The specific instructions are: New EE skins
Non player characters (abbreviated as NPCs) are passive and interactive mobs that have a model similar to that of villagers. They are exclusive to Minecraft Education and Bedrock Edition.[1]
Spawning[]
Unlike other entities, NPCs do not spawn naturally; they can be spawned using the NPC spawn egg (it can be obtained with the following command: /give @s spawn_egg 1 51
), or by using the command /summon npc
. When spawned, an NPC displays a name hovering over its head. The default name is "NPC" with a color code of §e
, resulting in the name being yellow.
To spawn an NPC with its spawn egg, the player must have the Worldbuilder authorization, automatically granted to players in Creative mode, or by using the /worldbuilder
command.
Behavior[]
NPCs have no AI. They can neither move nor be pushed by other entities. They also cannot take damage nor be affected by potions. NPCs can still turn their body and stare at the nearest player if close enough. The NPCs can be pushed by sticky pistons from below or their sides with a slime block attached, and they can slide on ice when pushed. NPCs can also block minecarts from passing. Minecarts cannot go through NPCs.
NPCs are invulnerable to attacks. If an NPC is attacked by zoglins, withers, wardens, and vindicators named Johnny, the NPC remains undamaged. Projectiles pass through them. However, an NPC dies when going below Y=-64, and despawns if it falls into the void.
Interface[]
![Npcpet](https://static.wikia.nocookie.net/minecraft_gamepedia/images/d/d3/Npcpet.png/revision/latest/scale-to-width-down/180?cb=20180527160121)
NPC interface without world builder permission.
![NPCs Talk page in pe](https://static.wikia.nocookie.net/minecraft_gamepedia/images/5/5e/NPCs_Talk_page_in_pe.png/revision/latest/scale-to-width-down/180?cb=20180621052615)
NPC interface with world builder permission.
Right-clicking an NPC displays the interface. It can be edited only as long as the player has the world builder permission. The interface allows the player to edit the dialog, name, appearance and advanced settings. When the player does not have the world builder permission, it shows only the dialog and buttons.
Customization[]
- Name
- The name of an NPC can be entered in the top text pane titled "Name". The text limit for the name is 32, and the color can be changed by using the color codes as by default the color is yellow (§e).
- Dialog
- The dialog box located right below the "Name" and often used as a tool for guiding. The text limit for the dialog is 256, although in some cases it appears as 337.
- Appearance
- NPCs appearance are selectable, to change the skin simply just by left clicking on the preferred skin.
- There are currently 20[Bedrock Edition only] or 35[Minecraft Education only] skins available for the NPCs and defaults to the yellow-robed NPC.
- Advanced Settings
- The advanced NPC settings consists of URL and commands. They are used to create interactive buttons. The current maximum advanced settings that can be added is 6.
- URL[Minecraft Education only]
- The URL feature allows the player to add a hyperlink button. The URL can be entered at the first input box below the title up to 1024 letters.
- To change the button name or label can be proceeded by filling the input box titled "Button Name", the current text limit for the label is 16 letters.
- When added, the button appears only if the player has the world builder permission disabled. The button label defaults to "Learn More" and the color defaults to blue, it can be changed by using the color codes.
- Command
-
- The command feature allows the player to add one or more executable commands in the NPC. The command can be entered at the first input box below the title, unlike the command block wherein multiple commands can be executed in one window. The current maximum characters for the command is 1024. The command(s) get executed when the dialogue with the NPC is closed.
- The command can be presented either as a button or a direct command. As a button, the button name or label can be changed by filling the input box titled "Button Name", the text limit for the label is 16 letters. It can be executed only if the player has the world builder permission disabled.
- When not added as a button, the command is executed after the dialogue with the NPC, visible by right clicking the NPC, has closed. In contrariwise, the button is displayed and has a label color defaults to light gray, and can be changed by using the color codes. (the default name of the NPC is NPC)
@initiator
[Bedrock Edition only] is a specialized Target selector that targets the player that has interacted with the NPC, distinguishing them from other players that may interact later. This is useful for running commands on a per-player basis.
Sounds[]
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Friendly Creatures | When an NPC is spawned[verify] | mob | 1.0 | 0.8-1.2 | |
Friendly Creatures | When an NPC is damaged[verify] | mob | 1.0 | 0.8-1.2 | |
Blocks | When an NPC dies[verify] | dig | 1.0 | 0.8-1.2 |
Data values[]
ID[]
Name | Identifier | Numeric ID | Translation key |
---|---|---|---|
NPC | npc | 51 | entity.npc.name |
History[]
The specific instructions are: Teacher / Construction Worker / Agriculture / Business Mobs / Everyday Business / Kiosk NPC skin renders
Pocket Edition Alpha | |||||
---|---|---|---|---|---|
v0.16.0 | build 1 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
build 2 | NPCs have been removed. However, their savegame ID and spawn egg still exist. | ||||
build 4 | The NPC spawn egg has been removed. | ||||
build 5 | NPCs now have a behavior file in: 'server/entities/npc.json'. | ||||
Pocket Edition | |||||
1.0.0 | alpha 0.17.0.1 | NPCs have been re-added. | |||
Bedrock Edition | |||||
1.8.0 | beta 1.8.0.8 | NPCs currently have no functionality.[verify] | |||
NPCs can now be summoned only using the /summon command while having Minecraft Education mode enabled. | |||||
1.10.0 | beta 1.10.0.4 | NPCs are no longer summonable using /summon , but can still be spawned via mob editing, and still available in a world if one was spawned in a previous version.
| |||
NPCs now have a dialog GUI and changeable skins. | |||||
1.12.0 | beta 1.12.0.2 | Dialog and changeable skins have been removed from NPCs. | |||
1.16.0 | beta 1.15.0.51 | Dialog and changeable skins for NPCs have been added back into the game. | |||
NPC spawn eggs can now be obtained using /give <player> spawn_egg 1 51 . | |||||
beta 1.16.0.51 | NPCs can now be summoned using the /summon command again. | ||||
beta 1.16.0.60 | NPCs no longer have a health value. | ||||
Education Edition | |||||
1.0 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
NPCs are editable and can be given commands to do certain actions. | |||||
1.0.2 | NPC interface page is now more advanced. | ||||
Added button mode for the URL and commands. | |||||
1.14.31 | ![]() ![]() ![]() ![]() ![]() | ||||
1.14.70 | 1.14.60 | ![]() ![]() ![]() ![]() ![]() | |||
![]() ![]() ![]() ![]() ![]() | |||||
1.18.32 | ? | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
![]() ![]() ![]() ![]() ![]() | |||||
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Issues[]
Issues relating to "NPC" are maintained on the bug tracker. Report issues there.
Gallery[]
Screenshots[]
In other media[]
NPCs in promotional artwork for the Chemistry Update.
NPC in promotional artwork for the Library Update.
NPCs in promotional artwork for the Chromebook Release.
NPC in promotional artwork for Mobile, Multiplayer & More.
References[]
Development | |||||||||||||||||
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Technical | |||||||||||||||||
Multiplayer | |||||||||||||||||
Exclusive features |
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Related |