Seek and Destroy is a Batmobile Hybrid AR Challenge Map that is included in the base game of Batman: Arkham Knight and can be launched from the open world. It is located on Founders' Island, and is unlocked by taking down 3 vehicles without using the Batmobile. This challenge can be launched from Free Roam.
The challenge consists of chasing Militia Jeeps and APCs, and wrecking them. The player is given 2 minutes to wreck as many as they are able, and gain both points and extra time for each takedown. Jeeps give 3 seconds and 1 point while the APCs give 6 seconds and 3 points.
The default Batmobile is the Arkham Knight Batmobile; star requirements are the same regardless of the Batmobile being used.
Stars[]
- Take down 12 armored cars for 3 stars
- Take down 8 armored cars for 2 stars
- Take down 4 armored cars for 1 star
Rival Points[]
- Complete with a score of 32 to obtain all 20 Rival Points(RP); one RP is earned for every point above 12, the 3 star score.
Trivia[]
- This is one of two challenges aside from the races that all DLC Batmobiles can participate in.
Tips[]
- Unlike the races, drifting has no effect on the timer; however, it can still be used to recharge the afterburner significantly faster.
- Use the Batmobile's side thrusters to ram into the sides of the Militia Jeeps, if done correctly, they should be taken out in one hit.
- APCs are extremely vulnerable to ramming, they likely will not go down in one hit, but it is notably faster than relying on the immobilizer.
- Prioritize APCs as they reward triple points and double time.