Mortal Kombat 4/Gold
Special Moves
- Weapon - Bladed Staff: Back, Forward, Low Punch.
- Impersonation:
- Sub-Zero: Down, Back, Low Punch.
- Jarek: Back, Back, Back, Low Kick.
- Sonya: Forward, Down, Forward, High Punch.
- Jax: Forward, Down, Forward, High Kick.
- Liu Kang: Back, Back, Forward, High Kick.
- Johnny Cage: Down, Down, High Punch.
- Reiko: Back, Back, Back, Block.
- Raiden: Down, Forward, Forward, High Punch.
- Tanya: Back, Forward, Down, Block.
- Scorpion: Forward, Back, Low Punch.
- Kai: Forward, Forward, Forward, Low Kick.
- Reptile: Back, Back, Forward, Block.
- Fujin: Forward, Forward, Back, High Kick.
- Quan Chi: Back, Forward, Back, Forward, Low Kick.
- Cyrax (Gold): Down, Back, Down, Low Kick.
- Mileena (Gold): Back, Back, Down, Low Punch.
- Kitana (Gold): Forward, Forward, Down, High Punch.
- Kung Lao (Gold): Down, Forward, Back, High Kick.
- Baraka (Gold): Forward, Back, Forward, Low Punch.
Fatalities
- The Hand from Hell: Down, Back, Forward, Down, Run. (Close)
- Two Hand Clap: Down, Up, Up, Down, Block. (Close)
- Prison Stage Fatality: Down, Down, Forward, High Kick.
- Goro's Lair Stage Fatality: Forward, Down, Back, High Punch.
Mortal Kombat: Armageddon
Kuo Shou
- Stomach Smash: 1.
- Razor Elbow: Back + 1.
- Lower Claw Strike: Down + 1.
- Chin Lifter: 2.
- Evil Uppercut: Back + 2.
- Volley Up: Down + 2.
- Elbow Grease: 3.
- Steel Teeth Strike: Back + 3.
- Creeping Kick: Down + 3.
- Mid-Section Kick: 4.
- Steel Toe Kick: Back + 4.
- Heel Tapper: Down + 4.
- Hurtful Touch: 2, 1.
- Wasteland: 2, 4.
- Turning Heels: 4, 4.
- Elder God Words: 2, 4, 4.
- Bombardment: 1 (in air).
- Updraft: 2 (in air).
- Fire Fly: 3 (in air).
- Whiplash: 4 (in air).
- Airmatic Smacks: 1, 1 (in air).
- Double Air Kicks: 3, 3, (in air).
- Power Bash: 1, 1, 1 (in air).
- Backup: 1, 1, 2 (in air).
- Reset Fists: 1, 1, 3 (in air).
- X Marks the Spot: 3, 3, 1 (in air).
- Ploted Tree: 3, 3, 2 (in air).
- Zero Cool: 1, 1, 4 (in air).
- Shady Heel: 3, 3, 3 (in air).
- Null G: 3, 3, 4 (in air).
- Red Crown: 4, 4, Style Change.
- Shin Lord: 2, 4, 4, Style Change.
Amulet Staff
- Gauging Slash: 1.
- Turning Glowing Staff: Up + 1.
- Chin Cut: Down + 1.
- Head Chopper: 2.
- Twisting Hilt: Back + 2.
- Upward Staff: Up + 2.
- Reaching Edge: Down + 2.
- Ranged Staff: 3.
- Feet Cutter: Back + 3.
- Staff of Power: Up + 3.
- Whirlwind Chop: Down + 3.
- Sliver Slice: 4.
- Head Saw: Down + 4.
- Amulet Edge: 1, Back + 3.
- Ancient Secret: 1, Up + 3.
- Cutting You Up: 4, 4.
- Slashing Underworld: 4, 4, 1.
- Keeping Distance: 4, 4, 3.
- Downfall: 1 (in air).
- Lucky Change: 2 (in air).
- Marked Humanoid: 3 (in air).
- Spinning Feet Grab: 4 (in air).
- Stinky Air: 1, 1 (in air).
- Hyper Gust: 3, 3 (in air).
- Fresh Air: 1, 1, 1 (in air).
- Air Slinky: 1, 1, 2 (in air).
- Airway: 1, 1, 3 (in air).
- Gut Kick: 3, 3, 1 (in air).
- Shove It: 1, 1, 4 (in air).
- Barrel Roll: 3, 3, 3 (in air).
- Downward Spiral: 3, 3, 4 (in air).
- It's All Over: 3, 3, 1, 1 (in air).
- Air Barrel: 1, 1, 3, 3 (in air).
- Back in Action: 3, 3, 1, 2 (in air).
- Boot Slam: 1, 1, 3, 4 (in air).
- Zero G: 3, 3, 1, 4 (in air).
Special Moves
- Leg Breaker: Throw.
- Summoned Fiend: Down, Forward, 2.
- Tricky Portal: Down, Back, 3.
- Judgment Fist: Down, Back, 1.
Mortal Kombat X
Input | Xbox | PS |
---|---|---|
1 | ||
2 | ||
3 | ||
4 | ||
5 |
Basic Attacks
- Bone Strike: 1.
- Wind Punch: Back + 1.
- Low Palm: Down + 1.
- Downwards Claw: 2.
- Double Punch: Back + 2.
