has asked that I provide you with a brief overview of the Synth Retention Bureau. | Y2a | |
23 | JustinAyo: Despite your relation to Father, you're a bit of an unknown quantity. | {Neutral} I'm sure you understand. There won't be any... issues, will there? | Player Default: No problems here. | A1a | |
24 | Player Default: The results could be disastrous. | Our main instrument is the Courser, a third-generation synth assigned to operate on the surface. | A1a | ||
25 | Player Default: Even so, a Courser should be more than a match for any single combatant. | I suppose I'll have to ask Robotics to perform detailed diagnostics on the entire production run. As if we don't have enough problems. | JustinAyo: Now, unless you need something else, I'll get back to work. | A1a | |
26 | NPCMJustinAyo: So, here you are. | {Direct, authoritative} Justin Ayo, acting director of the Synth Retention Bureau. | A1a | ||
27 | {Direct, candid, confrontational} I'll be up front with you. We're going to be keeping a close eye on you for the near future. | A1b | |||
28 | {Direct, candid, confrontational} Despite your relation to Father, you're a bit of an unknown quantity. | JustinAyo: I'm sure you understand. There won't be any... issues, will there? | A1c | ||
29 | Player Default: Good to hear. | Now, Father has asked that I provide you with a brief overview of the Synth Retention Bureau. | A1a | ||
30 | Our primary responsibility is the recovery of escaped synths that are hiding among the human population on the surface. | Player Default: I'm sure it's best for everyone if the synths remain here. | A1b | ||
31 | DialogueInstituteJustinSubsequentScene | {A little impatient, not wanting to talk} Yes? What do you need? | Player Default: I'd like to know more about the synth reclamation process. | A | |
32 | {A little impatient, not wanting to talk} What do you want? And please, make it quick. | Player Default: I'd like to know more about the synth reclamation process. | A | ||
33 | {A little impatient, not wanting to talk} Yes? What is it? | Player Default: I'd like to know more about the synth reclamation process. | A | ||
34 | Player Default: I'd like to know more about the synth reclamation process. | {Slight irritation, you're getting impatient} Fine. | A1a | ||
35 | Once a Courser has located a rogue synth, it uses that synth's recall code to wipe its memories and render it inert. | A1b | |||
36 | We then begin the delicate process of restoring the neural pathways to their original configuration. | A1c | |||
37 | In those cases where the procedure is successful, the synth returns to duty with no memory of its time on the surface. | A1d | |||
38 | {Tinged with bitterness} All too often, we're unable to repair the damage and are forced to dispose of the unit entirely. | A1e | |||
39 | Player Default: I'm good for now, thanks. | {A dismissal} Very well. | B1a | ||
40 | Player Default: You mentioned that Coursers undergo special training. Tell me more about it. | The SRB constantly monitors our gen-3 synth population, looking for specific traits. | X1a | ||
41 | Those who show tenacity, fearlessness and independence undergo a rigorous training regimen. | X1b | |||
42 | We teach them armed and unarmed combat, investigative techniques, psychology and mechanical skills. | X1c | |||
43 | Those who pass a final evaluation become Coursers. The rest have their memories wiped and return to their former duties. | X1d | |||
44 | Player Default: If you're the acting head of the SRB, who are you filling in for? | {A bit cagey, you don't want to share too much info} Doctor Zimmer holds that position. He's supervising the retrieval of some of the more... 'high profile' units. | Y1a | ||
45 | In his absence, I keep things running smoothly. | Y1b | |||
46 | - | {Skeptical} Either that, or the Coursers have developed a flaw. | |||
47 | I'll have to look into that more closely, but now is not the time. | ||||
48 | {Impatient, annoyed, wondering why the player has stopped talking.} Hello? You there? | ||||
49 | {Annoyed, frustrated} If the Robotics division was a little more careful, we wouldn't have synths trying to escape. | ||||
50 | {Serious, even stern... a warning} Coursers on the hunt are relentless. If you see one, you should stay out of its way. | ||||
51 | {Stern} If you see any suspicious synth activity, report it immediately. | ||||
52 | {Stern, almost lecturing} Constant vigilance is vital to preventing synth escapes. | ||||
53 | {Smug, underhanded, the words of a bully} Sometimes you have to lean on the other departments a little to get what you need. |
DialogueInstituteSRB1[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
