Mind Freeze | |
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Properties | |
Class | Death knight |
School | Frost |
Cooldown | 15 seconds |
Talents | |
Talent required |
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Improvements |
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“The chilling touch of death can give even the bravest of souls pause for thought.”
Mind Freeze is a death knight ability that interrupts casting and prevents spells from that school from being cast for 3 seconds.
Tips[]
![Mind Freeze TCG](https://static.wikia.nocookie.net/wowpedia/images/b/bf/Mind_Freeze_TCG.jpg/revision/latest/scale-to-width-down/180?cb=20090620175137)
- Mind Freeze can be very useful when playing against casters. See Tips and tactics for information on using interrupts.
- This ability was mentioned in the April Fools' Day patch 6.1.4 Evil Patch Notes: "Mind Freeze now renders the target unconscious and causes them to slowly turn to ice, unless you erase their memory of the incident and spend the rest of your life in seclusion." This is a reference to the movie Frozen.
Patch changes[]
Patch 10.0.0 (2022-10-25): Now a row 2 class talent (was a level 8 ability).
Patch 9.0.1 (2020-10-13): Now learned at level 8 (was 62).
Patch 7.0.3 (2016-07-19): Now learned at level 62 (was 57). Range increased to 15 yards (was melee range). Spell lockout duration reduced to 3 seconds (was 4 seconds).
Patch 5.0.4 (2012-08-28): No longer costs Runic Power (previously cost 20 Runic Power). Cooldown increased to 15 seconds (was 10).
Hotfix (2011-04-29): Some interrupts were still incorrectly missing targets. Mind Freeze should no longer miss.
Patch 4.1.0 (2011-04-26): Mind Freeze will now always hit its target.
Patch 3.0.2 (2008-10-14): Added.
See also[]
- Mind Freeze, TCG card
References[]
External links[]
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