- Lunge Punch: Forward + 2.
- God Strike: Forward + 2. (Bone Shaper)
- Rising Palm: Down + 2.
- Quick Stomp: 3.
- Devious Heel: Back + 3.
- Step Kick: Forward + 3.
- Side Kick: Down + 3.
- Back Strike: 4.
- Reverse Push: Back + 4.
- Shin Kick: Forward + 4.
- Reverse Boot: Down + 4.
Jumping Attacks
- Jump Front Punch: 1.
- Jump Back Punch: 2.
- Jump Front Kick: 3.
- Jump Back Kick: 4.
Jump Up Attacks
- Jump Up Punch: 1 or 2.
- Jump Up Kick: 3 or 4.
Throws
- Throw (Towards): Forward + Throw.
- Enhance: Forward + Throw, 5.
- Throw (Away): Throw.
- Enhance: Throw, 5.
Kombo Attacks
- Vanquished: 1, 1.
- Immortality: 1, 1, 2.
- Dark Magic: 1, 1, 2, 3.
- Nexus: 2, 2.
- Divine Power: Forward + 2, 2.
- God of Darkness: Forward + 2, 2. (Bone Shaper)
- Mystical: Forward + 2, 2, 4.
- Deity: Forward + 2, 2, 1 + 3. (Bone Shaper)
- Possession: 3, 1.
- Immense Power: 3, 1, 2.
- Fallen Elder God: Forward + 3, 1. (Bone Shaper)
- Fallen from Grace: Forward + 3, 1, Down 2. (Bone Shaper)
- Brute Strength: Forward + 3, 1, Down + 2, Up + 2. (Bone Shaper)
- Hell-Raiser: Forward + 4, 1. (Bone Shaper)
- Banishment: Forward + 4, 1, Down + 2. (Bone Shaper)
- Konquer All: Forward + 4, 1, Down + 2, Up + 2. (Bone Shaper)
Special Moves
- Charging Shoulder: Back, Forward, 3.
- Enhance: 5.
- Krushing Shoulder: Back, Forward, 3 + 5.
- Enhance: 5.
- Hell Sparks: Down, Back, 2.
- Enhance: 5.
- Hell Blast: Down, Back, 2.
- Enhance: 5.
- Amulet Strike: Back, Forward, 1.
- Amulet Curse: Back, Forward, 1 + 5.
- Stolen Power: Down, Back, 1. (Impostor)
- Mimicry: Down, Back, 1. (Impostor)
- Stolen Power: Down, Back, 1.
- Air Tricky Portal: (Air) Down, Up. (Impostor)
- In Front: (Air) Down, Up, Back.
- Scepter Slam: Down, Forward, 2. (Bone Shaper)
- Scepter Launch: Down, Forward, 2 + 5. (Bone Shaper)
- Scepter Strike: Down, Back, 1. (Bone Shaper)
- Scepter Quake: Down, Back, 1 + 5. (Bone Shaper)
- Dark Beam: Back, Forward, 1. (Bone Shaper0
- Dark Blast: Back, Forward, 1 + 5. (Bone Shaper)
- Summoned Fiend: Down, Forward, 4. (Necromancer)
- Summoned Slam: Down, Forward, 4 + 5. (Necromancer)
- Judgment Fist: Down, Back, 1. (Necromancer)
- Cancel: Forward, Forward or Back, Back.
- Judgment Smash: Down, Back, 1 + 5. (Necromancer)
- Cancel: Forward, Forward or Back, Back.
- In Front Judgment Fist: Down, Back, 1, Back. (Necromancer)
- Cancel: Forward, Forward or Back, Back.
- In Front Judgment Smash: Down, Back, 1 + 5, Back. (Necromancer)
- Cancel: Forward, Forward or Back, Back.
- Behind Judgment Fist: Down, Back, 1, Forward. (Necromancer)
- Cancel: Forward, Forward or Back, Back.
- Behind Judgment Smash: Down, Back, 1 + 5, Forward. (Necromancer)
- Cancel: Forward, Forward or Back, Back.
- Devil's Flick: Back, Forward, 2. (Necromancer)
- Devil's Backhand: Back, Forward, 2 + 5. (Necromancer)
X-Ray
- The Devil's Hand: Flip Stance + 5.
Finishing Moves
Fatalities:
- The Grinder (Mid): Down, Back, Forward, Down, Up.
- Flick Trick (Mid): Down, Up, Down, Up, 5.
- Stage Fatality (Close): Down, Back, Forward, Forward.
Brutalities:
- Gory Hole (Universal): Hold 1 during final hit of Amulet Strike.
- Skull Smash (Universal): Hold Down during final hit of Throw.
- Face Off (Impostor Variation Exclusive): Be at Jump distance, final hit must come from Mimicry.
- Have a Nice Day (Bone Shaper Variation Exclusive): Final hit must come from Deity combo.
- Hands Down (Necromancer Variation Exclusive): Be at Sweep distance, hold Down during final hit of Judgment Fist or Judgment Smash.
- Brutality Steal (Impostor Exclusive - Secret): Final hit must come from a stolen ability from Mimicry that shares a Brutality with the opponent. Requirements to perform stolen Brutality are the same as the opponent's.
- The Hand From Hell (Necromancer Variation Exclusive - Secret): Hold Up during final hit of Summoned Fiend.