54 | DialogueInstituteAlanaJustin1Scene | {Angry, frustrated} I'm seriously thinking of heading over to Robotics to knock some heads together. | Alana: What now? | A1a | |
55 | Alana: What now? | {Angry, frustrated} They're dragging their feet on the targeting package upgrades I asked for. | A1a | ||
56 | {Angry, frustrated} Maybe I should take some Coursers with me. You know, send a message. | Alana: Please don't. There's enough friction as it is between us and pretty much all the other departments. | A1b | ||
57 | Alana: Please don't. There's enough friction as it is between us and pretty much all the other departments. | {Angry accusation} You going soft on me, Alana? | A1a | ||
58 | My methods get results, and they will this time. You'll see. | A1b | |||
59 | DialogueInstituteAlanaJustin2Scene | {Curious, a little concerned. X5-76 is "x five seventy six"} Has X5-76 checked in yet? | Alana: Not that I'm aware of. | A1a | |
60 | {Curious, a little concerned} Any new data from the northwest sector? It's been quiet up there. | Alana: Not that I'm aware of. | A2a | ||
61 | {Matter-of-fact} Any new leads on that sighting in Quincy? | Alana: Not that I'm aware of. | A3a | ||
62 | Alana: Not that I'm aware of. | {Mild concern} Hm, better keep an eye on that. | A1a | ||
63 | Alana: Not that I'm aware of. | Let's hope we hear something soon. | A2a | ||
64 | DialogueInstituteAlanaJustin3Scene | Alana: Just heard from robotics. Sounds like the Courser upgrades have been rescheduled for next month. | {Frustrated, angry} Bastards are dragging their feet just to make a point. | A1a | |
65 | Alana: Just heard from robotics. Sounds like the Courser upgrades have been rescheduled for next month. | {Very bitter & sarcastic.} Great. That's just great. | A2a | ||
66 | Alana: Just heard from robotics. Sounds like the Courser upgrades have been rescheduled for next month. | {Frustrated, angry} This is such bullshit. They're doing this just to piss me off. | A3a | ||
67 | DialogueInstituteSRB4Scene | Alana: Just had a sighting near Poseidon Energy. | {Eager} Who's in that sector? | Alana: Right now, just X2-71 | A1a |
68 | Alana: Just had a sighting near Poseidon Energy. | {Eager, hopeful} Tell me we've got a unit out that way. | Alana: Right now, just X2-71 | A2a | |
69 | Alana: Just had a sighting near Poseidon Energy. | {Eager} Remind who's covering that area. | Alana: Right now, just X2-71 | A3a | |
70 | Alana: Right now, just X2-71 | Set him loose, then. | A1a | ||
71 | Alana: Right now, just X2-71 | {Firm, confident} Let's start a track. | A2a | ||
72 | Alana: Right now, just X2-71 | {Firm, commanding} Send orders to investigate and pursue. | A3a | ||
73 | DialogueInstituteSRBScene6 | InstituteScientist: If we do that, we'll be down to the minimum number of on-site units. | {Angry / Angry} We don't have a choice. Let's hope those geniuses in Robotics get off their asses and provide us with some new units. | A1a | |
74 | InstituteScientist: Doctor Ayo, we've had a...uh...situation in the field. | {Irritated / Irritated} What is it this time? | InstituteScientist: One of our Courser teams was ambushed by raiders. They survived, but suffered severe damage and can't relay back. | A1a | |
75 | InstituteScientist: One of our Courser teams was ambushed by raiders. They survived, but suffered severe damage and can't relay back. | {Frustrated / Irritated} Damnit! It's not like I have a limitless number of Coursers to put in the field. | A1a | ||
76 | {Frustrated} Alright, send two Coursers for the extraction. Tell them to proceed with caution, those raiders might still be around. | InstituteScientist: If we do that, we'll be down to the minimum number of on-site units. | A1b | ||
77 | DialogueInstituteSRBScene7 | InstituteScientist: Doctor, we've located a group of abandoned gen-1 synths on the surface. How should we proceed? | {Serious. / Stern} Interesting...Engage with extreme aggression, these gen-ones are likely to be hostile. | InstituteScientist: The Coursers will destroy them, shouldn't we try to reclaim them in an operational state? | A1a |
78 | InstituteScientist: The Coursers will destroy them, shouldn't we try to reclaim them in an operational state? | {Neutral} Then we'll strip them for parts once they get back here. | A1a | ||
79 | Find me when they've returned. | InstituteScientist: Yes, of course. | A1b |
DN036_Post[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
80 | DN036_PostInstJustin | PlayerVoiceFemale01: I ran across an old woman named Phyllis Daily who thinks she's a synth. | {Irritated} Ugh, again? | A1a | |
81 | {Sarcastic} I guess you want something for your trouble? Fine, here. Take it and go. | A1b |
