This page is about the Comparison list of the Dragons' Actions. You may be looking for the Comparison list of the Dragons' Combat Stats.
Every Team member has 4 different Actions that can be performed each turn and each Action include a tin or a background of one of the four colors (Red, Orange, Yellow and Green). Those Actions under said color code can fall into the following code:
Color Code
Stands for...
Description
Example
Offensive/Attack
Red color coded Actions inflict offensive damage to an opponent, they involve both the usage of Attackpower for physical Close to Mid ranged Actions, and Firepower for breath-based Mid to Long ranged Actions.
Stat Boost
Yellow color coded Actions boost one's stats and/or an ally's stats, when under a boost, a green arrow with how long will the boost stay for x turns in the small menu by the side of their icons will appear. The stat can be anything from Attackpower to increase of Movement range.
Defensive/Defense
Orange color coded Actions boost their defensive stats, in this case, it increases their chance to dodge an attack and resistance towards an attack.
Health Boost/Healing
Green color coded Actions increase one's Health and/or an ally's Health, the Actions can range from a mass Health boost to a sole self/ally with some Actinos including a 3-turn Health boost or a multi-target Health boost that health 3 allies at once.
Defense[]
All team member's fourth Action, be it your Viking, Dragons or NPC with exception of Night Lights, have Defense.
Icon
Name
Target
Turns to reload
Effect
Defend
Self Only
1
Boost dodge by 75% for 1 turn
All three Night Lights - Dart, Pouncer, and Ruffrunner - have Stealth as their fourth action.
Icon
Name
Target
Turns to reload
Effect
Stealth
Self Only
5
Completely hides the user for 3 turns, other actions will remove the effect.