A water lake was a small body of water source blocks in the Overworld. It could generate both on the surface and underground, in the latter case an air pocket would generate above it.
Description[]
Water lakes, which were bodies of water source blocks, could generate at any altitude. They could generate underground connected to caves, or isolated, connected to no other structures whatsoever. When in a snowy biome, these small lakes were never initially frozen but turned to ice if exposed to the sky.
A water lake generated with a small air pocket above it, which might result in floating sand, floating snow cover or even floating trees above the lake.
Generation[]
Water lakes were common, generating in almost all Overworld biomes excluding the desert and desert hills biomes. If they selected an altitude above the surface to generate, they would generate on the surface instead, leading to more water lakes present on the surface in biomes with lower altitude.
In Java Edition, the air pockets above water lakes were generated with cave air instead of normal air. This was true even for lakes that were exposed to the open sky.
Dungeons were able to generate attached to water lakes.
History[]
Java Edition Alpha | |||||
---|---|---|---|---|---|
v1.2.6 | Added water lakes. | ||||
Java Edition | |||||
1.6.1 | 13w17a | Water lakes no longer generate in deserts; they generate only on the edge of desert and desert hills biomes. | |||
1.18 | experimental snapshot 5 | Water lakes are now less common. | |||
Water lakes no longer generate in any dry/hot biomes, such as savannas and badlands. | |||||
21w40a | Water lakes no longer generate. | ||||
Pocket Edition Alpha | |||||
v0.9.0 | build 1 | Added water lakes. | |||
Bedrock Edition | |||||
1.18.0 | beta 1.18.0.21 | Water lakes are removed. |