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For the Dark Souls variant, see Chameleon.
For the Dark Souls III variant, see Chameleon (Dark Souls III).

Chameleon is a sorcery in Dark Souls II.

In-Game Description

A sorcery that dates farther back than recollection. Allows you to blend into your surroundings.
Those who fear the unseen are cowards. Those who never doubt their eyes are fools.

Availability[]

From the Mines bonfire in Harvest Valley, take two rights. The player will see two Mounted Overseers in the poison mist. Towards the end of the trench is a corpse with the spell.

General information[]

Using this spell will turn its caster into an inanimate object that blends in with their surroundings.

Transformations[]

Attunement milestones[]

Like all other spells, the amount of casts per slot increases upon reaching certain Attunement milestones:

Attunement Level Amount of Casts
10 10
15 11
26 12
32 13
38 14
43 15
49 16
58 17
79 18
94 20

See also[]

Sorceries
Cast LightChameleonCrystal Magic WeaponCrystal Soul SpearFall ControlFocus SoulsGreat Heavy Soul Arrow
Great Magic WeaponGreat Soul ArrowHeavy Homing Soul ArrowHeavy Soul ArrowHidden Weapon
Homing Crystal SoulmassHoming Soul ArrowHoming SoulmassHushMagic WeaponRepairShockwave
Soul ArrowSoul BoltSoul GeyserSoul FlashSoul GreatswordSoul ShowerSoul Spear
Soul Spear BarrageSoul VortexStrong Magic ShieldUnleash MagicYearn
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