Area burst 2 within 10
Attack: Intelligence vs. Reflex
Hit: 2d6 + Intelligence modifier thunder damage, and slide the target 1 square.
Effect: The burst creates a zone of rushing winds that lasts until the end of your next turn. As a minor action, you can slide one creature within the zone 2 squares. As a move action, you can move the zone 6 squares.
Sustain minor: The zone persists, and you can slide one creature within the zone 2 squares.
Arcane Whirlwind is a 1st-level Wizard daily attack power, designed to force movement of targets within an area.
It is rated as a poor power, as it is a bit too cumbersome due to requiring a large number of subsequent actions. However, it has some synergy with Agile Opportunist, but might not be worth the number of actions required.
Errata[]
- The wizard schools article added the Evocation keyword.