Fortune is an enchantment applied to mining and digging tools that increases the number and/or chances of specific item drops. It does not increase experience drops.
Usage[]
Ore[]
For coal ore, diamond ore, emerald ore, lapis lazuli ore, redstone ore, iron ore, copper ore, gold ore, nether gold ore, nether quartz ore, and amethyst clusters, Fortune I gives a 33% (1⁄3) chance to multiply drops by 2 (averaging 33% (1⁄3) increase), Fortune II gives a chance to multiply drops by 2 or 3 (25% (1⁄4) chance each, averaging 75% (3⁄4) increase), and Fortune III gives a chance to multiply drops by 2, 3, or 4 (20% (1⁄5) chance each, averaging 120% (11⁄5) increase).
Generally speaking, Fortune gives a weight of 2 to a normal drop chance and adds a weight of 1 for each extra drop multiplier. In short, when an ore is mined, the chance for no bonus drops is and if a bonus is applied, there is an equal chance for any number of drops between 2 and
The formula to calculate the average drops multiplier is , which means Fortune II gives 1.75x (13⁄4) drops on average, Fortune III gives 2.2x (21⁄5) drops on average, etc.
Ore | Drop | No Fortune | Fortune I | Fortune II | Fortune III | ||||
---|---|---|---|---|---|---|---|---|---|
Avg | Max | Avg | Max | Avg | Max | Avg | Max | ||
Coal Ore | Coal | 1 | 1 | 1.33 | 2 | 1.75 | 3 | 2.2 | 4 |
Diamond Ore | Diamond | 1 | 1 | 1.33 | 2 | 1.75 | 3 | 2.2 | 4 |
Emerald Ore | Emerald | 1 | 1 | 1.33 | 2 | 1.75 | 3 | 2.2 | 4 |
Iron Ore | Raw Iron | 1 | 1 | 1.33 | 2 | 1.75 | 3 | 2.2 | 4 |
Copper Ore | 2-5 Raw Copper | 3.5 | 5 | 4.67 | 10 | 6.125 | 15 | 7.7 | 20 |
Gold Ore | Raw Gold | 1 | 1 | 1.33 | 2 | 1.75 | 3 | 2.2 | 4 |
Nether Gold Ore | 2-6 Gold Nuggets | 4 | 6 | 5.33 | 12 | 7 | 18 | 8.8 | 24 |
Nether Quartz Ore | Nether Quartz | 1 | 1 | 1.33 | 2 | 1.75 | 3 | 2.2 | 4 |
Lapis Lazuli Ore | 4-9 Lapis Lazuli | 6.5 | 9 | 8.67 | 18 | 11.375 | 27 | 14.3 | 36 |
Redstone Ore | 4-5 Redstone Dust | 4.5 | 5 | 5 | 6 | 5.5 | 7 | 6 | 8 |
Amethyst Cluster | 4 Amethyst Shards | 4 | 4 | 5.33 | 8 | 7 | 12 | 8.8 | 16 |
Drop calculations | 1× |
(avg. 1.33× - +33%) |
(avg. 1.75× - +75%) |
(avg. 2.2× - +120%) |
With admin commands it is possible to get higher fortune levels. E.g. Fortune IV averages 2.65 drops, while Fortune V averages 3.14.
Discrete random[]
Glowstone, melons, nether wart, redstone ore, sea lanterns, and sweet berries use a discrete uniform distribution, meaning each possible drop amount is equally likely to be dropped. Fortune increases the maximum number of drops by 1 per level. However, maximum drop limitations may apply: glowstone has a capacity of 4 glowstone dust, sea lanterns have a capacity of 5 prismarine crystals, and melons have a capacity of 9 melon slices. If a drop higher than these maximums is rolled, it is rounded down to the capacity.