Inst301Post[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
88 | - | {Impressed, pleased. B5-92 is "b five ninety-two".} My compliments on getting B5-92 back to us so quickly. | |||
89 | {Impressed, pleased. X6-88 is "x six eighty-eight".} X6-88 sounded very impressed with your work at Libertalia. He doesn't give praise lightly. Well done. | ||||
90 | {Impressed, pleased. B5-92 is "b five ninety-two".} Unit B5-92 is undergoing the reclamation process as we speak. Before long, he'll be back in the work force. | ||||
91 | {Impressed, pleased. B5-92 is "b five ninety-two".} Thanks to you, unit B5-92 is back in service and operating at full capacity. | ||||
92 | {Disappointed, critical / Concerned} Your mission was to reclaim the rogue synth, not destroy it. | ||||
93 | {Disappointed, critical / Concerned} I'll be honest with you. I'm disappointed in your inability to recover that rogue synth. | ||||
94 | {Disappointed, critical / Concerned} We needed that rogue synth back here. I hope you'll do better next time. |
Inst303[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
95 | Inst303DirectorateFatherScene | Madison: Seems a poor choice. | How can you possibly justify this? He isn't one of us... he isn't even a scientist! | Shaun: Ignoring your borderline-insubordinate tone, I will simply say this. | A1a |
96 | Madison: Seems a poor choice. | How can you possibly justify this? She isn't one of us... she isn't even a scientist! | Shaun: Ignoring your borderline-insubordinate tone, I will simply say this. | A2a | |
97 | Evan: No! | {shocked, horrified} You can't be serious! | Shaun: Please, everyone. Please! | A1a | |
98 | Clayton: Oh, boy. | You can't be serious! | Allie: Really? | A1a | |
99 | Inst303DirectorateOpeningScene | Justin: Yes, ah... Watchers show no additional threats beyond those previously identified. | We're still monitoring the increased activity around Fort Independence, but there are no immediate signs we should be concerned. | Justin: Boston International Airport remains occupied, with Brotherhood presence noted at several other points throughout the Commonwealth. | A1a |
100 | Justin: We're still monitoring the increased activity around Fort Independence, but there are no immediate signs we should be concerned. | Boston International Airport remains occupied, with Brotherhood presence noted at several other points throughout the Commonwealth. | Justin: Intelligence suggests that this "Railroad" continues to operate, and is becoming more... ambitious. | A1a | |
101 | Justin: Boston International Airport remains occupied, with Brotherhood presence noted at several other points throughout the Commonwealth. | Intelligence suggests that this "Railroad" continues to operate, and is becoming more... ambitious. | Justin: SRB agents are monitoring all known situations, sir. | A1a | |
102 | Justin: Intelligence suggests that this "Railroad" continues to operate, and is becoming more... ambitious. | {emphasis on "all", suggesting someone in the room is also being watched} SRB agents are monitoring all known situations, sir. | Alana: Oh, yes. Uhh... Watchers have not shown any additional threats at this time. | A1a | |
103 | Shaun: Good, we're all here. I think it's time we begin. | Sir, excuse me, but... | Justin: What exactly is he doing here? | A1a | |
104 | Justin: Sir, excuse me, but... | {distrustful} What exactly is he doing here? | Alana: Excuse me sir, but is it wise to have this meeting given... present company? | A1a | |
105 | Justin: Sir, excuse me, but... | {distrustful} What exactly is she doing here? | Alana: Excuse me sir, but is it wise to have this meeting given... present company? | A2a | |
106 | Allie: Otherwise, internally things are as tight as they've ever been. Doctor Secord and her division have been keeping an eye on things topside. | Yes, ah... Watchers show no additional threats beyond those previously identified. | Justin: We're still monitoring the increased activity around Fort Independence, but there are no immediate signs we should be concerned. | A1a | |
107 | Inst303DirectoratePhase3Scene | Shaun: And to how you will help. | {surprised, alarmed. questioning superior's order} Sir? | Shaun: Yes, Doctor Ayo. Previously we would rely on Kellogg for above ground operations, yes? Well, he is gone. | A1a |
108 | Shaun: While I am not overly fond of putting my own father in harm's way, he has proven more than capable of handling himself. | {trying to argue with orders} Yes, but... | Shaun: This is not a matter for debate. | A1a | |
