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"Despair has no hold when I am near."[PH3:39]

Prerequisite: Ardent

Argent Soul Path Features

Paragon Power Points (11th level): You gain 2 additional power points.

Restoring Critical (11th level): Whenever you score a critical hit with an ardent or argent soul power, one ally within 5 squares of you can spend a healing surge.

Vitalizing Action (11th level): When you spend an action point to make an attack, you and each ally within 5 squares of you gain temporary points equal to your constitution modifier.

Argent Devastation (16th level): When you attack with an ardent or argent soul power, you can score a critical hit on a roll of 19-20.

 Argent Strike Argent Soul Attack 11
Your weapon shines with silver light. When it strikes, your corona flares to revitalize an ally.
 Encounter + Augmentable, Healing, Psionic, Radiant, Weapon
 Standard Action  Melee weapon
 Target: One creature
 Attack: Charisma vs. AC
 Hit: 1[W] + Charisma modifier radiant damage, and one ally within 5 squares of you can both spend a healing surge and shift 1 square as a free action. If the ally doesn't spend a healing surge, he or she gains 10 temporary hit points.
 Augment 2
 Hit: 2[W] + Charisma modifier radiant damage. Each ally within 3 squares of you can both spend a healing surge and shift 1 square as a free action. Any ally who doesn't spend a healing surge gains 10 temporary hit points.


 Burgeoning Reserves Argent Soul Utility 12
Your touch restores vitality to a fallen comrade.
 Daily + Healing, Psionic
 Standard Action  Melee 1
 Target: One dying ally
 Effect: The target can spend a healing surge, and he or she gains regeneration 5 until the end of your next turn.
 Sustain Minor: The regeneration persists. You can sustain the regeneration only if the target is bloodied.


 Argent Flood Argent Soul Attack 20
Your allies find new reserves in the silver light you unleash.
 Daily + Healing, Psionic, Radiant, Weapon
 Standard Action Melee weapon
 Target: One creature
 Attack: Charisma vs. AC
 Hit: 4[W] + Charisma modifier radiant damage.
 Effect: Each ally within 5 squares of you can either spend a healing surge or gain temporary hit points equal to his or her healing surge value.
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