Game Theory Topics: Incomplete Information, Repeated Games and N-Player Games

Front Cover
SAGE Publications, 26 May 1998 - Social Science - 79 pages
Game theory, particularly the use of repeated games, N-person games, and incomplete information games have been popular research techniques in political science, sociology and management, but difficult for new social researchers to use until now.

This book aims makes these topics accessible to all social scientists. Using a common social science game, Chicken, to illustrate the concepts, the book introduces readers to: games of incomplete information; how to build uncertainty into game theoretic models; the concept of Bayesian Nash equilibrium; and the role of repetition.

From inside the book

Contents

How It Is Used
1
Imperfect and Incomplete Information
7
Repeated Games
32
Copyright

Common terms and phrases

Bibliographic information