109 | Inst303DirectoratePreSceneLoop | Allie: Doctor Ayo, did you still need modifications to the entryway for the SRB? | Yes, as soon as possible. I want that area completely secure. | Alana: Oh, I'm... Well, I'm not sure. That was Justin's concern, really. I suppose it's still worth the upgrade. | A1a |
110 | - | {annoyed / Irritated} Do you mind? | A |
Inst303Post[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
111 | - | {A little obsequious, ingratiating yourself with your future boss. / Neutral} An outside perspective is exactly what we need in our next director. | |||
112 | {A little obsequious, ingratiating yourself with your future boss. / Neutral} Working together, we can make the Institute truly great. |
Inst305[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
113 | Inst305Stage90DirectorateDecisionScene | Player Default: I agree. We hit them hard, before they have time to react to our new position. | {pleased, smug} That's just what I wanted to hear. | AllieFilmore: As Director, it's up to you in how we focus our efforts in achieving this goal. | A1a |
114 | Inst305Stage90DirectorateScene | Player Default: Don't patronize me, doctor. I'm the one in charge here. | {emphasis on 'sir', almost insubordinate} Everyone in the Directorate has a say, sir. | JustinAyo: Right now we're all here because it's time to decide to finally stand up for ourselves. | B1a |
115 | Player Default: Don't patronize me, doctor. I'm the one in charge here. | {emphasis on "ma'am", almost insubordinate} Everyone in the Directorate has a say, ma'am. | JustinAyo: Right now we're all here because it's time to decide to finally stand up for ourselves. | B2a | |
116 | AlanaSecord: If I may, we're all here because our position in the Commonwealth has fundamentally shifted. | Right now we're all here because it's time to decide to finally stand up for ourselves. | AllieFilmore: Let's not be dramatic, Justin. | A1a | |
117 | AllieFilmore: Let's not be dramatic, Justin. | There's nothing dramatic about it. We're in a position to push back, to assert ourselves here. That's what we've talked about all along. | ClaytonHoldren: To bring you up to speed: Obviously there are groups in the Commonwealth that stand in opposition to the Institute's goals. | A1a |
Inst305Post[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
118 | - | {Impressed, confident / Confident} Now that the reactor's operational, it's time to confront our enemies head-on. | |||
119 | {Confident / Confident} It's only a matter of time before the Railroad is nothing more than a history lesson. |
Inst308Post[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
120 | - | {A reluctant compliment / Neutral} Father and I didn't always agree, but I respected his commitment to the Institute. | |||
121 | {A reluctant compliment / Friendly} Good to see you, director. | ||||
122 | {A reluctant compliment / Neutral} Father and I didn't always agree, but I respected his commitment to the Institute. | ||||
123 | {A reluctant compliment / Friendly} Good to see you, director. | ||||
124 | {A reluctant compliment / Neutral} Father and I didn't always agree, but I respected his commitment to the Institute. |
InstM02[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
125 | InstM02JustinReportFindings | PlayerVoiceFemale01: It's not Alan Binet that's helping the synths. It's his son, Liam. | {Surprised / Surprised} The boy? I wouldn't have thought him capable of such thing. | Player Default: The kid's smart, smarter than you realize. | A1a |
126 | Player Default: The kid's smart, smarter than you realize. | {Impressed} He really is his father's son, I guess. | Justin: Well, you tracked down the culprit and plugged the leak. Congratulations are in order. | A1a | |
127 | Player Default: Underestimating Liam was a costly mistake. | {Cold, defensive / Confident} Maybe, but it's a mistake I'll shortly be correcting. | Justin: Well, you tracked down the culprit and plugged the leak. Congratulations are in order. | B1a | |
128 | Player Default: Believe it or don't, but I know for a fact that it's him. | {Conspiratorial} I won't ask how you found out, but others might. Hopefully you can prove it if needed. | Justin: Well, you tracked down the culprit and plugged the leak. Congratulations are in order. | X1a | |
129 | Player Default: What's going to happen to him? | {SinisterSmile} We will teach him a... memorable lesson about the price of interfering in our operations. | Justin: Well, you tracked down the culprit and plugged the leak. Congratulations are in order. | Y1a | |
130 | Player Default: He really is his father's son, I guess. | {Confident} Well, you tracked down the culprit and plugged the leak. Congratulations are in order. | A1a | ||
