Game Theory Topics: Incomplete Information, Repeated Games and N-Player GamesGame theory, particularly the use of repeated games, N-person games, and incomplete information games have been popular research techniques in political science, sociology and management, but difficult for new social researchers to use until now. This book aims makes these topics accessible to all social scientists. Using a common social science game, Chicken, to illustrate the concepts, the book introduces readers to: games of incomplete information; how to build uncertainty into game theoretic models; the concept of Bayesian Nash equilibrium; and the role of repetition. |
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Analysis backward induction Chapter Chicken With Perfect Chickie Run choice choose contribute choose not contribute Chrysler concept contribute GM Contribute Not Contribute Dilemma game discount rate dominant strategy E₁(contribute₁ E₁(not contribute₁ E2(not contribute2|not contribute₁ equilibrium strategy examine example expected payoff Extensive Form Game finite game Folk theorem Ford and GM game of Chicken Game of One-Sided game theory games of incomplete GM and Ford GM plays GM's Grim Chicken Humes I)P(Type imperfect information incomplete information infinitely repeated game leader lobbying effort Matrix mixed strategy Nash N-player games One-Sided Chicken payoff stream perfect Bayesian equilibrium Player 1 chooses Player 1's action Player 2 Contribute Player 2's strategy player prefers players play playing contribute playing not contribute Prisoners punish pure strategy repeated interactions Sequential Games social sciences strategy combination strategy Nash equilibrium strategy profiles subgame perfect equilibrium theoretical three-player Chicken game three-player game two-player game University of Nebraska-Lincoln