Level | No Fortune | Fortune I | Fortune II | Fortune III |
---|---|---|---|---|
Drops | 33% chance with... | 25% chance with... | 20% chance with... | 16.7% chance with... |
2 drops | ||||
2 drops | 3 drops | |||
2 drops | 3 drops | 4 drops | ||
2 drops | 3 drops | 4 drops | 4 drops | |
3 drops | 4 drops | 4 drops | 4 drops | |
4 drops | 4 drops | 4 drops | 4 drops | |
Average | 3 drops | 3.25 drops | 3.4 drops | 3.5 drops |
Level | No Fortune | Fortune I | Fortune II | Fortune III |
---|---|---|---|---|
Drops | 20% chance with... | 16.7% chance with... | 14.3% chance with... | 12.5% chance with... |
3 drops | ||||
3 drops | 4 drops | |||
3 drops | 4 drops | 5 drops | ||
3 drops | 4 drops | 5 drops | 6 drops | |
4 drops | 5 drops | 6 drops | 7 drops | |
5 drops | 6 drops | 7 drops | 8 drops | |
6 drops | 7 drops | 8 drops | 9 drops | |
7 drops | 8 drops | 9 drops | 9 drops | |
Average | 5 drops | 5.5 drops | 6 drops | 6.375 drops |
Maturity | Level | No Fortune | Fortune I | Fortune II | Fortune III |
---|---|---|---|---|---|
Immature | Drops | 100% chance with... | 100% chance with... | 100% chance with... | 100% chance with... |
1 drop | 1 drop | 1 drop | 1 drop | ||
Average | 1 drop | 1 drop | 1 drop | 1 drop | |
Mature | Drops | 33% chance with... | 25% chance with... | 20% chance with... | 16.7% chance with... |
2 drops | |||||
2 drops | 3 drops | ||||
2 drops | 3 drops | 4 drops | |||
2 drops | 3 drops | 4 drops | 5 drops | ||
3 drops | 4 drops | 5 drops | 6 drops | ||
4 drops | 5 drops | 6 drops | 7 drops | ||
Average | 3 drops | 3.5 drops | 4 drops | 4.5 drops |
Level | No Fortune | Fortune I | Fortune II | Fortune III |
---|---|---|---|---|
Drops | 50% chance with... | 33% chance with... | 25% chance with... | 20% chance with... |
4 drops | ||||
4 drops | 5 drops | |||
4 drops | 5 drops | 6 drops | ||
4 drops | 5 drops | 6 drops | 7 drops | |
5 drops | 6 drops | 7 drops | 8 drops | |
Average | 4.5 drops | 5 drops | 5.5 drops | 6 drops |
Level | No Fortune | Fortune I | Fortune II | Fortune III |
---|---|---|---|---|
Drops | 50% chance with... | 33% chance with... | 25% chance with... | 20% chance with... |
2 drops | ||||
2 drops | 3 drops | |||
2 drops | 3 drops | 4 drops | ||
2 drops | 3 drops | 4 drops | 5 drops | |
3 drops | 4 drops | 5 drops | 5 drops | |
Average | 2.5 drops | 3 drops | 3.5 drops | 3.8 drops |
Maturity | Level | No Fortune | Fortune I | Fortune II | Fortune III |
---|---|---|---|---|---|
Third stage | Drops | 50% chance with... | 33% chance with... | 25% chance with... | 20% chance with... |
1 drop | |||||
1 drop | 2 drops | ||||
1 drop | 2 drops | 3 drops | |||
1 drop | 2 drops | 3 drops | 4 drops | ||
2 drops | 3 drops | 4 drops | 5 drops | ||
Average | 1.5 drops | 2 drops | 2.5 drops | 3 drops | |
Mature | Drops | 50% chance with... | 33% chance with... | 25% chance with... | 20% chance with... |
2 drops | |||||
2 drops | 3 drops | ||||
2 drops | 3 drops | 4 drops | |||
2 drops | 3 drops | 4 drops | 5 drops | ||
3 drops | 4 drops | 5 drops | 6 drops | ||
Average | 2.5 drops | 3 drops | 3.5 drops | 4 drops |
Grass, ferns and large flowers[Bedrock Edition only][]
Grass and ferns have a fixed chance, unaffected by Fortune, to drop wheat seeds. If the drop occurs, Fortune increases the maximum number of seeds that can be dropped by 2, by affecting a discrete uniform distribution. In Bedrock Edition, large flowers (except torchflowers) are also affected by Fortune when breaking the bottom.
Drop | Drop Amount | Drop Chance | |||
---|---|---|---|---|---|
No Fortune | Fortune I | Fortune II | Fortune III | ||
Wheat Seeds | 0 | 87.5% (7⁄8) | |||
1 | 12.5% (1⁄8) | 4.17% (1⁄24) | 2.5% (1⁄40) | 1.79% (1⁄56) | |
2 | 0% | ||||
3 | |||||
4 | 0% | ||||
5 | |||||
6 | 0% | ||||
7 | |||||
Average drops | 0.125 | 0.25 | 0.375 | 0.5 |
Seeds[]
Beetroots (seeds only), carrots, potatoes, and wheat (seeds only) use a binomial distribution. Fortune increases the number of tests for the distribution, and thus the maximum number of drops, by 1 per level.
The binomial distribution in the default case is created by rolling three times (n=3) with a drop probability of 57% (p=.57), creating the typical drop of 1-4 seeds. Carrots and potatoes include one more fixed drop, as their seed and item are the same.