131 | {Impressed} I admit, I didn't think you could pull it off. | Player Default: Let's make sure this can't happen again. | A1b | ||
132 | Player Default: Let's make sure this can't happen again. | {Confident} I intend to implement improved internal security measures, and that includes tighter monitoring of our network. | A1a | ||
133 | {A power trip, ominous / SinisterSmile} Soon, nothing will go on here that I don't know about. | Justin: You've helped the SRB in this matter, and now it's time I returned the favor. | A1b | ||
134 | Player Default: This better be the last time you screw up. | {Chastised / Nervous} Yes, well... I'll be taking steps to make sure this never happens again. | Justin: You've helped the SRB in this matter, and now it's time I returned the favor. | B1a | |
135 | Player Default: I'll try not to take that personally. | {Neutral} I won't make that mistake again. | Justin: You've helped the SRB in this matter, and now it's time I returned the favor. | X1a | |
136 | Player Default: That's what this was about? You wanted to embarrass me? | {Feign surprise / Surprised} What? No! Of course not! I resent the accusation. | Y1a | ||
137 | {Defensive / Nervous} I just saw an opportunity to show you the inner workings of Institute security. | Justin: You've helped the SRB in this matter, and now it's time I returned the favor. | Y1b | ||
138 | Player Default: Soon, nothing will go on here that I don't know about. | You've helped the SRB in this matter, and now it's time I returned the favor. | A1a | ||
139 | We keep a small reserve of currency for those times when my Coursers have to deal with the surface-dwellers. | A1b | |||
140 | Here, take this. It might prove useful for you. | A1c | |||
141 | InstM02Scene1JustinIntro | {Urgent, direct / Irritated} We've got a problem here and to be honest, Father's never taken it as seriously as he should. I'm hoping you will. | Player Default: I'll help if I can. | A | |
142 | {Urgent, direct / Irritated} We've got a problem here and to be honest, Father never took it as seriously as he should have. I'm hoping you will. | Player Default: I'll help if I can. | A | ||
143 | Player Default: I'll help if I can. | {Smug... a successful manipulation / Stern} Good. That's what I wanted to hear. | Justin: We often send synth scavenger teams to the surface. | A1a | |
144 | Player Default: Give me the short version. | {Annoyed / Irritated} Fine. | Justin: We often send synth scavenger teams to the surface. | B1a | |
145 | Player Default: I guess that depends on what the problem is. | {Confident agreement} Of course | Justin: We often send synth scavenger teams to the surface. | X1a | |
146 | Player Default: Good. That's what I wanted to hear. | We often send synth scavenger teams to the surface. | A1a | ||
147 | Occasionally, one of the synths will try to escape. | A1b | |||
148 | The rate of escapes has been increasing lately, and I don't think it's just random chance. | Player Default: They could be getting help. | A1c | ||
149 | Player Default: They could be getting help. | I'm sure of it. | Justin: I did some digging and discovered that the culprit is right here in the Institute. | A1a | |
150 | Player Default: Must be embarrassing for you. | {Stern} Real leadership means taking responsibility. | B1a | ||
151 | {Pointed, accusing / Stern} If you choose to ignore this, the blame falls just as much on you for failing to address the situation. | Justin: I did some digging and discovered that the culprit is right here in the Institute. | B1b | ||
152 | Player Default: We're really underneath Salem! Now it all makes sense! What with the witch hunt and all. | Of course. | Justin: I did some digging and discovered that the culprit is right here in the Institute. | X1a | |
153 | Player Default: I'm sure of it. | I did some digging and discovered that the culprit is right here in the Institute. | A1a | ||
154 | {Growing irritation} Someone in Robotics has been changing my work crew assignments, replacing synths I approved for surface duty with high flight risks. | A1b | |||
155 | {Irritation, then disgust/ Binet is "Bi-NAY" / Irritated} I'm convinced that someone is Alan Binet. He thinks that synths are people. He even lives with one. It's disturbing, | A1c | |||
156 | Player Default: There's got to be some way to prove it was him. | I agree. | Justin: Unfortunately, even if I had proof of Binet's involvement, I don't have the authority to do anything about it. | A1a | |
157 | Player Default: If Doctor Binet really has betrayed the Institute, then he's going to regret it. | {Approval / SinisterSmile} I can see you're not a man to be trifled with. Good. | Justin: Unfortunately, even if I had proof of Binet's involvement, I don't have the authority to do anything about it. | B1a | |
