|
NASCAR 2005: Chase For The Cup is the first NASCAR game for the Nintendo GameCube to not end with "Thunder". It features a new (to the series) "Fight To The Top Mode" where you win a race against Ryan Newman, driving through New York, and he signs you up to the NASCAR Featherlite Modified Series and as you progress through the game you will get offers to join different NASCAR series depending on how well you race. The game also features a Hero/Villain meter. So depending on how you drive, your Hero/Villain meter will go up (Hero) or down (Villain). The Hero meter fills when you win without using tactics that could anger other drivers. They can also share draft with other drivers more easily. Your Villain meter fills when you do whatever it takes to win - even if that means knocking other drivers out of the race. Villains can also intimidate other drivers more easily using intimidator control. (Causing them to make mistakes.) It also features a few other modes like the Chase For The Cup Mode, Race Now Mode, Season Mode and a few others. You are also able to customize your car and character. Unfortunately, it received a little lower ratings than the PS2 and Xbox versions for it's lack of no online multiplayer gameplay. It was the last NASCAR game released for the GameCube.
Gameplay[]
Plot[]
Development[]
Reception[]
External links[]
- NASCAR 2005: Chase for the Cup at Wikipedia, the free encyclopedia
- NASCAR 2005: Chase for the Cup at GameFAQs
NASCAR video games | |
---|---|
Console games | Days of Thunder • NASCAR Challenge • No Fear Racing • NASCAR '99 • NASCAR 2000 Thunder 2003 • Dirt to Daytona • 2005: Chase for the Cup • NASCAR Kart Racing • 2011 Unleashed • Inside Line • Heat |
Handheld games | NASCAR Heat • NASCAR Racers • NASCAR Heat 2002 |
Related | Mindscape • Sierra Entertainment • Electronic Arts • Eutechnyx |