Drop | Drop Amount | Drop Chance | |||
---|---|---|---|---|---|
No Fortune | Fortune I | Fortune II | Fortune III | ||
Wheat Seeds | 1 | 7.87% | 3.37% | 1.45% | 0.62% |
2 | 31.49% | 17.99% | 9.64% | 4.96% | |
3 | 41.98% | 35.99% | 25.70% | 16.52% | |
4 | 18.66% | 31.99% | 34.27% | 29.38% | |
5 | 0% | 10.66% | 22.85% | 29.38% | |
6 | 0% | 6.09% | 15.67% | ||
7 | 0% | 3.48% | |||
Average drops | 2 5⁄7 | 3 2⁄7 | 3 6⁄7 | 4 3⁄7 |
Tabulated probabilities[]
Fortune increases the probability of flint dropping from gravel; saplings and sticks dropping from leaves; apples dropping from oak and dark oak leaves and gold nuggets dropping from gilded blackstone, and twisting vines and weeping vines dropping from themselves.
Drop | Source | No Fortune | Fortune I | Fortune II | Fortune III | Fortune IV+[n 1] |
---|---|---|---|---|---|---|
Flint | Gravel | 10% (1⁄10) | 14.29% (1⁄7) | 25% (1⁄4) | 100% | |
2-5 Gold Nuggets | Gilded Blackstone | |||||
Jungle Saplings | Jungle Leaves | 2.5% (1⁄40) | 2.78% (1⁄36) | 3.125% (1⁄32) | 4.17% (1⁄24) | 10% (1⁄10) |
Other Saplings | Other Leaves | 5% (1⁄20) | 6.25% (1⁄16) | 8.33% (1⁄12) | 10% (1⁄10) | |
1-2 Sticks | Leaves | 2% (1⁄50) | 2.22% (1⁄45) | 2.5% (1⁄40) | 3.33% (1⁄30) | 10% (1⁄10) |
Apples | Oak and Dark Oak Leaves | 0.5% (1⁄200) | 0.556% (1⁄180) | 0.625% (1⁄160) | 0.833% (1⁄120) | 2.5% (1⁄40) |
Twisting Vines Weeping Vines |
33% (33⁄100) | 55% (11⁄20) | 77% (77⁄100) | 100% |
- ↑ Levels of Fortune higher than III are unobtainable except by using commands.
Incompatibilities[]
Silk Touch and Fortune are mutually exclusive. If commands are used to apply both Silk Touch and Fortune to an item, the Silk Touch enchantment takes precedence over the Fortune enchantment for blocks affected by both enchantments.
Data values[]
ID[]
Name | Identifier | Translation key |
---|---|---|
Fortune | fortune | enchantment.minecraft.fortune |
Name | Identifier | Numeric ID | Translation key |
---|---|---|---|
Fortune | fortune | 18 | enchantment.lootBonusDigger |
History[]
Java Edition | |||||
---|---|---|---|---|---|
1.0.0 | Beta 1.9 Prerelease 3 | Added Fortune. | |||
Fortune currently affects coal ore, diamond ore, lapis lazuli ore, glowstone, melons, nether wart, redstone ore, gravel, grass, and ferns.[verify] | |||||
1.3.1 | 12w21a | Added emerald ore, which is affected by Fortune.[verify] | |||
1.4.2 | 12w34a | Added carrots, which are affected by Fortune.[verify] | |||
1.5 | 13w01a | Added nether quartz ore, which is affected by Fortune.[verify] | |||
13w09b | Potatoes are now affected by Fortune. | ||||
The chance of oak leaves dropping apples is now increased with Fortune. | |||||
1.7.2 | 13w43a | Added dark oak leaves, which have a chance of dropping apples, which is increased by Fortune.[verify] | |||
1.8 | 14w25a | Added sea lanterns, which are affected by Fortune. | |||
1.9 | 15w31a | Added beetroots, which are affected by Fortune. | |||
1.14 | 18w43a | Leaves now have a chance to drop sticks, which is increased by Fortune. | |||
18w50a | Added sweet berry bushes, which are affected by Fortune. | ||||
1.16 | 20w06a | Added weeping vines, which are affected by Fortune. | |||
20w10a | Hoes can now be enchanted with Fortune. | ||||
20w11a | Added twisting vines, which are affected by Fortune. | ||||
20w12a | Nether gold ore now drops gold nuggets and is affected by Fortune. | ||||
20w15a | Added gilded blackstone, which is affected by Fortune. | ||||
1.17 | 20w45a | Added amethyst clusters, which are affected by Fortune. | |||
21w14a | Added raw iron, raw gold and raw copper, meaning iron ore, gold ore and copper ore are now affected by Fortune. | ||||
Pocket Edition Alpha | |||||
v0.12.1 | build 1 | Added Fortune. | |||
Bedrock Edition | |||||
1.16.0 | beta 1.16.0.57 | Hoes can now be enchanted with Fortune. | |||
Legacy Console Edition | |||||
TU7 | CU1 | 1.0 | Patch 1 | 1.0.1 | Added Fortune. |
Issues[]
Issues relating to "Fortune" are maintained on the bug tracker. Report issues there.