158 | Player Default: If Doctor Binet really has betrayed the Institute, then he's going to regret it. | {SinisterSmile} I can see you're not a woman to be trifled with. Good. | Justin: Unfortunately, even if I had proof of Binet's involvement, I don't have the authority to do anything about it. | B2a | |
159 | Player Default: Skip to the part where this has anything to do with me. | {Short-tempered, annoyed / Irritated} I'm getting to that. | Justin: Unfortunately, even if I had proof of Binet's involvement, I don't have the authority to do anything about it. | X1a | |
160 | Player Default: Who else has access to the terminals in Robotics? | Well, there's Max Loken and Father of course, but I know those men. They wouldn't do something like this. | Y1a | ||
161 | No, Binet is the only one with both motive and opportunity. | Justin: Unfortunately, even if I had proof of Binet's involvement, I don't have the authority to do anything about it. | Y1b | ||
162 | Player Default: I agree. | {Frustrated / Irritated} Unfortunately, even if I had proof of Binet's involvement, I don't have the authority to do anything about it. | A1a | ||
163 | But you... you're the director now. If you make the accusation, nobody will have the nerve to question it. | Justin: Anyway, like I said, the roster assignments were definitely altered from the terminals in Robotics. | A1b | ||
164 | Player Default: I agree. | {Frustrated / Irritated} Unfortunately, even if I had proof of Binet's involvement, I don't have the authority to do anything about it. | A2a | ||
165 | But you... you're Father's hand-picked successor. If you make the accusation, nobody will have the nerve to question it. | Justin: Anyway, like I said, the roster assignments were definitely altered from the terminals in Robotics. | A2b | ||
166 | Justin: But you... you're the director now. If you make the accusation, nobody will have the nerve to question it. | Anyway, like I said, the roster assignments were definitely altered from the terminals in Robotics. | A1a | ||
167 | I leave the rest to you. | A1b | |||
168 | - | Doctor Binet is an idealistic fool. | |||
169 | We'll soon have things back in order around here. | ||||
170 | As Father's successor, your every move will be be watched and evaluated. | ||||
171 | I don't envy the kind of pressure you're under. | ||||
172 | To think, that boy was secretly taunting us the entire time. | ||||
173 | That arrogant Binet boy is going to learn a hard lesson. | ||||
174 | If Doctor Binet hadn't filled his son's head with his ridiculous ideas, none of this would have happened. |
InstM02Post[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
175 | - | {Smug satisfaction / SinisterSmile} You'll be pleased to know that Liam Binet has been banished. He won't be troubling us any longer. | |||
176 | {Smug satisfaction, gloating / SinisterSmile} Liam thought he could laugh at us behind our backs. He isn't laughing now, I can promise you that. | ||||
177 | {Begrudging admission laced with arrogant pride / Confident} I admit it, I was wrong about Doctor Binet... but not far wrong. |
InstMassFusion[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
178 | InstMassFusion_01_AyoStage5 | PlayerVoiceFemale01: I have some information you might want. | Okay, I'm listening... | Player Default: The Brotherhood of Steel is going after something called a Beryllium Agitator in the ruins of the Mass Fusion building. | A1a |
179 | Player Default: The Brotherhood of Steel is going after something called a Beryllium Agitator in the ruins of the Mass Fusion building. | {shocked / Surprised} Are you kidding me? | JustinAyo: Okay look, I'm not even going to ask how you know about this. | A1a | |
180 | Player Default: Never mind, it's nothing. | {slightly sarcastic / Sarcastic} Well, nice talking to you, then. | JustinAyo: Okay look, I'm not even going to ask how you know about this. | B1a | |
181 | Player Default: The Brotherhood of Steel is heading to the Mass Fusion building in the Commonwealth for a Beryllium Agitator. | {surprised, frustrated / Irritated} Shit. | JustinAyo: Okay look, I'm not even going to ask how you know about this. | X1a | |
182 | Player Default: Would you be interested in stopping the Brotherhood from acquiring a Beryllium Agitator? | {shocked / Surprised} What the... | JustinAyo: Okay look, I'm not even going to ask how you know about this. | Y1a | |
183 | Player Default: Are you kidding me? | {Suspicious} Okay look, I'm not even going to ask how you know about this. | JustinAyo: This... This puts Phase Three in jeopardy. We need to act on this, now. | A1a | |
