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- 1994". Game Developer Magazine. Miller Freeman, Inc.: 2. 1994. ISSN 1073-922X. "GDC Vault". www.gdcvault.com. UBM Tech. Retrieved 2018-12-24. "Game Developer...6 KB (508 words) - 10:00, 20 August 2024
- Game Developer Magazine. January 2005. p. 14. "Front Line Awards 2005". Game Developer Magazine. January 2006. p. 17. "Front Line Awards 2006". Game Developer...49 KB (3,893 words) - 10:48, 10 October 2024
- member of game development team, responsible for game's codebase Game Developer (magazine), a defunct monthly trade periodical for the video game industry...1 KB (146 words) - 17:24, 16 August 2023
- influential articles on programming and has been an editor for Game Developer Magazine and the Journal of Graphics Tools. Hecker studied fine arts at...14 KB (1,343 words) - 18:35, 13 September 2023
- Hi-Rez Studios was recognized as a Top 30 Video-Game Developer by Game Developer Magazine and Gamasutra. Hi-Rez are the current owners of the Metaltech license...16 KB (1,336 words) - 20:04, 5 May 2024
- from 1997 to 1998. He wrote the "Better by Design" column for Game Developer magazine from 2002–2007. From 2013–2017 he was Chief Game Designer at Google...12 KB (1,226 words) - 03:35, 1 October 2023
- Systems' development system exclusively. In 1999, SN Systems won a Game Developer Magazine "Front Line Award" in the Programming Environment category for...6 KB (451 words) - 02:34, 9 August 2024
- for access to the source code. Finalist for "Best Engine" from Game Developer magazine in 2006. The company chairman of Idea Fabrik announced on 6 November...9 KB (751 words) - 21:14, 4 August 2024
- Science and Technology Policy (OSTP), he was Editor in Chief of Game Developer magazine, and he has held various gaming-related positions at major companies...7 KB (504 words) - 02:20, 10 July 2022
- Miller Freeman, Inc. (category Magazine publishing companies of the United States)Publishing Services Ltd. 1999(18): "Game Developer Premier 1994". Game Developer Magazine. Miller Freeman, Inc.: 2 1994. ISSN 1073-922X. "VNU buys CMP UK...10 KB (1,026 words) - 22:55, 23 March 2024
- Design: A Psychological Approach, was nominated in 2006 for a Game Developer Magazine Frontline award. She is also co-editor of a book which outlines...4 KB (352 words) - 08:14, 26 September 2024
- Hall of Fame by the Game Developer magazine in 2009. The winners for the award were published in the January 2010 issue of the magazine. Bink 2, a new version...6 KB (540 words) - 20:41, 23 June 2024
- Biography". MobyGames. "XGame Station, Retro-Education" by Alex Handy, Game Developer Magazine, January 2005, page 5. "Intellivision® Amico™ - Reveal Trailer...5 KB (506 words) - 05:34, 6 April 2024
- January 2024. Wagstaff, Sean (January 2004). "FaceGen Modeller 3.0". Game Developer Magazine. p. 29. FaceGen official homepage Discovery Channel interview Archived...5 KB (360 words) - 09:59, 2 February 2024
- & WINNERS". Game Developer Magazine. Archived from the original on 23 January 2013. Retrieved 25 September 2016. "Game Developer Magazine Selects 2005...9 KB (1,065 words) - 00:32, 7 July 2020
- Developer news director Frank Cifaldi, Alice Taylor, as well as Game Developer magazine EIC Brandon Sheffield. IndieGames.com started in October 2005....14 KB (1,348 words) - 21:17, 19 September 2024
- post-mortem of Free Realms that was published in the April 2010 Game Developer Magazine. McWilliams had a B.A. in psychology from Vassar College and a...7 KB (566 words) - 14:52, 13 May 2024
- Brandon Sheffield (category American magazine editors)were programmed by Decinoge. Sheffield was editor-in-chief of Game Developer Magazine and was senior contributing editor at Gamasutra. After Sheffield...6 KB (537 words) - 20:58, 18 August 2024
- 2016. Game Developer Magazine. Sid Meier's Civilization V postmortem, p 21. March 2011. Retrieved December 25, 2012 Game Developer Magazine. Sid Meier's...56 KB (5,825 words) - 08:23, 18 August 2024
- "Interview with Gary Grigsby, Developer of SSI's Steel Panthers". Game Developer Magazine. Archived from the original on January 21, 1998. Ritchie, Craig (November...11 KB (1,204 words) - 16:52, 5 August 2024
- better. 2013 March, Jason VandenBerghe, “Design of the Times”, in Game Developer Magazine, volume 20, number 03, San Francisco, Calif.: UBM LLC, →ISSN, page
- others’ mistakes. He regularly reads the “Postmortem” section of Game Developer magazine, which talks about games that have failed and why they have failed