184 | JustinAyo: Okay look, I'm not even going to ask how you know about this. | {Concerned} This... This puts Phase Three in jeopardy. We need to act on this, now. | Player Default: I'd be happy to help in whatever way I can. | A1a | |
185 | Player Default: I'd be happy to help in whatever way I can. | {sarcastic, annoyed / Sarcastic} Oh, would you? How sweet of you. | JustinAyo: You're our primary above-ground operative, so I need you on this. I'll contact Filmore and give her a heads-up; you need to go meet her right now. | A1a | |
186 | Player Default: Leave me out of whatever it is. I just wanted to let you know. | {Defiant} No, no... No, no, no. Not a chance. | JustinAyo: You're our primary above-ground operative, so I need you on this. I'll contact Filmore and give her a heads-up; you need to go meet her right now. | B1a | |
187 | Player Default: Hey, relax. Maybe it's not that important. | {Concerned} Ugh, you just... Listen, trust me, this is important, okay? | JustinAyo: You're our primary above-ground operative, so I need you on this. I'll contact Filmore and give her a heads-up; you need to go meet her right now. | X1a | |
188 | Player Default: What's this Phase Three? | {Apologetic} Shit. Forget you heard anything about that, okay? | JustinAyo: You're our primary above-ground operative, so I need you on this. I'll contact Filmore and give her a heads-up; you need to go meet her right now. | Y1a | |
189 | Player Default: Oh, would you? How sweet of you. | {Concerned} You're our primary above-ground operative, so I need you on this. I'll contact Filmore and give her a heads-up; you need to go meet her right now. | JustinAyo: Okay? Now. This is serious. | A1a | |
190 | JustinAyo: You're our primary above-ground operative, so I need you on this. I'll contact Filmore and give her a heads-up; you need to go meet her right now. | {Concerned} Okay? Now. This is serious. | A1a |
InstR05[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
191 | InstR05SceneEnd | PlayerVoiceFemale01: I've got the report from Diamond City. | {Curt, almost impolite} Good, I'll take that from you. | A1a | |
192 | {Dismissive. Basically, go away.} I'll let you know when I need you to pick up the next report. That's all for now. | Player Default: See you around. | A1b | ||
193 | Player Default: See you around. | {A dismissive "uh huh", muttered mostly to yourself.} Mm hm. | QuestGiver: Anyway, like I said, I'll let you know when the next report's ready to be picked up. | A1a | |
194 | Player Default: Aren't you going to offer me something in exchange for my help? | {Disdain... you are surprised and disappointed by the request / Irritated} I thought Father brought you here to help us, not to play the mercenary. I suppose I was wrong. | Y1a | ||
195 | {Annoyed, feeling extorted / Irritated} If I have to purchase your loyalty, then so be it. It's not like I have much of a choice. | Y1b | |||
196 | {Irritated} Here, take these. They'll probably be more useful to you than they are to me. | QuestGiver: Anyway, like I said, I'll let you know when the next report's ready to be picked up. | Y1c | ||
197 | Player Default: Aren't you going to offer me something in exchange for my help? | {Disdain... you are surprised and disappointed by the request / Irritated} This again? | Y2a | ||
198 | {Disapproving / Irritated} Here. I won't pretend to approve of this, but as I said before, I'm willing to pay if it means getting the job done. | QuestGiver: Anyway, like I said, I'll let you know when the next report's ready to be picked up. | Y2b | ||
199 | Player Default: Aren't you going to offer me something in exchange for my help? | {Disapproving} I wasn't planning on it, no. | Y3a | ||
200 | {Disappointed, critical} I'm sure a resourceful man like you can get what he needs without resorting to extortion. | QuestGiver: Anyway, like I said, I'll let you know when the next report's ready to be picked up. | Y3b | ||
201 | Player Default: Aren't you going to offer me something in exchange for my help? | {Disapproving} I wasn't planning on it, no. | Y4a | ||
202 | {Disappointed, critical} I'm sure a resourceful woman like you can get what she needs without resorting to extortion. | QuestGiver: Anyway, like I said, I'll let you know when the next report's ready to be picked up. | Y4b | ||
203 | Player Default: Mm hm. | {Dismissive.} Anyway, like I said, I'll let you know when the next report's ready to be picked up. | A1a | ||
204 | InstR05SceneIntro | If you're going to be in Diamond City anytime soon, I have a favor to ask of you. | QuestGiver: You might not be aware of it, but the city's mayor is a synth, an Institute plant. | A | |
205 | NPCMJustinAyo: If you're going to be in Diamond City anytime soon, I have a favor to ask of you. | {A touch condescending} You might not be aware of it, but the city's mayor is a synth, an Institute plant. | A1a | ||
206 | He monitors developments in the Commonwealth and compiles reports on matters of possible interest to us. | A1b | |||
207 | Since you visit the surface more than anyone else down here, I figured you could pick up the latest report. | Player Default: That shouldn't be a problem. | A1c | ||
208 | Player Default: That shouldn't be a problem. | Good. | QuestGiver: The mayor will be waiting in his office. He'll give you the report, and then you'll bring it back to me. | A1a | |
209 | Player Default: I'm not a mailman. Send one of your robots. | {Annoyed} I can't send a Courser into Diamond City without starting a panic, and that's the last thing the mayor needs. | B1a | ||
210 | {Annoyed / Irritated} Kellogg usually took care of this, but since he's dead, I have nobody left to ask. | QuestGiver: The mayor will be waiting in his office. He'll give you the report, and then you'll bring it back to me. | B1b | ||
211 | Player Default: I don't see why not. | {Mildly annoyed at the player's lack of commitment} I'll take that as a yes. | QuestGiver: The mayor will be waiting in his office. He'll give you the report, and then you'll bring it back to me. | X1a | |
212 | Player Default: How do we do this without raising suspicion? | You'll meet with the mayor privately, away from prying eyes. | QuestGiver: The mayor will be waiting in his office. He'll give you the report, and then you'll bring it back to me. | Y1a | |
213 | Player Default: Good. | {Direct, giving orders} The mayor will be waiting in his office. He'll give you the report, and then you'll bring it back to me. | A1a | ||
214 | Remember, discretion is vital to our operations in Diamond City, so try to keep a low profile. | A1b | |||
215 | InstR05SceneRepeat | {Brusque} The McDonough synth has another report ready for pick-up. Can you make the trip? | Player Default: Yeah, I'll go get it. | A | |
216 | Player Default: If you change your mind, you know where to find me. | So what do you think? Up for a trip to Diamond City? | Player Default: Yeah, I'll go get it. | A1a | |
217 | Player Default: Find someone else. | {Guilt trip} There isn't anyone else, but I can see you're not willing to help. | B1a | ||
218 | {Cold} If you change your mind, you know where to find me. | QuestGiver: So what do you think? Up for a trip to Diamond City? | B1b | ||
219 | Player Default: What was the job again? | You're collecting a report from our synth plant in Diamond City. It's the one impersonating Mayor McDonough. | QuestGiver: So what do you think? Up for a trip to Diamond City? | Y1a | |
220 | Player Default: If you change your mind, you know where to find me. | Alright. The mayor synth will wait for you in his office, just like before. | A1a | ||
221 | {Stern, direct} Head back here as soon as you've got it. This is top priority. | A1b | |||
222 | - | {Direct, blunt} The sooner we get that report, the better. | |||
223 | {Direct, blunt} Remember to be discrete. | ||||
224 | {Wary} There are prying eyes in Diamond City, so keep your guard up. |
HolotapesQuest[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
82 | InstituteHolotapeWatchers | {Making an audio journal. You're pleased with an experiment. Should have a sinister note (it's a spy program)} Watcher initiative testing log, entry six. Acting Director Justin Ayo speaking. | A1a | ||
83 | {Making an audio journal. You're pleased with an experiment. Should have a sinister note (it's a spy program)} We've concluded the third round of surface testing, and the results are promising. | A1b | |||
84 | {Making an audio journal. You're pleased with an experiment. Should have a sinister note (it's a spy program)} We're receiving valuable data across a broad spectrum and in real-time. | A1c | |||
85 | {Making an audio journal. You're pleased with an experiment. Should have a sinister note (it's a spy program)} With the improved monitoring, I'm confident we'll be able to expand our operations on the surface. | A1d | |||
86 | {Making an audio journal. You're pleased with an experiment. Should have a sinister note (it's a spy program)} I intend to request additional units from Robotics for immediate deployment in Diamond City. | A1e | |||
87 | {Making an audio journal. You're pleased with an experiment. Should have a sinister note (it's a spy program)} End log entry. | A1f |